Player Matchup

Ares
Ares
AnimalSign26279
Ares
Level 103
God Stats
10W - 8L
1,636 SR
Queue Stats
454W - 445L
1,442 Elo+
Party 3
Hun Batz
Hun Batz
Borrego02
Hun Batz
Level 119
God Stats
4W - 4L
1,430 SR
Queue Stats
566W - 523L
1,501 Elo+
Party 3
Ah Puch
Ah Puch
D4C115
Ah Puch
Level 56
God Stats
7W - 3L
1,500 SR
Queue Stats
189W - 189L
1,464 Elo+
Party 3
Ullr
Ullr
PrinceWalker07
Ullr
Level 120
God Stats
2W - 3L
1,480 SR
Queue Stats
594W - 544L
1,503 Elo+
Party 3
Chang'e
Chang'e
Píxi
Chang'e
Level 46
God Stats
0W - 2L
1,429 SR
Queue Stats
16W - 7L
1,733 Elo+
Solo
Team Averages
Level 89
1,495 SR
1,529 Elo+

VS

Team Averages
Level 113
1,507 SR
1,517 Elo+
Artio
Artio
Haunting_Oreo
Artio
Level 143
God Stats
2W - 2L
1,384 SR
Queue Stats
93W - 83L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
MrEdwxrd
Sylvanus
Level 123
God Stats
7W - 6L
1,554 SR
Queue Stats
118W - 108L
1,530 Elo+
Party 2
Poseidon
Poseidon
NOTW-44
Poseidon
Level 44
God Stats
11W - 13L
1,542 SR
Queue Stats
125W - 125L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
kill master2673
Guan Yu
Level 159
God Stats
3W - 1L
1,463 SR
Queue Stats
413W - 391L
1,499 Elo+
Solo
Izanami
Izanami
raudodavid
Izanami
Level 98
God Stats
6W - 2L
1,591 SR
Queue Stats
66W - 51L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
9,272
386
7,470
30,316
30,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Borrego02
Hun Batz
19
8 / 6 / 1
12,123
505
15,060
19,723
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
D4C115
Ah Puch
15
0 / 6 / 5
9,700
404
9,281
14,702
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 6 / 2
11,175
466
10,287
17,767
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Píxi
Chang'e
19
4 / 2 / 1
12,130
505
19,040
15,912
5,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 9
11,825
493
15,396
25,225
28,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
MrEdwxrd
Sylvanus
17
3 / 3 / 17
11,137
464
12,312
20,620
23,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
NOTW-44
Poseidon
17
5 / 3 / 6
11,928
497
9,275
11,301
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
8 / 1 / 6
13,986
583
17,657
18,581
15,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
raudodavid
Izanami
20
8 / 4 / 2
12,882
537
22,004
16,788
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
16
Kills
25
25
Deaths
16
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Hun Batz
Borrego02
Hun Batz
8
6
1
1.42
L
Ah Puch
D4C115
Ah Puch
0
6
5
0.42
W
1
5
9
1.1
W
Sylvanus
MrEdwxrd
Sylvanus
3
3
17
3.83
W
Poseidon
NOTW-44
Poseidon
5
3
6
2.67
L
3
6
2
0.67
L
Chang'e
Píxi
Chang'e
4
2
1
2.25
W
8
1
6
11
W
Izanami
raudodavid
Izanami
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,138
Damage
76,644
98,420
Taken
92,515
54,281
Mitigated
79,625
27,318
Healing
39,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,470
404
950
7,497
30,316
30,614
0
10,274
20,042
38,671
0
L
Hun Batz
Borrego02
Hun Batz
15,060
6,091
0
5,087
19,723
8,018
0
7,175
12,548
0
93,918
L
Ah Puch
D4C115
Ah Puch
9,281
408
0
499
14,702
4,390
670
5,096
9,606
56,402
0
W
15,396
1,009
1,441
8,940
25,225
28,928
340
12,456
12,729
68,312
0
W
Sylvanus
MrEdwxrd
Sylvanus
12,312
2,692
3,778
6,420
20,620
23,795
1,173
7,358
12,836
35,791
8,533
W
Poseidon
NOTW-44
Poseidon
9,275
1,517
0
560
11,301
4,307
607
5,715
5,444
64,178
0
L
10,287
4,375
0
3,556
17,767
5,505
0
6,178
11,589
0
85,378
L
Chang'e
Píxi
Chang'e
19,040
1,271
377
9,352
15,912
5,754
0
10,212
5,700
84,194
0
W
17,657
5,103
1,618
11,592
18,581
15,691
652
6,948
11,385
14,588
99,988
W
Izanami
raudodavid
Izanami
22,004
15,724
0
5,110
16,788
6,904
4,895
2,851
13,909
0
112,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,400
Gold Earned
61,758
622
Minions Killed
647
0
Camps Cleared
0
1,982,692
Distance Traveled
2,243,601
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,272
386
34
1
0
420,031
5
L
Hun Batz
12,123
505
145
6
0
437,114
4
L
Ah Puch
9,700
404
117
5
0
402,069
5
W
Artio
11,825
493
108
5
0
450,253
3
W
Sylvanus
11,137
464
54
2
0
426,770
4
W
Poseidon
11,928
497
111
5
0
424,893
6
L
Ullr
11,175
466
148
6
0
398,982
3
L
Chang'e
12,130
505
178
7
0
324,496
2
W
Guan Yu
13,986
583
174
7
0
535,769
3
W
Izanami
12,882
537
200
8
0
405,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role