Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
RastaVibess
Hou Yi
Level 117
God Stats
6W - 1L
1,528 SR
Queue Stats
358W - 226L
1,681 Elo+
Party 1
Anubis
Anubis
Spoporatorator
Anubis
Level 110
God Stats
16W - 12L
1,605 SR
Queue Stats
79W - 84L
1,475 Elo+
Solo
Team Averages
Level 128
1,544 SR
1,552 Elo+

VS

Team Averages
Level 53
1,573 SR
1,540 Elo+
Fafnir
Fafnir
SigmaLibrae
Fafnir
Level 53
God Stats
1W - 4L
1,504 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 2
Skadi
Skadi
SilvrRayleigh
Skadi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 2
Tiamat
Tiamat
coupevent
Tiamat
Level 62
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 3 / 7
8,883
888
6,867
9,963
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
14
7 / 0 / 8
8,671
867
12,995
8,620
2,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 1 / 13
8,888
889
9,328
7,729
3,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 6 / 2
7,008
701
3,916
14,877
18,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 6 / 2
6,800
680
4,531
8,320
1,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
coupevent
Tiamat
10
1 / 7 / 3
6,615
662
7,674
10,114
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
4
4
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
7
3.5
W
Hou Yi
7
0
8
11
L
Fafnir
1
6
2
0.33
L
2
6
2
0.5
W
5
1
13
11.5
L
Tiamat
coupevent
Tiamat
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,190
Damage
16,121
26,312
Taken
33,311
9,515
Mitigated
23,629
11,139
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,867
3,115
0
3,888
9,963
3,314
364
3,696
5,991
0
30,821
W
Hou Yi
12,995
7,417
0
2,945
8,620
2,933
1,556
4,656
3,964
0
35,911
L
Fafnir
3,916
1,120
0
1,728
14,877
18,030
0
3,689
11,188
8,069
0
L
4,531
2,358
0
674
8,320
1,962
0
2,441
5,879
0
20,392
W
9,328
1,066
0
4,306
7,729
3,268
733
3,620
4,109
33,557
0
L
Tiamat
coupevent
Tiamat
7,674
444
0
1,205
10,114
3,637
0
3,394
6,720
22,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
20,423
137
Minions Killed
83
8
Camps Cleared
2
539,526
Distance Traveled
483,865
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,883
888
34
3
2
179,668
2
W
Hou Yi
8,671
867
51
5
2
183,724
3
L
Fafnir
7,008
701
2
0
0
172,068
0
L
Skadi
6,800
680
47
5
0
158,522
1
W
Anubis
8,888
889
52
5
4
176,134
2
L
Tiamat
6,615
662
34
3
2
153,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role