Player Matchup

Chaac
Chaac
CoremanPat
Chaac
Level 26
God Stats
57W - 14L
1,859 SR
Queue Stats
64W - 16L
1,793 Elo+
Party 2
Cthulhu
Cthulhu
Demontian
Cthulhu
Level 62
God Stats
12W - 3L
2,017 SR
Queue Stats
117W - 38L
1,769 Elo+
Party 2
Thanatos
Thanatos
Zaracksol
Thanatos
Level 100
God Stats
1W - 6L
1,722 SR
Queue Stats
136W - 65L
1,766 Elo+
Party 2
Ra
Ra
underdog83
Ra
Level 108
God Stats
1W - 2L
1,791 SR
Queue Stats
135W - 75L
1,759 Elo+
Party 2
Team Averages
Level 74
1,847 SR
1,772 Elo+

VS

Team Averages
Level 83
1,699 SR
1,503 Elo+
Geb
Geb
GryphonR
Geb
Level 66
God Stats
0W - 1L
1,636 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 1
Pele
Pele
NuruhuineDagnir
Pele
Level 121
God Stats
0W - 1L
1,665 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 1
Artemis
Artemis
Phoenixmage13
Artemis
Level 128
God Stats
0W - 1L
1,995 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 1
Scylla
Scylla
Uraniuoxied
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 2 / 8
8,771
877
8,001
9,274
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Demontian
Cthulhu
14
3 / 1 / 7
9,095
910
7,353
9,538
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Zaracksol
Thanatos
14
3 / 2 / 3
8,652
865
5,642
6,361
2,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 1 / 5
9,838
984
5,968
6,787
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,764
776
4,331
7,032
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 2
7,217
722
5,610
9,584
4,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
12
0 / 5 / 3
7,218
722
5,941
7,996
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Scylla
12
2 / 3 / 2
7,592
759
3,068
6,085
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
6
6
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
8
3.5
W
Cthulhu
Demontian
Cthulhu
3
1
7
6.5
L
3
2
1
1.75
L
1
6
2
0.33
L
Artemis
0
5
3
0.3
L
Scylla
2
3
2
1
W
Thanatos
Zaracksol
Thanatos
3
2
3
2.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,964
Damage
18,950
31,960
Taken
30,697
22,673
Mitigated
13,608
18,676
Healing
2,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,001
391
0
3,358
9,274
9,699
757
3,164
6,028
2,565
14,802
W
Cthulhu
Demontian
Cthulhu
7,353
524
360
3,511
9,538
8,214
482
2,031
7,270
26,911
0
L
4,331
566
0
0
7,032
4,926
0
3,088
3,575
18,276
0
L
5,610
836
0
1,074
9,584
4,477
0
4,449
4,485
0
24,317
L
Artemis
5,941
1,880
0
712
7,996
2,470
755
3,867
3,536
0
21,621
L
Scylla
3,068
423
0
480
6,085
1,735
0
2,398
3,562
9,514
0
W
Thanatos
Zaracksol
Thanatos
5,642
2,444
0
6,302
6,361
2,338
2,208
635
5,676
0
27,246
W
5,968
969
1,309
3,836
6,787
2,422
931
1,922
4,815
31,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
29,791
182
Minions Killed
146
11
Camps Cleared
6
786,818
Distance Traveled
664,883
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,771
877
21
2
2
174,598
3
W
Cthulhu
9,095
910
44
4
3
222,347
1
L
Geb
7,764
776
33
3
1
193,119
2
L
Pele
7,217
722
38
4
2
143,566
0
L
Artemis
7,218
722
47
5
2
154,366
0
L
Scylla
7,592
759
28
3
1
173,832
0
W
Thanatos
8,652
865
43
4
3
192,029
2
W
Ra
9,838
984
74
7
3
197,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role