Player Matchup

Bacchus
Bacchus
DalexandroSS
Bacchus
Level 147
God Stats
42W - 35L
1,565 SR
Queue Stats
252W - 282L
1,442 Elo+
Solo
Mulan
Mulan
NazzPlay
Mulan
Level 157
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 3L
1,192 Elo+
Solo
Neith
Neith
darkjacobus
Neith
Level 87
God Stats
54W - 40L
1,531 SR
Queue Stats
416W - 409L
1,456 Elo+
Solo
Sol
Sol
oOoREDNECK12oOo
Sol
Level 140
God Stats
20W - 17L
1,533 SR
Queue Stats
231W - 223L
1,489 Elo+
Solo
Nemesis
Nemesis
uhCryo
Nemesis
Level 86
God Stats
8W - 10L
1,531 SR
Queue Stats
128W - 113L
1,539 Elo+
Solo
Team Averages
Level 123
1,582 SR
1,423 Elo+

VS

Team Averages
Level 79
1,440 SR
1,396 Elo+
Tiamat
Tiamat
Alejandro122342
Tiamat
Level 107
God Stats
11W - 23L
1,483 SR
Queue Stats
212W - 290L
1,313 Elo+
Party 1
Cliodhna
Cliodhna
Dabuggas
Cliodhna
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 185L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
Dude-21_-
Hou Yi
Level 66
God Stats
5W - 7L
1,244 SR
Queue Stats
299W - 297L
1,499 Elo+
Solo
Horus
Horus
GXv314_
Horus
Level 78
God Stats
3W - 5L
1,579 SR
Queue Stats
125W - 190L
1,362 Elo+
Party 1
Artio
Artio
jman771531
Artio
Level 62
God Stats
2W - 6L
1,395 SR
Queue Stats
29W - 46L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DalexandroSS
Bacchus
6
0 / 2 / 4
3,765
628
1,723
5,184
2,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
NazzPlay
Mulan
9
2 / 0 / 0
4,897
816
1,026
1,693
874
Breastplate

Breastplate

+20
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 1
4,113
686
969
2,623
702
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

6
0 / 0 / 3
4,031
672
2,669
2,420
414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
uhCryo
Nemesis
8
4 / 0 / 0
5,019
837
1,673
3,500
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,305
718
1,668
2,713
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Dabuggas
Cliodhna
6
1 / 2 / 0
3,878
646
1,842
3,574
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Dude-21_-
Hou Yi
6
1 / 2 / 0
3,838
640
2,332
3,372
753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
GXv314_
Horus
1
0 / 0 / 0
2,748
458
0
0
0
Artio
5
0 / 1 / 1
3,597
600
1,231
4,739
1,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
3
3
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Cliodhna
Dabuggas
Cliodhna
1
2
0
0.5
W
Bacchus
DalexandroSS
Bacchus
0
2
4
1
L
Hou Yi
Dude-21_-
Hou Yi
1
2
0
0.5
L
Horus
GXv314_
Horus
0
0
0
0
W
Mulan
NazzPlay
Mulan
2
0
0
2
W
0
1
1
0.5
L
Artio
0
1
1
0.5
W
0
0
3
1.5
W
Nemesis
uhCryo
Nemesis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,060
Damage
7,073
15,420
Taken
14,398
5,164
Mitigated
4,880
6,677
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,668
87
0
1,420
2,713
1,276
0
0
2,713
20,532
0
L
Cliodhna
Dabuggas
Cliodhna
1,842
436
0
1,167
3,574
918
0
476
3,098
0
13,384
W
Bacchus
DalexandroSS
Bacchus
1,723
622
206
1,146
5,184
2,304
0
615
4,569
8,524
0
L
Hou Yi
Dude-21_-
Hou Yi
2,332
872
0
744
3,372
753
0
1,494
1,878
0
20,796
L
Horus
GXv314_
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
NazzPlay
Mulan
1,026
166
0
544
1,693
874
380
0
1,693
0
21,323
W
969
390
0
1,071
2,623
702
0
1,103
1,402
0
16,665
L
Artio
1,231
269
179
2,780
4,739
1,933
0
2,422
2,317
3,753
0
W
2,669
1,642
0
1,171
2,420
414
0
387
2,033
20,663
0
W
Nemesis
uhCryo
Nemesis
1,673
737
0
2,539
3,500
870
0
642
2,824
0
16,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,825
Gold Earned
18,366
195
Minions Killed
145
0
Camps Cleared
0
619,269
Distance Traveled
482,019
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,305
718
52
9
0
125,038
1
L
Cliodhna
3,878
646
41
7
0
135,479
0
W
Bacchus
3,765
628
7
1
0
110,799
0
L
Hou Yi
3,838
640
45
8
0
99,748
1
L
Horus
2,748
458
0
0
0
0
0
W
Mulan
4,897
816
56
9
0
117,069
1
W
Neith
4,113
686
44
7
0
121,082
1
L
Artio
3,597
600
7
1
0
121,754
0
W
Sol
4,031
672
42
7
0
118,981
1
W
Nemesis
5,019
837
46
8
0
151,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role