Player Matchup

Neith
Neith
DynamiteDzNz
Neith
Level 28
God Stats
1W - 1L
1,564 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 1
Mercury
Mercury
LLTKQ
Mercury
Level 62
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 1L
1,812 Elo+
Party 1
Sol
Sol
SmellyUrMom
Sol
Level 23
God Stats
0W - 1L
1,575 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Ganesha
Ganesha
Yosoy8a06
Ganesha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Solo
Eset
Eset
zWhorton
Eset
Level 85
God Stats
0W - 1L
1,347 SR
Queue Stats
3W - 2L
1,662 Elo+
Party 1
Team Averages
Level 43
1,459 SR
1,642 Elo+

VS

Team Averages
Level 104
1,562 SR
1,461 Elo+
Kuzenbo
Kuzenbo
Bofantis
Kuzenbo
Level 105
God Stats
7W - 5L
1,521 SR
Queue Stats
207W - 194L
1,509 Elo+
Party 3
Cliodhna
Cliodhna
Creed5098
Cliodhna
Level 15
God Stats
7W - 7L
1,750 SR
Queue Stats
46W - 37L
1,533 Elo+
Party 3
Kukulkan
Kukulkan
Death Hound23
Kukulkan
Level 135
God Stats
7W - 5L
1,628 SR
Queue Stats
53W - 76L
1,378 Elo+
Party 2
Sol
Sol
MrsDragon7569
Sol
Level 121
God Stats
1W - 0L
1,387 SR
Queue Stats
49W - 60L
1,393 Elo+
Party 2
King Arthur
King Arthur
Tamashi27
King Arthur
Level 145
God Stats
11W - 11L
1,526 SR
Queue Stats
276W - 262L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,885
717
4,872
6,797
2,626
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
LLTKQ
Mercury
13
1 / 3 / 4
7,442
677
4,375
9,974
3,412
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 6 / 2
8,471
770
8,632
12,422
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Yosoy8a06
Ganesha
11
0 / 5 / 1
6,014
547
1,393
8,631
7,497
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
13
2 / 4 / 2
7,481
680
8,329
9,566
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bofantis
Kuzenbo
14
3 / 2 / 11
9,000
818
5,759
11,829
14,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Creed5098
Cliodhna
16
9 / 1 / 7
10,292
936
9,839
6,370
2,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Death Hound23
Kukulkan
16
5 / 1 / 8
9,437
858
10,484
6,142
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 4
8,183
744
4,985
5,916
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Tamashi27
King Arthur
16
3 / 2 / 10
9,068
824
10,166
10,624
8,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
7
Kills
21
21
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bofantis
Kuzenbo
3
2
11
4.25
W
Cliodhna
Creed5098
Cliodhna
9
1
7
12.5
W
Kukulkan
Death Hound23
Kukulkan
5
1
8
9
L
1
3
2
0.67
L
Mercury
LLTKQ
Mercury
1
3
4
1
W
1
1
4
3
L
3
6
2
0.67
W
King Arthur
Tamashi27
King Arthur
3
2
10
4
L
Ganesha
Yosoy8a06
Ganesha
0
5
1
0.1
L
Eset
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,601
Damage
41,233
47,390
Taken
40,881
22,182
Mitigated
30,163
7,644
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bofantis
Kuzenbo
5,759
1,472
195
2,095
11,829
14,757
26
4,669
7,039
13,881
0
W
Cliodhna
Creed5098
Cliodhna
9,839
363
0
272
6,370
2,472
498
2,551
3,601
0
36,435
W
Kukulkan
Death Hound23
Kukulkan
10,484
565
0
730
6,142
2,680
1,040
2,425
3,584
42,608
0
L
4,872
1,720
0
643
6,797
2,626
0
2,734
4,063
0
24,288
L
Mercury
LLTKQ
Mercury
4,375
1,320
0
250
9,974
3,412
0
4,464
5,510
0
12,238
W
4,985
845
0
1,692
5,916
1,926
2,750
2,941
2,949
27,188
0
L
8,632
2,835
412
3,546
12,422
5,435
0
7,636
4,786
25,283
2,804
W
King Arthur
Tamashi27
King Arthur
10,166
509
0
980
10,624
8,328
0
4,883
5,498
0
30,832
L
Ganesha
Yosoy8a06
Ganesha
1,393
189
0
0
8,631
7,497
0
4,086
4,545
7,385
0
L
Eset
8,329
193
671
2,122
9,566
3,212
1
2,308
7,258
22,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,293
Gold Earned
45,980
184
Minions Killed
256
1
Camps Cleared
14
940,774
Distance Traveled
1,085,448
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,000
818
14
1
4
215,288
2
W
Cliodhna
10,292
936
49
4
4
228,114
3
W
Kukulkan
9,437
858
88
8
1
211,604
2
L
Neith
7,885
717
62
6
0
199,153
0
L
Mercury
7,442
677
24
2
1
217,037
0
W
Sol
8,183
744
61
6
0
200,307
2
L
Sol
8,471
770
46
4
0
173,795
2
W
King Arthur
9,068
824
44
4
5
230,135
2
L
Ganesha
6,014
547
4
0
0
149,861
1
L
Eset
7,481
680
48
4
0
200,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role