Player Matchup

Chiron
Chiron
FAROUT
Chiron
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 61L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
GeorgiaBoii
Baron Samedi
Level 124
God Stats
0W - 1L
1,543 SR
Queue Stats
25W - 22L
1,456 Elo+
Party 1
Hercules
Hercules
ZINGA
Hercules
Level 109
God Stats
3W - 2L
1,521 SR
Queue Stats
16W - 15L
1,533 Elo+
Party 1
Team Averages
Level 125
1,521 SR
1,504 Elo+

VS

Team Averages
Level 107
1,657 SR
1,537 Elo+
Achilles
Achilles
FullSendrman
Achilles
Level 123
God Stats
2W - 0L
1,764 SR
Queue Stats
153W - 131L
1,581 Elo+
Party 2
Scylla
Scylla
Kezzy 69 420
Scylla
Level 103
God Stats
26W - 13L
1,655 SR
Queue Stats
222W - 188L
1,502 Elo+
Party 2
Thor
Thor
SithKid 101
Thor
Level 96
God Stats
6W - 8L
1,552 SR
Queue Stats
111W - 117L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FAROUT
Chiron
12
1 / 2 / 0
7,307
664
6,756
7,216
1,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GeorgiaBoii
Baron Samedi
10
0 / 7 / 0
6,420
584
4,766
9,185
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ZINGA
Hercules
10
0 / 2 / 1
6,697
609
2,969
9,882
7,214
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FullSendrman
Achilles
13
4 / 0 / 6
8,155
741
8,952
8,404
5,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
13
3 / 1 / 6
8,284
753
7,233
5,403
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 4
7,910
719
6,997
5,087
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
11
11
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
FAROUT
Chiron
1
2
0
0.5
W
Achilles
FullSendrman
Achilles
4
0
6
7
L
Baron Samedi
GeorgiaBoii
Baron Samedi
0
7
0
0
W
Scylla
3
1
6
6
W
4
0
4
6
L
Hercules
ZINGA
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,491
Damage
23,182
26,283
Taken
18,894
12,866
Mitigated
10,375
7,555
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
FAROUT
Chiron
6,756
2,090
660
2,052
7,216
1,973
163
1,387
5,698
0
32,166
W
Achilles
FullSendrman
Achilles
8,952
1,989
0
722
8,404
5,793
408
2,400
6,004
0
20,491
L
Baron Samedi
GeorgiaBoii
Baron Samedi
4,766
53
1,931
1,936
9,185
3,679
0
3,611
5,327
22,264
0
W
Scylla
7,233
70
58
1,570
5,403
1,460
819
1,738
3,665
38,031
0
W
6,997
864
0
512
5,087
3,122
0
999
4,088
0
13,937
L
Hercules
ZINGA
Hercules
2,969
683
0
976
9,882
7,214
66
2,543
7,003
0
4,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,424
Gold Earned
24,349
100
Minions Killed
119
4
Camps Cleared
6
652,832
Distance Traveled
664,702
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,307
664
63
6
3
223,589
5
W
Achilles
8,155
741
34
3
2
246,685
0
L
Baron Samedi
6,420
584
30
3
1
207,159
2
W
Scylla
8,284
753
62
6
2
213,147
0
W
Thor
7,910
719
23
2
2
204,870
2
L
Hercules
6,697
609
7
1
0
222,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role