Player Matchup

Ymir
Ymir
IXI Prince
Ymir
Level 5
God Stats
1W - 1L
1,485 SR
Queue Stats
4W - 1L
1,616 Elo+
Party 1
Tiamat
Tiamat
LotusDmg
Tiamat
Level 129
God Stats
1W - 1L
1,349 SR
Queue Stats
23W - 13L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
Meyzere
Gilgamesh
Level 79
God Stats
5W - 1L
1,988 SR
Queue Stats
32W - 18L
1,572 Elo+
Party 1
Team Averages
Level 71
1,607 SR
1,589 Elo+

VS

Team Averages
Level 80
1,654 SR
1,462 Elo+
Anubis
Anubis
Shifuka
Anubis
Level 104
God Stats
3W - 1L
1,851 SR
Queue Stats
157W - 191L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
Utakae98
Cthulhu
Level 129
God Stats
6W - 5L
1,491 SR
Queue Stats
461W - 506L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
k1ng0taku
Ne Zha
Level 8
God Stats
1W - 1L
1,619 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 11
9,419
589
4,546
13,473
13,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
LotusDmg
Tiamat
15
7 / 0 / 4
10,815
676
15,048
11,124
9,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Meyzere
Gilgamesh
15
7 / 1 / 7
10,736
671
17,657
17,638
12,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Shifuka
Anubis
12
0 / 6 / 2
8,452
528
8,411
12,550
6,513
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Utakae98
Cthulhu
12
1 / 3 / 1
9,208
576
13,112
19,975
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
k1ng0taku
Ne Zha
12
1 / 5 / 1
8,812
551
4,317
9,983
4,251
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
2
2
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
W
Tiamat
LotusDmg
Tiamat
7
0
4
9
W
Gilgamesh
Meyzere
Gilgamesh
7
1
7
10.5
L
Anubis
Shifuka
Anubis
0
6
2
0.17
L
Cthulhu
Utakae98
Cthulhu
1
3
1
0.5
L
Ne Zha
k1ng0taku
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
25,840
42,235
Taken
42,508
35,189
Mitigated
28,256
13,083
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,546
1,019
0
1,194
13,473
13,236
81
8,433
5,040
15,468
0
W
Tiamat
LotusDmg
Tiamat
15,048
2,060
435
4,088
11,124
9,221
874
5,284
5,840
64,979
0
W
Gilgamesh
Meyzere
Gilgamesh
17,657
4,687
0
7,366
17,638
12,732
1,293
8,672
8,966
0
36,660
L
Anubis
Shifuka
Anubis
8,411
681
0
2,703
12,550
6,513
25
6,079
6,471
33,131
0
L
Cthulhu
Utakae98
Cthulhu
13,112
402
318
3,416
19,975
17,492
0
10,843
9,132
35,081
0
L
Ne Zha
k1ng0taku
Ne Zha
4,317
391
0
152
9,983
4,251
0
3,166
6,817
0
12,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
26,472
160
Minions Killed
137
7
Camps Cleared
4
863,018
Distance Traveled
701,340
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,419
589
34
2
0
280,750
1
W
Tiamat
10,815
676
93
6
6
300,820
5
W
Gilgamesh
10,736
671
33
2
1
281,448
1
L
Anubis
8,452
528
60
4
3
211,484
2
L
Cthulhu
9,208
576
59
4
1
275,653
3
L
Ne Zha
8,812
551
18
1
0
214,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role