Player Matchup

Chaac
Chaac
Bean202
Chaac
Level 110
God Stats
7W - 7L
1,675 SR
Queue Stats
89W - 93L
1,544 Elo+
Party 2
Awilix
Awilix
EXTREME LEMON8
Awilix
Level 100
God Stats
21W - 15L
1,546 SR
Queue Stats
167W - 173L
1,516 Elo+
Party 2
Sol
Sol
Marcelery
Sol
Level 43
God Stats
3W - 0L
1,208 SR
Queue Stats
18W - 11L
1,534 Elo+
Party 2
Charybdis
Charybdis
Omega WaffIe
Charybdis
Level 128
God Stats
6W - 6L
1,414 SR
Queue Stats
182W - 154L
1,548 Elo+
Party 2
Fenrir
Fenrir
Saint Fuqledoo
Fenrir
Level 142
God Stats
6W - 2L
1,246 SR
Queue Stats
284W - 288L
1,562 Elo+
Party 2
Team Averages
Level 105
1,418 SR
1,541 Elo+

VS

Team Averages
Level 83
1,533 SR
1,495 Elo+
Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Got A Pod
Neith
Level 42
God Stats
10W - 16L
1,425 SR
Queue Stats
82W - 71L
1,489 Elo+
Party 1
Chaac
Chaac
Its AUSSIIE
Chaac
Level 82
God Stats
52W - 44L
1,544 SR
Queue Stats
95W - 98L
1,462 Elo+
Party 1
Ares
Ares
Slumpmasterflex
Ares
Level 98
God Stats
5W - 4L
1,614 SR
Queue Stats
103W - 91L
1,517 Elo+
Party 1
Olorun
Olorun
thundarchief
Olorun
Level 127
God Stats
5W - 3L
1,583 SR
Queue Stats
121W - 130L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bean202
Chaac
12
6 / 2 / 4
7,632
587
8,882
12,984
12,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
9 / 3 / 4
7,556
581
5,513
7,228
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 1 / 8
7,282
560
6,319
5,679
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Omega WaffIe
Charybdis
13
3 / 1 / 8
7,645
588
8,733
7,884
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 1 / 6
7,364
566
8,552
12,215
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 5 / 0
7,556
581
5,175
7,734
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Got A Pod
Neith
10
0 / 4 / 1
6,003
462
5,740
7,767
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 2
6,891
530
7,186
13,062
7,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 6 / 0
6,354
489
2,467
11,474
4,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
11
3 / 8 / 0
6,802
523
6,220
11,699
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
29
Kills
8
8
Deaths
29
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
0
0.6
W
Chaac
Bean202
Chaac
6
2
4
4
W
9
3
4
3.67
L
Neith
Got A Pod
Neith
0
4
1
0.13
L
1
6
2
0.33
W
5
1
8
9
W
Charybdis
Omega WaffIe
Charybdis
3
1
8
7
W
6
1
6
9
L
1
6
0
0.17
L
Olorun
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
26,788
45,990
Taken
51,736
25,233
Mitigated
21,178
19,416
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,175
2,889
0
0
7,734
2,106
700
355
7,300
0
33,836
W
Chaac
Bean202
Chaac
8,882
1,854
0
7,086
12,984
12,003
42
499
12,485
0
30,858
W
5,513
2,289
0
1,698
7,228
2,208
0
1,726
5,502
0
26,049
L
Neith
Got A Pod
Neith
5,740
2,998
0
1,458
7,767
2,047
0
1,296
6,471
0
29,225
L
7,186
2,016
0
3,385
13,062
7,760
120
0
12,213
2,262
33,892
W
6,319
2,791
0
2,434
5,679
2,093
1,140
1,020
4,659
27,853
5,198
W
Charybdis
Omega WaffIe
Charybdis
8,733
3,925
0
2,055
7,884
2,712
1,802
3,196
4,688
0
52,565
W
8,552
3,057
335
5,808
12,215
6,217
147
1,865
10,350
0
27,216
L
2,467
30
929
2,144
11,474
4,388
0
2,705
8,723
12,881
0
L
Olorun
6,220
2,679
0
3,003
11,699
4,877
986
1,262
10,437
32,565
3,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
33,606
312
Minions Killed
301
0
Camps Cleared
0
1,254,618
Distance Traveled
1,127,331
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,556
581
64
5
0
227,348
0
W
Chaac
7,632
587
59
5
0
229,469
0
W
Awilix
7,556
581
54
4
0
286,192
0
L
Neith
6,003
462
65
5
0
223,445
2
L
Chaac
6,891
530
81
6
0
231,356
7
W
Sol
7,282
560
70
5
0
247,420
0
W
Charybdis
7,645
588
98
8
0
251,170
3
W
Fenrir
7,364
566
31
2
0
240,367
2
L
Ares
6,354
489
29
2
0
246,237
5
L
Olorun
6,802
523
62
5
0
198,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role