Player Matchup

Tsukuyomi
Tsukuyomi
Dead Redhood54
Tsukuyomi
Level 88
God Stats
0W - 2L
1,433 SR
Queue Stats
171W - 152L
1,498 Elo+
Solo
Ne Zha
Ne Zha
JesusOfficial
Ne Zha
Level 160
God Stats
1W - 1L
1,525 SR
Queue Stats
29W - 23L
1,603 Elo+
Party 1
Apollo
Apollo
Pemnid
Apollo
Level 142
God Stats
0W - 1L
1,493 SR
Queue Stats
72W - 39L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
hehCARRIED
Nu Wa
Level 47
God Stats
5W - 4L
1,815 SR
Queue Stats
5W - 5L
1,524 Elo+
Party 1
Nox
Nox
thecosmickitten
Nox
Level 100
God Stats
39W - 22L
1,610 SR
Queue Stats
77W - 43L
1,620 Elo+
Party 1
Team Averages
Level 107
1,575 SR
1,575 Elo+

VS

Team Averages
Level 98
1,547 SR
1,534 Elo+
Ares
Ares
Armebratq15976
Ares
Level 43
God Stats
19W - 22L
1,558 SR
Queue Stats
132W - 127L
1,518 Elo+
Party 2
Pele
Pele
DeathSoulEater
Pele
Level 131
God Stats
5W - 8L
1,396 SR
Queue Stats
66W - 84L
1,466 Elo+
Solo
Poseidon
Poseidon
Empty Set Zero
Poseidon
Level 156
God Stats
17W - 19L
1,538 SR
Queue Stats
183W - 215L
1,485 Elo+
Party 2
Chang'e
Chang'e
Panooos
Chang'e
Level 30
God Stats
226W - 190L
1,626 SR
Queue Stats
234W - 199L
1,598 Elo+
Party 3
Bellona
Bellona
nightfallllllll
Bellona
Level 128
God Stats
68W - 58L
1,617 SR
Queue Stats
570W - 566L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dead Redhood54
Tsukuyomi
16
4 / 6 / 9
10,131
1,013
13,542
10,654
3,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 6 / 12
10,766
1,077
20,819
15,486
5,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Pemnid
Apollo
16
4 / 3 / 8
10,155
1,016
9,493
10,682
12,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
17
6 / 3 / 7
10,880
1,088
18,147
7,672
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 2 / 15
10,194
1,019
11,074
5,647
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

205

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 9
8,855
886
3,789
12,243
13,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
4 / 8 / 10
10,265
1,027
11,606
17,185
7,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
17
5 / 2 / 7
10,953
1,095
7,837
13,363
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Panooos
Chang'e
16
2 / 7 / 9
9,700
970
5,272
16,013
7,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
9 / 4 / 7
11,498
1,150
18,594
20,393
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
62
21
Kills
20
20
Deaths
21
51
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
Tsukuyomi
Dead Redhood54
Tsukuyomi
4
6
9
1.42
W
4
8
10
1.13
W
Poseidon
5
2
7
4.25
L
5
6
12
1.83
W
Chang'e
Panooos
Chang'e
2
7
9
0.93
L
Apollo
Pemnid
Apollo
4
3
8
2.67
L
Nu Wa
6
3
7
3.17
W
9
4
7
3.13
L
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,075
Damage
47,098
50,141
Taken
79,197
25,729
Mitigated
50,206
7,825
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,789
209
678
1,249
12,243
13,791
0
4,571
7,672
8,578
0
L
Tsukuyomi
Dead Redhood54
Tsukuyomi
13,542
3,126
0
0
10,654
3,580
0
2,749
7,723
0
35,470
W
11,606
2,001
0
585
17,185
7,077
0
6,060
11,125
0
24,668
W
Poseidon
7,837
983
0
1,444
13,363
4,703
0
1,732
11,631
46,699
0
L
20,819
5,569
0
3,973
15,486
5,499
0
5,672
9,427
0
38,739
W
Chang'e
Panooos
Chang'e
5,272
321
3,121
2,930
16,013
7,976
0
6,862
9,151
26,355
0
L
Apollo
Pemnid
Apollo
9,493
4,883
0
420
10,682
12,764
0
6,459
4,125
0
31,564
L
Nu Wa
18,147
6,700
0
3,142
7,672
2,077
0
1,014
6,502
37,819
0
W
18,594
6,994
0
2,764
20,393
16,659
0
9,996
10,397
0
27,104
L
11,074
592
0
290
5,647
1,809
0
1,004
4,415
25,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,126
Gold Earned
51,271
195
Minions Killed
182
10
Camps Cleared
5
993,231
Distance Traveled
928,963
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,855
886
8
1
0
158,941
0
L
Tsukuyomi
10,131
1,013
51
5
0
203,588
0
W
Pele
10,265
1,027
31
3
3
177,857
0
W
Poseidon
10,953
1,095
79
8
0
197,081
0
L
Ne Zha
10,766
1,077
30
3
5
209,095
0
W
Chang'e
9,700
970
40
4
1
184,007
0
L
Apollo
10,155
1,016
50
5
1
190,441
0
L
Nu Wa
10,880
1,088
36
4
3
186,428
0
W
Bellona
11,498
1,150
24
2
1
211,077
2
L
Nox
10,194
1,019
28
3
1
203,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role