Player Matchup

Kukulkan
Kukulkan
Esmers_J
Kukulkan
Level 14
God Stats
3W - 2L
1,822 SR
Queue Stats
13W - 10L
1,647 Elo+
Solo
Xbalanque
Xbalanque
Guestkwest
Xbalanque
Level 20
God Stats
7W - 9L
1,547 SR
Queue Stats
54W - 43L
1,519 Elo+
Solo
Cerberus
Cerberus
Keat0nTheK9
Cerberus
Level 28
God Stats
4W - 2L
1,594 SR
Queue Stats
67W - 70L
1,434 Elo+
Solo
Achilles
Achilles
Reformed_King509
Achilles
Level 23
God Stats
9W - 11L
1,440 SR
Queue Stats
42W - 45L
1,400 Elo+
Party 3
Serqet
Serqet
coyote_pack_gami
Serqet
Level 27
God Stats
8W - 8L
1,603 SR
Queue Stats
65W - 67L
1,386 Elo+
Party 3
Team Averages
Level 22
1,601 SR
1,477 Elo+

VS

Team Averages
Level 38
1,523 SR
1,517 Elo+
Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BobTheValiant
Thoth
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 80L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
MarmotJuggler
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 86L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Veil__Zero
Gilgamesh
Level 106
God Stats
47W - 31L
1,615 SR
Queue Stats
593W - 545L
1,480 Elo+
Party 2
King Arthur
King Arthur
realdryboogie310
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Esmers_J
Kukulkan
10
1 / 5 / 0
5,851
532
2,851
5,557
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Guestkwest
Xbalanque
9
0 / 1 / 0
5,181
471
5,248
6,210
1,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Keat0nTheK9
Cerberus
8
0 / 1 / 0
5,000
455
4,207
7,830
2,493
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

8
0 / 4 / 0
4,999
454
2,320
7,146
4,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 2 / 1
5,830
530
3,489
7,053
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 0 / 1
5,544
504
4,632
6,225
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 0
6,738
613
4,814
6,429
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
9
1 / 0 / 1
5,726
521
4,513
10,035
6,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Veil__Zero
Gilgamesh
11
3 / 0 / 1
6,522
593
2,308
3,820
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
realdryboogie310
King Arthur
12
4 / 0 / 1
6,834
621
6,883
5,250
2,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
13
13
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
W
4
3
0
1.33
L
Kukulkan
Esmers_J
Kukulkan
1
5
0
0.2
L
Xbalanque
Guestkwest
Xbalanque
0
1
0
0
L
Cerberus
Keat0nTheK9
Cerberus
0
1
0
0
W
Kuzenbo
1
0
1
1.5
L
0
4
0
0
W
Gilgamesh
Veil__Zero
Gilgamesh
3
0
1
3.5
L
2
2
1
1.25
W
King Arthur
realdryboogie310
King Arthur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,115
Damage
23,150
33,796
Taken
31,759
12,343
Mitigated
15,300
7,170
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,632
2,039
0
1,201
6,225
2,109
150
1,828
4,397
0
30,092
W
4,814
316
0
1,447
6,429
2,064
45
2,693
3,534
34,978
0
L
Kukulkan
Esmers_J
Kukulkan
2,851
262
0
250
5,557
1,705
0
3,670
1,616
28,308
0
L
Xbalanque
Guestkwest
Xbalanque
5,248
2,935
0
2,338
6,210
1,702
0
2,394
3,785
0
33,996
L
Cerberus
Keat0nTheK9
Cerberus
4,207
375
0
2,474
7,830
2,493
124
1,710
5,986
22,890
0
W
Kuzenbo
4,513
1,939
1,052
2,721
10,035
6,912
0
2,379
7,591
14,199
0
L
2,320
1,098
0
836
7,146
4,637
0
0
7,146
0
16,338
W
Gilgamesh
Veil__Zero
Gilgamesh
2,308
693
0
2,868
3,820
1,330
0
0
3,820
0
35,552
L
3,489
644
0
1,272
7,053
1,806
0
999
5,936
0
17,925
W
King Arthur
realdryboogie310
King Arthur
6,883
1,803
0
2,110
5,250
2,885
0
0
5,250
76
34,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
31,364
247
Minions Killed
319
0
Camps Cleared
0
1,053,266
Distance Traveled
1,125,316
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,544
504
46
4
0
193,266
2
W
Thoth
6,738
613
79
7
0
206,237
1
L
Kukulkan
5,851
532
60
5
0
197,546
2
L
Xbalanque
5,181
471
69
6
0
202,552
1
L
Cerberus
5,000
455
48
4
0
224,030
2
W
Kuzenbo
5,726
521
22
2
0
227,691
2
L
Achilles
4,999
454
33
3
0
189,092
1
W
Gilgamesh
6,522
593
85
8
0
270,154
3
L
Serqet
5,830
530
37
3
0
240,046
2
W
King Arthur
6,834
621
87
8
0
227,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role