Player Matchup

Morgan Le Fay
Morgan Le Fay
KingJr1331
Morgan Le Fay
Level 126
God Stats
5W - 3L
1,604 SR
Queue Stats
367W - 388L
1,540 Elo+
Party 1
Chernobog
Chernobog
Rain63
Chernobog
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,543 Elo+
Party 2
Artemis
Artemis
Shryke1
Artemis
Level 107
God Stats
8W - 6L
1,547 SR
Queue Stats
372W - 386L
1,546 Elo+
Party 1
Ne Zha
Ne Zha
Texanwolf117
Ne Zha
Level 120
God Stats
1W - 2L
1,229 SR
Queue Stats
53W - 63L
1,435 Elo+
Party 2
Odin
Odin
sparky6949
Odin
Level 121
God Stats
4W - 1L
1,859 SR
Queue Stats
108W - 95L
1,544 Elo+
Party 2
Team Averages
Level 115
1,548 SR
1,522 Elo+

VS

Team Averages
Level 77
1,379 SR
1,491 Elo+
Janus
Janus
DrGravityPope
Janus
Level 20
God Stats
0W - 1L
1,211 SR
Queue Stats
5W - 8L
1,577 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TisforTerk
Ah Muzen Cab
Level 128
God Stats
4W - 3L
1,236 SR
Queue Stats
68W - 56L
1,484 Elo+
Solo
Xing Tian
Xing Tian
angelmr7979
Xing Tian
Level 82
God Stats
3W - 2L
1,495 SR
Queue Stats
81W - 90L
1,385 Elo+
Solo
Kukulkan
Kukulkan
pilikawai
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 85L
1,500 Elo+
Solo
Khepri
Khepri
tobi9_9_9
Khepri
Level 141
God Stats
0W - 3L
1,452 SR
Queue Stats
358W - 346L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KingJr1331
Morgan Le Fay
20
7 / 2 / 18
14,719
775
21,751
11,715
6,146
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Rain63
Chernobog
20
5 / 5 / 25
13,228
696
16,219
15,811
7,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Shryke1
Artemis
20
4 / 5 / 18
12,400
653
23,201
13,880
6,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
20
9 / 6 / 17
13,693
721
11,874
15,309
8,448
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 4 / 22
13,555
713
20,449
20,572
26,814
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 8
10,543
555
7,602
14,155
7,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TisforTerk
Ah Muzen Cab
20
14 / 8 / 6
13,982
736
21,630
19,167
11,031
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
angelmr7979
Xing Tian
20
2 / 5 / 18
12,211
643
10,273
29,198
38,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
pilikawai
Kukulkan
19
2 / 7 / 8
11,808
621
13,788
15,389
8,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
tobi9_9_9
Khepri
18
3 / 4 / 9
10,716
564
8,140
20,037
30,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
71
31
Kills
22
22
Deaths
31
100
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
Morgan Le Fay
KingJr1331
Morgan Le Fay
7
2
18
8
W
Chernobog
Rain63
Chernobog
5
5
25
3.5
W
Artemis
Shryke1
Artemis
4
5
18
2.6
W
Ne Zha
9
6
17
2.92
L
Ah Muzen Cab
TisforTerk
Ah Muzen Cab
14
8
6
2.13
L
Xing Tian
angelmr7979
Xing Tian
2
5
18
2.2
L
Kukulkan
pilikawai
Kukulkan
2
7
8
0.86
W
6
4
22
4.25
L
Khepri
tobi9_9_9
Khepri
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,494
Damage
61,433
77,287
Taken
97,946
55,961
Mitigated
96,228
27,297
Healing
21,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,602
548
0
1,319
14,155
7,740
68
1,596
12,162
22,903
0
W
Morgan Le Fay
KingJr1331
Morgan Le Fay
21,751
2,571
3,511
3,240
11,715
6,146
1,651
5,096
6,562
62,982
0
W
Chernobog
Rain63
Chernobog
16,219
7,351
1,410
1,673
15,811
7,931
2,250
8,471
7,306
0
35,826
W
Artemis
Shryke1
Artemis
23,201
7,922
1,704
962
13,880
6,622
661
8,526
5,297
0
42,551
W
Ne Zha
11,874
3,354
2,343
2,020
15,309
8,448
241
9,056
6,204
0
19,739
L
Ah Muzen Cab
TisforTerk
Ah Muzen Cab
21,630
10,352
1,650
2,560
19,167
11,031
0
4,477
14,452
0
38,878
L
Xing Tian
angelmr7979
Xing Tian
10,273
769
1,573
5,401
29,198
38,512
0
8,975
19,683
17,865
0
L
Kukulkan
pilikawai
Kukulkan
13,788
239
995
1,866
15,389
8,734
557
2,962
11,951
41,481
0
W
20,449
2,796
4,004
6,430
20,572
26,814
521
8,237
12,115
0
31,394
L
Khepri
tobi9_9_9
Khepri
8,140
393
2,527
3,367
20,037
30,211
0
3,741
15,788
26,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,595
Gold Earned
59,260
243
Minions Killed
180
0
Camps Cleared
0
1,722,175
Distance Traveled
1,632,982
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,543
555
52
3
0
309,188
0
W
Morgan Le Fay
14,719
775
108
6
0
351,892
0
W
Chernobog
13,228
696
51
3
0
330,244
1
W
Artemis
12,400
653
48
3
0
322,469
1
W
Ne Zha
13,693
721
11
1
0
352,762
3
L
Ah Muzen Cab
13,982
736
39
2
0
314,749
1
L
Xing Tian
12,211
643
13
1
0
337,820
0
L
Kukulkan
11,808
621
56
3
0
329,704
0
W
Odin
13,555
713
25
1
0
364,808
4
L
Khepri
10,716
564
20
1
0
341,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role