Player Matchup

Bellona
Bellona
KillingThem
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,207 Elo+
Solo
Cernunnos
Cernunnos
M1chL
Cernunnos
Level 131
God Stats
34W - 22L
1,612 SR
Queue Stats
916W - 1,005L
1,475 Elo+
Solo
Horus
Horus
MomentoCripi
Horus
Level 106
God Stats
14W - 11L
1,520 SR
Queue Stats
490W - 470L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
SebastianR115
Erlang Shen
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,437 Elo+
Party 2
Freya
Freya
ハイウェイ34
Freya
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,440 Elo+
Party 2
Team Averages
Level 122
1,526 SR
1,398 Elo+

VS

Team Averages
Level 75
1,493 SR
1,400 Elo+
Arachne
Arachne
HamothyTheGreat
Arachne
Level 95
God Stats
16W - 4L
1,518 SR
Queue Stats
554W - 592L
1,443 Elo+
Party 1
Ymir
Ymir
SniperPig50
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 168L
1,428 Elo+
Party 1
Charybdis
Charybdis
jomer468
Charybdis
Level 40
God Stats
1W - 4L
1,306 SR
Queue Stats
7W - 18L
1,284 Elo+
Party 1
Chaac
Chaac
mestter
Chaac
Level 107
God Stats
25W - 15L
1,641 SR
Queue Stats
423W - 422L
1,483 Elo+
Party 1
He Bo
He Bo
mrgamer1125
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KillingThem
Bellona
10
0 / 1 / 6
5,827
416
5,000
9,930
6,610
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
M1chL
Cernunnos
13
7 / 0 / 4
7,943
567
10,086
8,718
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
4 / 0 / 8
7,139
510
6,019
8,759
5,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
SebastianR115
Erlang Shen
12
3 / 1 / 6
7,198
514
3,108
6,298
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 2 / 2
7,965
569
9,139
10,726
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,816
487
3,280
10,425
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 4 / 0
5,829
416
3,370
12,192
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
jomer468
Charybdis
10
0 / 4 / 0
5,864
419
1,359
7,628
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
mestter
Chaac
12
1 / 3 / 0
7,231
517
8,244
9,385
7,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 1
6,846
489
9,442
9,721
3,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
4
4
Deaths
19
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Bellona
KillingThem
Bellona
0
1
6
3
W
Cernunnos
M1chL
Cernunnos
7
0
4
9
W
4
0
8
8
W
Erlang Shen
SebastianR115
Erlang Shen
3
1
6
6
L
0
4
0
0
L
Charybdis
jomer468
Charybdis
0
4
0
0
L
Chaac
mestter
Chaac
1
3
0
0.33
L
2
4
1
0.63
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,352
Damage
25,695
44,431
Taken
49,351
25,228
Mitigated
22,408
21,152
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,280
1,985
0
1,684
10,425
3,306
0
2,267
8,158
0
40,606
W
Bellona
KillingThem
Bellona
5,000
1,261
0
4,417
9,930
6,610
176
1,932
7,998
2,026
20,448
W
Cernunnos
M1chL
Cernunnos
10,086
4,656
0
4,275
8,718
4,073
600
2,774
5,944
0
48,651
W
6,019
3,139
1,745
2,627
8,759
5,857
296
1,893
6,866
0
24,083
W
Erlang Shen
SebastianR115
Erlang Shen
3,108
1,371
0
1,917
6,298
4,309
421
969
5,329
0
35,730
L
3,370
384
0
1,510
12,192
6,831
0
1,981
10,211
13,418
0
L
Charybdis
jomer468
Charybdis
1,359
994
0
1,998
7,628
1,456
189
466
7,162
0
29,921
L
Chaac
mestter
Chaac
8,244
1,783
0
3,614
9,385
7,688
90
1,730
7,655
0
46,427
L
9,442
231
0
3,014
9,721
3,127
0
2,854
6,867
34,064
0
W
9,139
2,936
0
6,171
10,726
4,379
248
5,545
5,181
45,395
6,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
32,586
312
Minions Killed
323
0
Camps Cleared
0
1,394,238
Distance Traveled
1,317,641
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,816
487
82
6
0
315,152
4
W
Bellona
5,827
416
34
2
0
245,648
1
W
Cernunnos
7,943
567
76
5
0
261,050
4
W
Horus
7,139
510
41
3
0
295,745
3
W
Erlang Shen
7,198
514
69
5
0
318,855
2
L
Ymir
5,829
416
24
2
0
262,132
1
L
Charybdis
5,864
419
51
4
0
233,670
0
L
Chaac
7,231
517
96
7
0
253,695
2
L
He Bo
6,846
489
70
5
0
252,992
2
W
Freya
7,965
569
92
7
0
272,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role