Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Bioli
Cliodhna
Level 57
God Stats
1W - 1L
1,703 SR
Queue Stats
9W - 5L
1,638 Elo+
Party 2
Merlin
Merlin
Kimosabu
Merlin
Level 135
God Stats
0W - 2L
1,607 SR
Queue Stats
15W - 7L
1,679 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Striatum
Ah Muzen Cab
Level 68
God Stats
0W - 2L
1,254 SR
Queue Stats
93W - 57L
1,698 Elo+
Solo
Mulan
Mulan
TheDivines
Mulan
Level 158
God Stats
17W - 14L
1,823 SR
Queue Stats
251W - 224L
1,528 Elo+
Party 1
Team Averages
Level 116
1,577 SR
1,609 Elo+

VS

Team Averages
Level 137
1,668 SR
1,573 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
IMoonDoggieI
The Morrigan
Level 87
God Stats
8W - 11L
1,679 SR
Queue Stats
227W - 198L
1,577 Elo+
Party 3
Bellona
Bellona
Spardabel
Bellona
Level 147
God Stats
5W - 0L
1,866 SR
Queue Stats
542W - 482L
1,629 Elo+
Solo
Baron Samedi
Baron Samedi
xTIMMYxHAYESx
Baron Samedi
Level 156
God Stats
34W - 13L
1,794 SR
Queue Stats
389W - 356L
1,624 Elo+
Solo
Horus
Horus
ºMONDAYº
Horus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
391W - 356L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 2 / 3
10,091
721
10,378
19,215
21,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Bioli
Cliodhna
13
1 / 9 / 3
8,358
597
6,898
14,195
5,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Kimosabu
Merlin
18
1 / 3 / 3
10,222
730
8,125
11,539
3,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Striatum
Ah Muzen Cab
16
3 / 6 / 2
9,776
698
12,231
10,771
3,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
16
0 / 4 / 5
8,817
630
5,246
16,872
14,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
12 / 1 / 7
14,350
1,025
29,987
13,226
5,760
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
IMoonDoggieI
The Morrigan
17
2 / 1 / 12
10,593
757
10,072
7,614
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Spardabel
Bellona
18
9 / 3 / 6
12,268
876
13,369
15,499
15,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xTIMMYxHAYESx
Baron Samedi
18
1 / 2 / 7
10,616
758
9,010
10,328
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
15
0 / 1 / 15
10,652
761
4,755
10,896
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
8
Kills
24
24
Deaths
8
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
3
2.25
W
Xbalanque
 
Xbalanque
12
1
7
15.5
L
Cliodhna
Bioli
Cliodhna
1
9
3
0.28
W
The Morrigan
IMoonDoggieI
The Morrigan
2
1
12
8
L
Merlin
Kimosabu
Merlin
1
3
3
0.83
W
Bellona
Spardabel
Bellona
9
3
6
4
L
Ah Muzen Cab
Striatum
Ah Muzen Cab
3
6
2
0.67
L
Mulan
0
4
5
0.63
W
Baron Samedi
xTIMMYxHAYESx
Baron Samedi
1
2
7
2.25
W
Horus
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,878
Damage
67,193
72,592
Taken
57,563
48,043
Mitigated
41,400
7,928
Healing
25,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,378
498
764
1,107
19,215
21,233
0
3,838
14,901
24,622
0
W
Xbalanque
 
Xbalanque
29,987
14,224
0
6,077
13,226
5,760
5,673
4,642
8,199
0
89,291
L
Cliodhna
Bioli
Cliodhna
6,898
77
0
125
14,195
5,123
0
3,840
10,075
0
17,569
W
The Morrigan
IMoonDoggieI
The Morrigan
10,072
889
259
1,277
7,614
3,640
36
2,965
4,369
36,565
0
L
Merlin
Kimosabu
Merlin
8,125
409
45
2,024
11,539
3,935
0
3,440
7,855
53,988
0
W
Bellona
Spardabel
Bellona
13,369
3,817
0
2,393
15,499
15,331
523
5,829
9,079
0
33,966
L
Ah Muzen Cab
Striatum
Ah Muzen Cab
12,231
3,009
0
1,619
10,771
3,695
0
2,616
7,894
0
39,253
L
Mulan
5,246
234
0
2,244
16,872
14,057
0
5,159
11,346
4,582
26,683
W
Baron Samedi
xTIMMYxHAYESx
Baron Samedi
9,010
586
1,354
4,891
10,328
5,496
1,025
2,189
7,957
50,049
0
W
Horus
4,755
1,604
4,320
4,808
10,896
11,173
25
3,835
6,549
0
7,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
58,479
349
Minions Killed
429
7
Camps Cleared
10
1,264,146
Distance Traveled
1,437,446
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,091
721
38
3
1
301,750
5
W
Xbalanque
14,350
1,025
167
12
4
291,528
2
L
Cliodhna
8,358
597
30
2
1
218,251
2
W
The Morrigan
10,593
757
71
5
3
274,725
7
L
Merlin
10,222
730
127
9
0
265,854
2
W
Bellona
12,268
876
51
4
1
283,256
10
L
Ah Muzen Cab
9,776
698
85
6
2
205,714
1
L
Mulan
8,817
630
69
5
3
272,577
1
W
Baron Samedi
10,616
758
125
9
1
252,214
3
W
Horus
10,652
761
15
1
1
335,723
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role