Player Matchup

Danzaburou
Danzaburou
Got A Pod
Danzaburou
Level 42
God Stats
19W - 29L
1,452 SR
Queue Stats
40W - 50L
1,419 Elo+
Party 1
Cerberus
Cerberus
Its AUSSIIE
Cerberus
Level 82
God Stats
4W - 8L
1,412 SR
Queue Stats
155W - 152L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
Slumpmasterflex
Zhong Kui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 254L
1,531 Elo+
Party 1
Team Averages
Level 74
1,455 SR
1,461 Elo+

VS

Team Averages
Level 123
1,817 SR
1,588 Elo+
Loki
Loki
Highwind256
Loki
Level 126
God Stats
4W - 1L
1,785 SR
Queue Stats
185W - 120L
1,596 Elo+
Party 2
Ra
Ra
HuggableJesus
Ra
Level 146
God Stats
5W - 4L
1,672 SR
Queue Stats
187W - 126L
1,590 Elo+
Party 2
Cerberus
Cerberus
Zombiepro977414
Cerberus
Level 97
God Stats
19W - 14L
1,994 SR
Queue Stats
128W - 82L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Got A Pod
Danzaburou
12
2 / 2 / 1
7,829
712
4,423
5,670
1,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Its AUSSIIE
Cerberus
10
1 / 6 / 2
6,848
623
4,847
11,355
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Slumpmasterflex
Zhong Kui
10
0 / 5 / 3
6,577
598
8,388
8,649
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 3
8,185
744
6,232
6,915
2,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 8
8,140
740
8,740
5,438
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
11
2 / 1 / 10
8,189
744
5,191
9,246
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
13
13
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Got A Pod
Danzaburou
2
2
1
1.25
W
7
2
3
4.25
W
4
0
8
8
L
Cerberus
Its AUSSIIE
Cerberus
1
6
2
0.33
L
Zhong Kui
Slumpmasterflex
Zhong Kui
0
5
3
0.3
W
Cerberus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,658
Damage
20,163
25,674
Taken
21,599
13,823
Mitigated
12,221
4,200
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Got A Pod
Danzaburou
4,423
1,982
0
1,427
5,670
1,886
730
2,943
2,449
0
26,856
W
6,232
824
0
1,232
6,915
2,311
130
3,787
2,902
0
18,470
W
8,740
1,137
1,645
3,259
5,438
1,770
60
4,046
1,232
31,869
0
L
Cerberus
Its AUSSIIE
Cerberus
4,847
208
277
1,695
11,355
7,147
31
6,269
4,928
24,537
0
L
Zhong Kui
Slumpmasterflex
Zhong Kui
8,388
59
0
801
8,649
4,790
0
4,573
3,822
13,662
0
W
Cerberus
5,191
314
0
1,638
9,246
8,140
0
5,002
3,940
11,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,254
Gold Earned
24,514
151
Minions Killed
123
5
Camps Cleared
4
566,150
Distance Traveled
642,618
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,829
712
66
6
3
180,145
3
W
Loki
8,185
744
25
2
0
213,615
4
W
Ra
8,140
740
62
6
4
215,889
3
L
Cerberus
6,848
623
62
6
2
187,513
3
L
Zhong Kui
6,577
598
23
2
0
198,492
3
W
Cerberus
8,189
744
36
3
0
213,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role