Player Matchup

Jormungandr
Jormungandr
Guilty_Prodigy
Jormungandr
Level 88
God Stats
8W - 2L
1,520 SR
Queue Stats
162W - 97L
1,620 Elo+
Party 1
Skadi
Skadi
SniffNCheetos
Skadi
Level 157
God Stats
12W - 1L
1,873 SR
Queue Stats
350W - 249L
1,691 Elo+
Party 1
Mulan
Mulan
TheOtakuMikey
Mulan
Level 56
God Stats
17W - 6L
1,734 SR
Queue Stats
89W - 42L
1,631 Elo+
Party 1
Team Averages
Level 100
1,709 SR
1,648 Elo+

VS

Team Averages
Level 56
1,592 SR
1,391 Elo+
Ymir
Ymir
AverageJoe666
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,307 Elo+
Party 2
Izanami
Izanami
Cards4604
Izanami
Level 43
God Stats
1W - 3L
1,503 SR
Queue Stats
53W - 63L
1,371 Elo+
Solo
Hera
Hera
ICEMANN30000
Hera
Level 119
God Stats
25W - 9L
1,774 SR
Queue Stats
126W - 132L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Guilty_Prodigy
Jormungandr
13
2 / 0 / 11
9,495
791
6,175
12,327
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
11 / 1 / 3
10,536
878
14,250
7,318
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 11
8,209
684
5,691
9,465
6,743
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,905
575
3,637
14,340
12,195
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Cards4604
Izanami
10
0 / 6 / 4
7,017
585
4,837
8,446
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 4 / 0
7,889
657
9,840
9,414
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
4
4
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Izanami
Cards4604
Izanami
0
6
4
0.33
W
Jormungandr
Guilty_Prodigy
Jormungandr
2
0
11
7.5
L
4
4
0
1
W
11
1
3
12.5
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,116
Damage
18,314
29,110
Taken
32,200
22,198
Mitigated
17,193
7,231
Healing
1,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,637
389
0
231
14,340
12,195
0
3,761
10,579
11,459
0
L
Izanami
Cards4604
Izanami
4,837
2,939
0
399
8,446
2,396
0
1,521
6,925
0
21,948
W
Jormungandr
Guilty_Prodigy
Jormungandr
6,175
1,450
0
4,312
12,327
12,393
555
5,318
7,009
19,055
0
L
9,840
1,561
0
620
9,414
2,602
78
1,391
8,023
35,513
0
W
14,250
7,029
0
771
7,318
3,062
1,812
2,862
4,456
0
54,452
W
5,691
919
0
2,148
9,465
6,743
384
5,395
4,070
0
17,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,240
Gold Earned
21,811
141
Minions Killed
94
6
Camps Cleared
3
691,242
Distance Traveled
641,258
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,905
575
23
2
2
219,455
1
L
Izanami
7,017
585
30
3
1
189,554
2
W
Jormungandr
9,495
791
23
2
0
240,313
1
L
Hera
7,889
657
41
3
0
232,249
0
W
Skadi
10,536
878
83
7
6
217,289
2
W
Mulan
8,209
684
35
3
0
233,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role