Player Matchup

Bakasura
Bakasura
Banda2Crazy
Bakasura
Level 34
God Stats
19W - 14L
1,591 SR
Queue Stats
70W - 69L
1,426 Elo+
Solo
Thor
Thor
SaintOfAbyss
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,419 Elo+
Party 2
Hera
Hera
sparktheocelot
Hera
Level 68
God Stats
3W - 3L
1,680 SR
Queue Stats
130W - 144L
1,428 Elo+
Party 2
Team Averages
Level 40
1,591 SR
1,425 Elo+

VS

Team Averages
Level 32
1,506 SR
1,427 Elo+
Sol
Sol
Udonnomnom
Sol
Level 23
God Stats
34W - 19L
1,650 SR
Queue Stats
47W - 28L
1,529 Elo+
Party 1
Zeus
Zeus
WhiiffyyAlt
Zeus
Level 13
God Stats
5W - 7L
1,368 SR
Queue Stats
19W - 19L
1,253 Elo+
Party 1
Cerberus
Cerberus
keeko815
Cerberus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Banda2Crazy
Bakasura
12
4 / 4 / 4
7,862
786
5,800
8,606
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 7
7,075
708
2,041
8,156
4,446
Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 5 / 4
7,561
756
7,731
8,352
3,134
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 4
8,903
890
7,873
7,023
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 2 / 7
8,631
863
10,099
4,270
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
keeko815
Cerberus
11
0 / 5 / 12
7,266
727
1,903
7,690
2,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
14
14
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Banda2Crazy
Bakasura
4
4
4
1.5
L
1
5
7
0.9
W
8
2
4
5
W
6
2
7
4.75
W
Cerberus
keeko815
Cerberus
0
5
12
1.2
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,572
Damage
19,875
25,114
Taken
18,983
11,191
Mitigated
5,675
2,423
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Banda2Crazy
Bakasura
5,800
3,686
0
1,408
8,606
3,611
0
6,696
1,910
0
25,179
L
2,041
823
0
2
8,156
4,446
0
6,706
1,450
0
7,774
W
7,873
1,886
0
2,240
7,023
2,327
361
2,963
3,815
27,173
1,367
W
10,099
63
9
599
4,270
930
494
1,567
2,343
22,109
0
W
Cerberus
keeko815
Cerberus
1,903
0
20
800
7,690
2,418
316
3,390
3,992
7,290
0
L
7,731
1,551
0
1,013
8,352
3,134
0
6,546
1,806
22,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,498
Gold Earned
24,800
101
Minions Killed
104
7
Camps Cleared
2
569,948
Distance Traveled
517,681
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,862
786
59
6
7
224,025
0
L
Thor
7,075
708
13
1
0
169,015
1
W
Sol
8,903
890
55
6
2
171,359
3
W
Zeus
8,631
863
34
3
0
178,448
3
W
Cerberus
7,266
727
15
2
0
167,874
0
L
Hera
7,561
756
29
3
0
176,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role