Player Matchup

Danzaburou
Danzaburou
PolarBeer Ninja
Danzaburou
Level 118
God Stats
4W - 4L
1,326 SR
Queue Stats
206W - 229L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
RealHawksFan12
Zhong Kui
Level 99
God Stats
0W - 3L
1,222 SR
Queue Stats
84W - 65L
1,541 Elo+
Party 2
Raijin
Raijin
TheLittyOne
Raijin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,516 Elo+
Party 2
Tyr
Tyr
hungrytragedy
Tyr
Level 113
God Stats
1W - 1L
1,576 SR
Queue Stats
55W - 44L
1,563 Elo+
Solo
Apollo
Apollo
urmomhasTh3DR1p
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,354 Elo+
Solo
Team Averages
Level 94
1,425 SR
1,477 Elo+

VS

Team Averages
Level 131
1,403 SR
1,455 Elo+
Fafnir
Fafnir
Chywiss11
Fafnir
Level 84
God Stats
7W - 7L
1,378 SR
Queue Stats
845W - 902L
1,404 Elo+
Solo
Thoth
Thoth
SwerveMooffuan
Thoth
Level 148
God Stats
1W - 1L
1,266 SR
Queue Stats
143W - 115L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
THORN OF BLOOD
Danzaburou
Level 146
God Stats
1W - 1L
1,352 SR
Queue Stats
24W - 37L
1,367 Elo+
Solo
Cthulhu
Cthulhu
killerturkey420
Cthulhu
Level 124
God Stats
13W - 5L
1,670 SR
Queue Stats
419W - 476L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
stax t 54321
Gilgamesh
Level 155
God Stats
1W - 0L
1,348 SR
Queue Stats
15W - 9L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PolarBeer Ninja
Danzaburou
10
0 / 3 / 6
5,361
894
3,922
5,403
1,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
RealHawksFan12
Zhong Kui
11
1 / 4 / 4
5,703
951
5,946
9,077
7,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
11
1 / 2 / 3
5,803
967
4,525
4,044
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 2 / 2
5,772
962
4,100
8,715
5,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 3 / 4
4,864
811
3,353
3,380
1,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chywiss11
Fafnir
11
1 / 1 / 11
6,672
1,112
2,119
11,374
7,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 0 / 8
7,040
1,173
8,378
3,389
1,260
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Danzaburou
THORN OF BLOOD
Danzaburou
12
3 / 2 / 10
7,294
1,216
7,665
6,936
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 6
6,725
1,121
5,284
7,900
6,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
stax t 54321
Gilgamesh
10
3 / 4 / 6
6,363
1,061
3,600
5,869
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
5
Kills
14
14
Deaths
9
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Chywiss11
Fafnir
1
1
11
6.5
L
Danzaburou
PolarBeer Ninja
Danzaburou
0
3
6
1
L
Zhong Kui
RealHawksFan12
Zhong Kui
1
4
4
0.75
W
4
0
8
8
W
Danzaburou
THORN OF BLOOD
Danzaburou
3
2
10
4
L
Raijin
1
2
3
1.25
L
3
2
2
2
W
3
2
6
3
W
Gilgamesh
stax t 54321
Gilgamesh
3
4
6
1.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,846
Damage
27,046
30,619
Taken
35,468
16,062
Mitigated
22,243
9,446
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Chywiss11
Fafnir
2,119
630
1,229
5,830
11,374
7,904
402
2,824
8,550
4,360
0
L
Danzaburou
PolarBeer Ninja
Danzaburou
3,922
699
694
1,378
5,403
1,681
0
3,940
1,463
0
7,887
L
Zhong Kui
RealHawksFan12
Zhong Kui
5,946
585
59
2,152
9,077
7,031
0
3,588
5,489
11,307
0
W
8,378
402
0
452
3,389
1,260
1,885
1,467
1,922
17,052
0
W
Danzaburou
THORN OF BLOOD
Danzaburou
7,665
2,194
697
2,357
6,936
2,885
1,191
1,857
5,079
0
14,081
L
Raijin
4,525
379
621
831
4,044
1,225
0
2,223
1,821
12,097
0
L
4,100
1,139
387
3,181
8,715
5,047
0
4,275
4,440
0
5,481
W
5,284
222
1,511
1,423
7,900
6,395
360
2,437
5,463
8,559
0
W
Gilgamesh
stax t 54321
Gilgamesh
3,600
1,243
609
570
5,869
3,799
52
1,886
3,983
0
6,832
L
3,353
2,094
50
93
3,380
1,078
0
1,755
1,625
0
4,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,503
Gold Earned
34,094
52
Minions Killed
54
0
Camps Cleared
0
528,670
Distance Traveled
601,402
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,672
1,112
5
1
0
119,601
2
L
Danzaburou
5,361
894
4
1
0
118,728
1
L
Zhong Kui
5,703
951
9
2
0
107,521
0
W
Thoth
7,040
1,173
13
2
0
133,659
2
W
Danzaburou
7,294
1,216
19
3
0
105,058
1
L
Raijin
5,803
967
29
5
0
106,827
0
L
Tyr
5,772
962
3
1
0
122,064
1
W
Cthulhu
6,725
1,121
14
2
0
125,929
2
W
Gilgamesh
6,363
1,061
3
1
0
117,155
0
L
Apollo
4,864
811
7
1
0
73,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role