Player Matchup

Freya
Freya
AKA Squatter AK
Freya
Level 160
God Stats
9W - 4L
1,367 SR
Queue Stats
451W - 455L
1,491 Elo+
Party 1
Merlin
Merlin
Dredgen1854
Merlin
Level 107
God Stats
4W - 4L
1,603 SR
Queue Stats
105W - 97L
1,523 Elo+
Party 1
Vamana
Vamana
MrPhatGnome
Vamana
Level 138
God Stats
3W - 2L
1,580 SR
Queue Stats
225W - 190L
1,562 Elo+
Party 1
Scylla
Scylla
StillRethalli
Scylla
Level 109
God Stats
2W - 0L
1,779 SR
Queue Stats
76W - 79L
1,486 Elo+
Solo
Chaac
Chaac
v Sho7gun l
Chaac
Level 105
God Stats
2W - 5L
1,171 SR
Queue Stats
285W - 288L
1,486 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,510 Elo+

VS

Team Averages
Level 113
1,472 SR
1,448 Elo+
Xing Tian
Xing Tian
AldrichSixx
Xing Tian
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 99L
1,517 Elo+
Solo
Hera
Hera
GREAM_WASABI
Hera
Level 60
God Stats
1W - 2L
1,513 SR
Queue Stats
21W - 21L
1,479 Elo+
Party 2
Scylla
Scylla
N30_BA1-1AMUT
Scylla
Level 124
God Stats
1W - 2L
1,224 SR
Queue Stats
39W - 41L
1,400 Elo+
Solo
Hou Yi
Hou Yi
Scroll99
Hou Yi
Level 125
God Stats
0W - 1L
1,727 SR
Queue Stats
17W - 18L
1,491 Elo+
Party 2
Hades
Hades
ZacsterB
Hades
Level 127
God Stats
2W - 7L
1,398 SR
Queue Stats
449W - 511L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 10
11,807
738
13,858
16,017
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
1 / 7 / 9
10,369
648
12,381
12,801
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
20
9 / 6 / 9
13,783
861
14,704
25,284
27,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 6 / 9
11,544
722
8,466
13,857
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 7 / 15
11,734
733
12,951
25,437
32,294
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AldrichSixx
Xing Tian
17
1 / 4 / 16
10,128
633
6,770
18,711
24,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 4 / 14
11,267
704
13,513
9,282
4,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 13
10,899
681
13,071
9,183
4,730
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Scroll99
Hou Yi
20
15 / 3 / 6
13,794
862
23,298
15,223
8,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
ZacsterB
Hades
18
7 / 6 / 14
12,370
773
21,141
20,390
22,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
94
20
Kills
31
32
Deaths
20
52
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
6
10
1.5
L
Xing Tian
AldrichSixx
Xing Tian
1
4
16
2.25
W
Merlin
1
7
9
0.79
L
3
4
14
2.5
W
Vamana
9
6
9
2.25
L
5
3
13
3.83
L
Hou Yi
Scroll99
Hou Yi
15
3
6
6
W
3
6
9
1.25
L
Hades
ZacsterB
Hades
7
6
14
2.33
W
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,360
Damage
77,793
93,396
Taken
72,789
76,160
Mitigated
64,392
28,749
Healing
27,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,858
4,574
1,441
4,204
16,017
6,923
1,353
10,377
5,640
33,116
2,070
L
Xing Tian
AldrichSixx
Xing Tian
6,770
400
1,843
3,924
18,711
24,245
516
8,884
9,827
13,306
0
W
Merlin
12,381
1,239
974
1,554
12,801
4,771
1,371
8,975
3,826
40,490
0
L
13,513
2,661
1,205
1,168
9,282
4,856
1,092
5,239
4,043
25,780
0
W
Vamana
14,704
6,967
2,692
9,271
25,284
27,898
299
11,199
14,085
396
24,740
L
13,071
956
2,089
920
9,183
4,730
1,213
1,771
7,412
25,316
0
L
Hou Yi
Scroll99
Hou Yi
23,298
11,661
1,281
5,475
15,223
8,470
2,069
7,783
7,440
0
45,960
W
8,466
666
120
1,070
13,857
4,274
1,201
9,393
4,464
29,226
0
L
Hades
ZacsterB
Hades
21,141
254
960
8,657
20,390
22,091
165
9,975
10,415
40,704
0
W
12,951
2,602
778
6,645
25,437
32,294
1,186
14,551
10,886
0
25,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,237
Gold Earned
58,458
171
Minions Killed
165
0
Camps Cleared
0
1,333,418
Distance Traveled
1,354,330
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,807
738
58
4
0
257,630
0
L
Xing Tian
10,128
633
8
1
0
296,700
1
W
Merlin
10,369
648
38
2
0
259,784
2
L
Hera
11,267
704
30
2
0
277,771
3
W
Vamana
13,783
861
16
1
0
248,659
0
L
Scylla
10,899
681
36
2
0
269,010
0
L
Hou Yi
13,794
862
43
3
0
292,152
0
W
Scylla
11,544
722
45
3
0
265,151
1
L
Hades
12,370
773
48
3
0
218,697
0
W
Chaac
11,734
733
14
1
0
302,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role