Player Matchup

Bastet
Bastet
EMELAY
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,515 Elo+
Party 2
Ymir
Ymir
HaniMoonu
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JorgunBakusa
Morgan Le Fay
Level 24
God Stats
1W - 2L
1,709 SR
Queue Stats
11W - 7L
1,555 Elo+
Party 1
Ra
Ra
Wunii
Ra
Level 4
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 2L
1,347 Elo+
Party 1
Bellona
Bellona
ZeroXprism
Bellona
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 10L
1,466 Elo+
Party 2
Team Averages
Level 30
1,580 SR
1,463 Elo+

VS

Team Averages
Level 21
1,474 SR
1,524 Elo+
Tiamat
Tiamat
HotChedda
Tiamat
Level 28
God Stats
19W - 11L
1,659 SR
Queue Stats
117W - 82L
1,628 Elo+
Solo
Susano
Susano
Leanahtan
Susano
Level 23
God Stats
0W - 2L
1,195 SR
Queue Stats
29W - 44L
1,513 Elo+
Solo
Cthulhu
Cthulhu
SkittyKitty23
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,482 Elo+
Solo
Mulan
Mulan
SleepyCitric
Mulan
Level 22
God Stats
3W - 5L
1,451 SR
Queue Stats
56W - 53L
1,472 Elo+
Solo
Jing Wei
Jing Wei
digoson
Jing Wei
Level 27
God Stats
23W - 25L
1,563 SR
Queue Stats
92W - 79L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EMELAY
Bastet
16
6 / 6 / 8
10,190
510
8,817
15,105
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
14
1 / 2 / 18
9,276
464
6,184
14,662
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
JorgunBakusa
Morgan Le Fay
19
20 / 1 / 5
12,268
613
28,630
14,923
7,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
15
5 / 5 / 11
9,296
465
7,704
11,506
4,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ZeroXprism
Bellona
15
2 / 7 / 6
9,559
478
10,880
16,153
17,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HotChedda
Tiamat
16
6 / 5 / 1
9,902
495
10,208
11,977
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Leanahtan
Susano
14
4 / 8 / 3
9,480
474
6,133
14,685
4,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
12
1 / 8 / 10
8,029
401
9,326
17,043
7,288
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 4 / 3
9,796
490
12,669
20,109
19,170
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
digoson
Jing Wei
16
3 / 10 / 4
9,491
475
7,240
17,591
5,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
34
Kills
21
21
Deaths
35
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
EMELAY
Bastet
6
6
8
1.67
W
Ymir
1
2
18
5
L
Tiamat
HotChedda
Tiamat
6
5
1
1.3
W
Morgan Le Fay
JorgunBakusa
Morgan Le Fay
20
1
5
22.5
L
Susano
Leanahtan
Susano
4
8
3
0.69
L
Cthulhu
1
8
10
0.75
L
7
4
3
2.13
W
Ra
5
5
11
2.1
W
Bellona
ZeroXprism
Bellona
2
7
6
0.71
L
Jing Wei
digoson
Jing Wei
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,215
Damage
45,576
72,349
Taken
81,405
53,927
Mitigated
42,902
13,306
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
EMELAY
Bastet
8,817
3,168
0
1,568
15,105
7,563
45
3,531
11,574
0
65,107
W
Ymir
6,184
1,348
0
2,119
14,662
17,143
375
4,072
10,590
16,112
0
L
Tiamat
HotChedda
Tiamat
10,208
1,215
0
2,156
11,977
6,515
302
8,016
3,764
48,651
0
W
Morgan Le Fay
JorgunBakusa
Morgan Le Fay
28,630
2,243
8
3,674
14,923
7,067
968
6,810
8,113
107,118
0
L
Susano
Leanahtan
Susano
6,133
1,050
0
768
14,685
4,176
0
6,452
8,009
0
37,341
L
Cthulhu
9,326
502
248
1,239
17,043
7,288
0
13,202
3,459
31,490
0
L
12,669
2,050
0
4,474
20,109
19,170
628
4,102
15,875
660
51,908
W
Ra
7,704
1,685
1,462
4,223
11,506
4,716
471
3,632
7,874
40,422
0
W
Bellona
ZeroXprism
Bellona
10,880
3,957
0
252
16,153
17,438
775
2,149
14,004
0
43,492
L
Jing Wei
digoson
Jing Wei
7,240
4,572
0
2,953
17,591
5,753
858
9,601
7,592
0
70,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,589
Gold Earned
46,698
450
Minions Killed
428
0
Camps Cleared
0
1,789,205
Distance Traveled
1,651,197
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,190
510
114
6
0
393,250
0
W
Ymir
9,276
464
26
1
0
358,558
1
L
Tiamat
9,902
495
102
5
0
350,055
1
W
Morgan Le Fay
12,268
613
143
7
0
397,393
0
L
Susano
9,480
474
65
3
0
290,787
2
L
Cthulhu
8,029
401
39
2
0
327,811
1
L
Mulan
9,796
490
107
5
0
339,692
2
W
Ra
9,296
465
72
4
0
311,576
3
W
Bellona
9,559
478
95
5
0
328,428
1
L
Jing Wei
9,491
475
115
6
0
342,852
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role