Player Matchup

Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Asilum_90
Sun Wukong
Level 148
God Stats
11W - 6L
1,593 SR
Queue Stats
445W - 453L
1,487 Elo+
Solo
Danzaburou
Danzaburou
dac985
Danzaburou
Level 107
God Stats
21W - 30L
1,436 SR
Queue Stats
326W - 326L
1,439 Elo+
Party 1
Ravana
Ravana
girl_ofthevale
Ravana
Level 157
God Stats
17W - 21L
1,457 SR
Queue Stats
410W - 398L
1,443 Elo+
Party 1
Olorun
Olorun
trollergamer432
Olorun
Level 122
God Stats
2W - 9L
1,331 SR
Queue Stats
383W - 379L
1,431 Elo+
Party 3
Team Averages
Level 130
1,463 SR
1,460 Elo+

VS

Team Averages
Level 119
1,517 SR
1,461 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
TacoD_Chicharron
Thor
Level 129
God Stats
146W - 186L
1,471 SR
Queue Stats
464W - 472L
1,456 Elo+
Solo
Cliodhna
Cliodhna
daimondwindigo
Cliodhna
Level 114
God Stats
5W - 6L
1,537 SR
Queue Stats
182W - 167L
1,449 Elo+
Party 2
Scylla
Scylla
idk12321
Scylla
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 121L
1,432 Elo+
Party 2
Ares
Ares
oNaRampage92
Ares
Level 123
God Stats
12W - 10L
1,577 SR
Queue Stats
21W - 20L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 5 / 4
7,390
411
6,499
13,359
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Asilum_90
Sun Wukong
15
0 / 3 / 0
9,037
502
5,161
13,698
8,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
dac985
Danzaburou
14
0 / 4 / 3
8,201
456
8,233
10,636
3,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 0
8,821
490
8,745
10,766
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
2 / 4 / 1
9,083
505
6,666
11,017
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 0 / 5
8,655
481
6,997
6,171
2,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 6
8,378
465
5,440
14,404
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
17
9 / 0 / 2
10,707
595
15,389
14,686
9,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
idk12321
Scylla
15
2 / 2 / 6
8,762
487
7,112
8,111
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 11
9,830
546
8,009
12,972
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
20
20
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
4
0.4
W
Charybdis
 
Charybdis
3
0
5
5.5
L
Sun Wukong
Asilum_90
Sun Wukong
0
3
0
0
W
1
2
6
2
L
Danzaburou
dac985
Danzaburou
0
4
3
0.38
W
Cliodhna
9
0
2
10
L
3
4
0
0.75
W
Scylla
idk12321
Scylla
2
2
6
2.5
W
5
1
11
10.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,304
Damage
42,947
59,476
Taken
56,344
34,190
Mitigated
30,747
16,730
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,499
284
0
1,208
13,359
13,971
64
4,845
8,466
28,870
0
W
Charybdis
 
Charybdis
6,997
3,773
0
2,157
6,171
2,305
997
3,170
3,001
0
53,895
L
Sun Wukong
Asilum_90
Sun Wukong
5,161
584
0
5,844
13,698
8,086
0
1,072
12,598
4,056
65,657
W
5,440
1,242
0
4,386
14,404
5,117
611
3,051
11,353
0
53,404
L
Danzaburou
dac985
Danzaburou
8,233
2,549
0
2,819
10,636
3,583
156
2,584
8,052
0
58,487
W
Cliodhna
15,389
2,478
0
5,393
14,686
9,890
685
1,534
13,152
7,223
64,237
L
8,745
2,053
0
3,892
10,766
4,445
0
3,421
7,223
0
62,792
W
Scylla
idk12321
Scylla
7,112
572
0
2,524
8,111
2,287
0
2,133
5,978
47,515
0
W
8,009
457
0
2,664
12,972
11,148
354
4,114
8,858
29,416
0
L
6,666
3,279
233
2,734
11,017
4,105
864
4,633
6,046
68,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,532
Gold Earned
46,332
536
Minions Killed
477
0
Camps Cleared
0
1,622,126
Distance Traveled
1,683,403
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,390
411
41
2
0
318,107
3
W
Charybdis
8,655
481
102
6
0
326,196
3
L
Sun Wukong
9,037
502
137
8
0
360,565
1
W
Thor
8,378
465
95
5
0
315,842
1
L
Danzaburou
8,201
456
109
6
0
309,423
6
W
Cliodhna
10,707
595
142
8
0
390,067
0
L
Ravana
8,821
490
112
6
0
328,031
3
W
Scylla
8,762
487
93
5
0
318,937
0
W
Ares
9,830
546
45
3
0
332,361
3
L
Olorun
9,083
505
137
8
0
306,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role