Player Matchup

Bacchus
Bacchus
DamageZerOKAY
Bacchus
Level 129
God Stats
1W - 1L
1,554 SR
Queue Stats
172W - 169L
1,488 Elo+
Party 1
King Arthur
King Arthur
JuuNova
King Arthur
Level 139
God Stats
16W - 10L
1,557 SR
Queue Stats
139W - 146L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lozyl_Ozyl
Ah Muzen Cab
Level 160
God Stats
150W - 119L
1,610 SR
Queue Stats
1,889W - 1,959L
1,477 Elo+
Solo
Baba Yaga
Baba Yaga
Nox et Lux
Baba Yaga
Level 102
God Stats
35W - 46L
1,416 SR
Queue Stats
533W - 542L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
jvkDOVAH
Kumbhakarna
Level 100
God Stats
7W - 13L
1,397 SR
Queue Stats
15W - 18L
1,488 Elo+
Solo
Team Averages
Level 126
1,507 SR
1,476 Elo+

VS

Team Averages
Level 91
1,564 SR
1,496 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KenshinXShinta
Tiamat
Level 69
God Stats
23W - 16L
1,603 SR
Queue Stats
154W - 142L
1,517 Elo+
Solo
Artemis
Artemis
Surfrajbreh7
Artemis
Level 72
God Stats
66W - 46L
1,579 SR
Queue Stats
336W - 333L
1,492 Elo+
Solo
Ne Zha
Ne Zha
Vysadriel
Ne Zha
Level 107
God Stats
27W - 33L
1,413 SR
Queue Stats
602W - 599L
1,502 Elo+
Solo
Xing Tian
Xing Tian
vaserious
Xing Tian
Level 108
God Stats
1W - 0L
1,724 SR
Queue Stats
192W - 186L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
0 / 7 / 3
8,958
896
6,287
16,083
17,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
JuuNova
King Arthur
15
0 / 8 / 1
8,468
847
7,568
17,650
12,631
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Lozyl_Ozyl
Ah Muzen Cab
15
1 / 2 / 2
9,499
950
12,692
6,589
2,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Nox et Lux
Baba Yaga
15
1 / 2 / 2
9,427
943
10,289
8,317
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
jvkDOVAH
Kumbhakarna
15
1 / 4 / 1
9,086
909
3,371
14,952
7,363
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

185

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 1 / 13
10,363
1,036
15,966
9,656
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 0 / 14
9,494
949
10,653
5,218
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Surfrajbreh7
Artemis
17
3 / 0 / 15
10,344
1,034
13,133
8,165
3,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
Vysadriel
Ne Zha
17
9 / 1 / 10
11,203
1,120
12,237
6,729
3,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
vaserious
Xing Tian
17
6 / 1 / 12
10,515
1,052
5,697
12,908
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
3
Kills
23
23
Deaths
3
9
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
13
9.5
L
Bacchus
0
7
3
0.21
L
King Arthur
JuuNova
King Arthur
0
8
1
0.06
W
2
0
14
9
L
Ah Muzen Cab
Lozyl_Ozyl
Ah Muzen Cab
1
2
2
1
L
Baba Yaga
Nox et Lux
Baba Yaga
1
2
2
1
W
Artemis
Surfrajbreh7
Artemis
3
0
15
10.5
W
Ne Zha
Vysadriel
Ne Zha
9
1
10
14
L
Kumbhakarna
jvkDOVAH
Kumbhakarna
1
4
1
0.38
W
Xing Tian
vaserious
Xing Tian
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,207
Damage
57,686
63,591
Taken
42,676
42,602
Mitigated
29,897
6,019
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,966
1,035
0
882
9,656
4,013
0
3,990
5,666
41,707
0
L
Bacchus
6,287
559
1,212
842
16,083
17,272
0
8,484
7,293
9,674
0
L
King Arthur
JuuNova
King Arthur
7,568
928
0
0
17,650
12,631
0
8,883
8,511
467
19,343
W
10,653
613
0
1,490
5,218
5,095
0
2,556
2,662
22,371
0
L
Ah Muzen Cab
Lozyl_Ozyl
Ah Muzen Cab
12,692
4,378
0
1,462
6,589
2,403
0
2,840
3,635
0
30,873
L
Baba Yaga
Nox et Lux
Baba Yaga
10,289
412
83
2,002
8,317
2,933
0
3,283
4,990
46,135
0
W
Artemis
Surfrajbreh7
Artemis
13,133
5,759
0
1,730
8,165
3,202
0
4,884
3,281
0
35,686
W
Ne Zha
Vysadriel
Ne Zha
12,237
2,319
0
984
6,729
3,789
0
3,909
2,820
0
27,937
L
Kumbhakarna
jvkDOVAH
Kumbhakarna
3,371
365
183
235
14,952
7,363
0
7,874
6,846
18,078
0
W
Xing Tian
vaserious
Xing Tian
5,697
604
0
771
12,908
13,798
0
5,020
7,888
10,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,438
Gold Earned
51,919
201
Minions Killed
218
3
Camps Cleared
13
896,160
Distance Traveled
995,709
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,363
1,036
78
8
2
196,417
0
L
Bacchus
8,958
896
6
1
0
169,797
2
L
King Arthur
8,468
847
28
3
0
178,557
0
W
Tiamat
9,494
949
41
4
0
207,200
0
L
Ah Muzen Cab
9,499
950
54
5
3
170,013
0
L
Baba Yaga
9,427
943
72
7
0
192,355
4
W
Artemis
10,344
1,034
46
5
9
184,913
3
W
Ne Zha
11,203
1,120
37
4
2
210,514
3
L
Kumbhakarna
9,086
909
41
4
0
185,438
2
W
Xing Tian
10,515
1,052
16
2
0
196,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role