Player Matchup

Hou Yi
Hou Yi
KanaVee
Hou Yi
Level 15
God Stats
3W - 2L
1,562 SR
Queue Stats
15W - 20L
1,463 Elo+
Party 1
Ra
Ra
LongLamb61
Ra
Level 83
God Stats
3W - 2L
1,680 SR
Queue Stats
30W - 37L
1,459 Elo+
Party 1
King Arthur
King Arthur
bartelemeus
King Arthur
Level 153
God Stats
4W - 4L
1,472 SR
Queue Stats
370W - 350L
1,538 Elo+
Party 1
Team Averages
Level 84
1,572 SR
1,487 Elo+

VS

Team Averages
Level 52
1,365 SR
1,450 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LaZeYCaPoNe
Nu Wa
Level 26
God Stats
0W - 2L
1,338 SR
Queue Stats
103W - 121L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
Ne2rnas
Cthulhu
Level 101
God Stats
3W - 9L
1,258 SR
Queue Stats
99W - 132L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KanaVee
Hou Yi
13
5 / 0 / 8
8,510
774
7,399
6,083
1,804
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 2 / 10
8,645
786
9,500
8,045
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
bartelemeus
King Arthur
13
6 / 3 / 8
9,249
841
12,214
15,431
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 5 / 1
7,805
710
6,718
10,772
4,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 5 / 2
6,878
625
4,562
6,931
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ne2rnas
Cthulhu
10
0 / 6 / 5
6,719
611
7,481
16,110
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
5
5
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
1
0.9
W
Hou Yi
KanaVee
Hou Yi
5
0
8
9
L
1
5
2
0.4
W
5
2
10
5
L
Cthulhu
Ne2rnas
Cthulhu
0
6
5
0.42
W
King Arthur
bartelemeus
King Arthur
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,113
Damage
18,761
29,559
Taken
33,813
13,353
Mitigated
17,546
10,303
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,718
3,455
110
2,186
10,772
4,133
420
3,365
7,153
0
16,701
W
Hou Yi
KanaVee
Hou Yi
7,399
4,097
0
1,045
6,083
1,804
274
3,905
1,924
0
30,119
L
4,562
920
0
0
6,931
2,185
331
2,002
4,769
16,896
0
W
9,500
844
1,678
3,018
8,045
2,697
259
4,123
3,675
28,282
0
L
Cthulhu
Ne2rnas
Cthulhu
7,481
705
269
3,508
16,110
11,228
56
3,515
12,271
19,854
0
W
King Arthur
bartelemeus
King Arthur
12,214
1,971
0
4,562
15,431
8,852
447
3,751
11,195
0
27,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
21,402
138
Minions Killed
87
6
Camps Cleared
3
591,562
Distance Traveled
563,555
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,805
710
30
3
1
186,275
2
W
Hou Yi
8,510
774
49
4
2
185,235
0
L
Nu Wa
6,878
625
38
3
1
189,410
1
W
Ra
8,645
786
69
6
2
210,911
1
L
Cthulhu
6,719
611
19
2
1
187,870
5
W
King Arthur
9,249
841
20
2
2
195,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role