Player Matchup

Izanami
Izanami
MartianMaruader
Izanami
Level 14
God Stats
1W - 1L
1,849 SR
Queue Stats
5W - 5L
1,568 Elo+
Solo
Yemoja
Yemoja
THATCRACKER3990
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 17L
1,833 Elo+
Party 1
Susano
Susano
TimeforBeans
Susano
Level 27
God Stats
3W - 1L
1,741 SR
Queue Stats
191W - 89L
1,759 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WeveTried
Cu Chulainn
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 58L
1,767 Elo+
Solo
Thoth
Thoth
popsjaja
Thoth
Level 22
God Stats
10W - 1L
1,671 SR
Queue Stats
154W - 68L
1,733 Elo+
Solo
Team Averages
Level 21
1,652 SR
1,732 Elo+

VS

Team Averages
Level 32
1,379 SR
1,366 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Oppenheimer123
Neith
Level 4
God Stats
1W - 3L
1,340 SR
Queue Stats
3W - 9L
1,188 Elo+
Party 2
Amaterasu
Amaterasu
Saphsucks
Amaterasu
Level 3
God Stats
0W - 2L
1,198 SR
Queue Stats
7W - 10L
1,341 Elo+
Party 2
Poseidon
Poseidon
Viriathusfam
Poseidon
Level 46
God Stats
9W - 8L
1,358 SR
Queue Stats
173W - 180L
1,299 Elo+
Party 2
Thor
Thor
ayeron
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 72L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,245
557
2,763
6,488
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 1 / 11
7,516
578
3,120
7,292
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
14
3 / 2 / 6
8,135
626
5,097
9,000
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
WeveTried
Cu Chulainn
14
5 / 1 / 2
8,503
654
4,512
8,667
7,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
popsjaja
Thoth
14
16 / 2 / 7
9,582
737
18,433
7,224
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 3 / 1
7,056
543
5,010
8,890
7,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 2
5,818
448
3,713
4,951
1,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Saphsucks
Amaterasu
9
0 / 4 / 2
5,315
409
1,995
8,296
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Viriathusfam
Poseidon
9
1 / 11 / 2
5,600
431
2,429
9,050
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
ayeron
Thor
9
1 / 8 / 1
5,961
459
2,235
10,315
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
30
Kills
7
8
Deaths
30
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
3
1
1.83
W
3
2
1
1.75
L
0
4
2
0.25
L
Amaterasu
Saphsucks
Amaterasu
0
4
2
0.25
W
3
1
11
8.5
W
Susano
3
2
6
3
L
Poseidon
Viriathusfam
Poseidon
1
11
2
0.18
W
Cu Chulainn
WeveTried
Cu Chulainn
5
1
2
6
L
Thor
ayeron
Thor
1
8
1
0.19
W
Thoth
popsjaja
Thoth
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
15,382
38,671
Taken
41,502
20,836
Mitigated
16,824
12,742
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,010
1,789
640
3,068
8,890
7,930
0
3,584
5,306
27,439
9,004
W
2,763
2,006
0
2,181
6,488
1,600
810
1,350
5,138
0
38,263
L
3,713
1,811
0
782
4,951
1,386
0
1,258
3,693
0
24,771
L
Amaterasu
Saphsucks
Amaterasu
1,995
719
0
2,289
8,296
2,840
0
3,139
5,157
0
10,742
W
3,120
714
2,013
2,120
7,292
5,911
0
2,039
5,253
17,779
0
W
Susano
5,097
2,117
0
3,834
9,000
3,357
0
1,245
7,755
0
55,498
L
Poseidon
Viriathusfam
Poseidon
2,429
236
0
670
9,050
2,185
0
7,450
1,600
16,598
0
W
Cu Chulainn
WeveTried
Cu Chulainn
4,512
990
0
1,738
8,667
7,417
1,498
666
8,001
128
54,098
L
Thor
ayeron
Thor
2,235
726
0
507
10,315
2,483
0
6,375
3,940
0
14,220
W
Thoth
popsjaja
Thoth
18,433
701
0
856
7,224
2,551
710
1,538
5,686
61,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
29,750
455
Minions Killed
203
0
Camps Cleared
0
1,250,544
Distance Traveled
1,097,509
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,056
543
68
5
0
216,820
5
W
Izanami
7,245
557
82
6
0
224,621
2
L
Neith
5,818
448
54
4
0
220,721
1
L
Amaterasu
5,315
409
24
2
0
217,452
0
W
Yemoja
7,516
578
32
2
0
232,562
8
W
Susano
8,135
626
98
8
0
277,780
2
L
Poseidon
5,600
431
25
2
0
200,183
0
W
Cu Chulainn
8,503
654
137
11
0
266,962
0
L
Thor
5,961
459
32
2
0
242,333
0
W
Thoth
9,582
737
106
8
0
248,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role