Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AHUGHES53
Cu Chulainn
Level 61
God Stats
17W - 27L
1,347 SR
Queue Stats
119W - 146L
1,417 Elo+
Solo
Ravana
Ravana
AzkarDeigo
Ravana
Level 56
God Stats
1W - 1L
1,678 SR
Queue Stats
316W - 349L
1,450 Elo+
Solo
Cerberus
Cerberus
XxWaWiSxX
Cerberus
Level 90
God Stats
77W - 82L
1,522 SR
Queue Stats
494W - 534L
1,433 Elo+
Solo
Danzaburou
Danzaburou
smiteswack
Danzaburou
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 53L
1,732 Elo+
Solo
Team Averages
Level 80
1,509 SR
1,506 Elo+

VS

Team Averages
Level 89
1,534 SR
1,431 Elo+
Cerberus
Cerberus
Cerbeardus
Cerberus
Level 92
God Stats
6W - 4L
1,553 SR
Queue Stats
197W - 186L
1,451 Elo+
Solo
Nu Wa
Nu Wa
GooierPayload
Nu Wa
Level 108
God Stats
5W - 3L
1,531 SR
Queue Stats
13W - 11L
1,471 Elo+
Solo
Artemis
Artemis
JunThePanda
Artemis
Level 73
God Stats
10W - 3L
1,503 SR
Queue Stats
330W - 333L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
MomentoCripi
Gilgamesh
Level 106
God Stats
5W - 5L
1,584 SR
Queue Stats
490W - 470L
1,416 Elo+
Solo
Fafnir
Fafnir
mrgamer1125
Fafnir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 4 / 2
5,956
331
3,728
8,024
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
AHUGHES53
Cu Chulainn
12
1 / 4 / 1
7,467
415
6,944
13,266
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
AzkarDeigo
Ravana
12
1 / 6 / 2
7,080
393
7,241
12,844
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
XxWaWiSxX
Cerberus
11
2 / 3 / 3
8,120
451
6,696
15,221
9,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
smiteswack
Danzaburou
13
3 / 4 / 2
8,130
452
5,913
12,858
3,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cerbeardus
Cerberus
14
4 / 0 / 10
9,181
510
7,764
10,596
7,889
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 1 / 8
9,858
548
9,935
4,760
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
JunThePanda
Artemis
14
3 / 3 / 1
8,923
496
9,209
9,375
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MomentoCripi
Gilgamesh
18
8 / 2 / 2
10,643
591
12,207
14,813
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
13
3 / 1 / 10
9,078
504
6,667
14,286
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
21
21
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
2
0.25
L
Cu Chulainn
AHUGHES53
Cu Chulainn
1
4
1
0.38
L
Ravana
AzkarDeigo
Ravana
1
6
2
0.33
W
Cerberus
Cerbeardus
Cerberus
4
0
10
9
W
3
1
8
7
W
Artemis
JunThePanda
Artemis
3
3
1
1.17
W
Gilgamesh
MomentoCripi
Gilgamesh
8
2
2
4.5
L
Cerberus
XxWaWiSxX
Cerberus
2
3
3
1.17
W
Fafnir
3
1
10
8
L
Danzaburou
smiteswack
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
45,782
62,213
Taken
53,830
28,610
Mitigated
34,481
17,574
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,728
1,152
1,526
2,663
8,024
2,983
0
4,732
3,292
17,222
6,243
L
Cu Chulainn
AHUGHES53
Cu Chulainn
6,944
1,248
0
2,213
13,266
9,313
0
3,627
9,639
2,197
27,148
L
Ravana
AzkarDeigo
Ravana
7,241
1,717
0
2,848
12,844
3,652
0
4,760
8,084
0
41,650
W
Cerberus
Cerbeardus
Cerberus
7,764
748
414
4,600
10,596
7,889
593
2,789
7,476
46,151
0
W
9,935
2,525
0
1,267
4,760
1,456
1,126
765
3,995
63,649
0
W
Artemis
JunThePanda
Artemis
9,209
4,203
0
1,814
9,375
2,904
1,395
2,314
7,061
0
63,892
W
Gilgamesh
MomentoCripi
Gilgamesh
12,207
3,587
0
5,387
14,813
6,310
0
1,532
12,980
0
89,370
L
Cerberus
XxWaWiSxX
Cerberus
6,696
1,061
978
4,063
15,221
9,117
0
6,593
8,628
37,249
0
W
Fafnir
6,667
2,955
0
3,587
14,286
15,922
8
3,000
11,073
20,133
0
L
Danzaburou
smiteswack
Danzaburou
5,913
3,014
0
3,283
12,858
3,545
0
4,654
8,204
0
41,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,753
Gold Earned
47,683
359
Minions Killed
487
0
Camps Cleared
0
1,400,677
Distance Traveled
1,639,535
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,956
331
37
2
0
149,623
1
L
Cu Chulainn
7,467
415
63
4
0
322,715
4
L
Ravana
7,080
393
71
4
0
332,346
3
W
Cerberus
9,181
510
110
6
0
329,594
4
W
Nu Wa
9,858
548
115
6
0
301,409
1
W
Artemis
8,923
496
98
5
0
289,582
1
W
Gilgamesh
10,643
591
144
8
0
373,802
4
L
Cerberus
8,120
451
107
6
0
306,672
2
W
Fafnir
9,078
504
20
1
0
345,148
2
L
Danzaburou
8,130
452
81
5
0
289,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role