Player Matchup

Ymir
Ymir
CipherQueen9
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 1
Thanatos
Thanatos
Compnerd21
Thanatos
Level 11
God Stats
3W - 8L
1,345 SR
Queue Stats
4W - 10L
1,290 Elo+
Party 1
Fenrir
Fenrir
DragonGaming406
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 1
Izanami
Izanami
MPSTheGummyBear
Izanami
Level 11
God Stats
3W - 4L
1,365 SR
Queue Stats
8W - 13L
1,359 Elo+
Party 1
Cerberus
Cerberus
Seb117
Cerberus
Level 17
God Stats
14W - 14L
1,500 SR
Queue Stats
44W - 30L
1,579 Elo+
Solo
Team Averages
Level 9
1,442 SR
1,341 Elo+

VS

Team Averages
Level 18
1,446 SR
1,294 Elo+
Odin
Odin
JMDohko
Odin
Level 27
God Stats
12W - 4L
1,313 SR
Queue Stats
54W - 52L
1,344 Elo+
Solo
Ratatoskr
Ratatoskr
Ortelia
Ratatoskr
Level 24
God Stats
12W - 7L
1,573 SR
Queue Stats
222W - 204L
1,500 Elo+
Solo
Anubis
Anubis
ThannyToast023
Anubis
Level 18
God Stats
4W - 4L
1,344 SR
Queue Stats
4W - 4L
1,271 Elo+
Party 2
Cthulhu
Cthulhu
TrashMickey
Cthulhu
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,103 Elo+
Party 2
Neith
Neith
sorcorer23
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 2
8,463
846
3,658
21,352
19,784
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Compnerd21
Thanatos
14
2 / 13 / 0
8,735
874
10,942
17,125
4,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 14 / 2
8,452
845
3,588
19,880
11,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 1 / 1
8,248
825
7,411
4,766
684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Seb117
Cerberus
15
1 / 7 / 0
9,461
946
9,162
20,723
14,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
JMDohko
Odin
17
12 / 1 / 17
11,531
1,153
14,545
11,198
8,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Ortelia
Ratatoskr
18
8 / 0 / 20
11,710
1,171
12,298
7,496
4,590
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 0 / 21
10,832
1,083
15,505
5,734
3,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TrashMickey
Cthulhu
18
3 / 1 / 28
10,554
1,055
8,935
10,910
9,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
18
11 / 1 / 20
11,299
1,130
21,951
7,747
3,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
151
3
Kills
45
46
Deaths
3
5
Assists
106
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Thanatos
Compnerd21
Thanatos
2
13
0
0.15
L
0
14
2
0.07
W
Odin
JMDohko
Odin
12
1
17
20.5
L
0
1
1
0.5
W
Ratatoskr
Ortelia
Ratatoskr
8
0
20
18
L
Cerberus
Seb117
Cerberus
1
7
0
0.14
W
11
0
21
21.5
W
Cthulhu
TrashMickey
Cthulhu
3
1
28
17
W
Neith
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,761
Damage
73,234
83,846
Taken
43,085
50,487
Mitigated
29,230
8,671
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,658
1,771
0
0
21,352
19,784
0
5,444
15,908
13,343
0
L
Thanatos
Compnerd21
Thanatos
10,942
1,782
0
3,195
17,125
4,424
0
5,588
11,537
0
15,468
L
3,588
1,895
0
114
19,880
11,182
0
5,266
14,614
0
11,621
W
Odin
JMDohko
Odin
14,545
7,361
0
538
11,198
8,682
0
4,427
6,771
0
24,309
L
7,411
5,851
0
147
4,766
684
0
1,839
2,927
0
19,471
W
Ratatoskr
Ortelia
Ratatoskr
12,298
4,406
0
1,157
7,496
4,590
0
2,077
5,419
0
37,547
L
Cerberus
Seb117
Cerberus
9,162
1,335
0
5,215
20,723
14,413
0
6,303
14,420
41,347
0
W
15,505
1,113
0
3,513
5,734
3,048
0
1,443
4,291
25,577
0
W
Cthulhu
TrashMickey
Cthulhu
8,935
1,016
170
70
10,910
9,535
0
3,285
6,537
17,538
0
W
Neith
21,951
13,357
0
2,863
7,747
3,375
0
1,588
6,159
0
36,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
55,926
168
Minions Killed
189
3
Camps Cleared
9
746,964
Distance Traveled
954,959
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,463
846
20
2
0
142,214
0
L
Thanatos
8,735
874
11
1
0
182,049
2
L
Fenrir
8,452
845
21
2
1
161,980
0
W
Odin
11,531
1,153
25
3
3
189,610
0
L
Izanami
8,248
825
28
3
1
87,545
0
W
Ratatoskr
11,710
1,171
58
6
2
212,549
1
L
Cerberus
9,461
946
88
9
1
173,176
0
W
Anubis
10,832
1,083
29
3
0
174,922
0
W
Cthulhu
10,554
1,055
34
3
2
212,814
0
W
Neith
11,299
1,130
43
4
2
165,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role