Player Matchup

Kukulkan
Kukulkan
BrianDaBeastBoy
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,156 Elo+
Party 1
Ymir
Ymir
GoofyGoober69er
Ymir
Level 14
God Stats
1W - 2L
1,298 SR
Queue Stats
9W - 11L
1,105 Elo+
Party 1
Merlin
Merlin
TheRealMetroGT
Merlin
Level 89
God Stats
1W - 0L
1,633 SR
Queue Stats
29W - 18L
1,500 Elo+
Party 1
Tiamat
Tiamat
josh7alpha
Tiamat
Level 15
God Stats
1W - 2L
1,432 SR
Queue Stats
16W - 22L
1,105 Elo+
Party 1
Chaac
Chaac
metroGT
Chaac
Level 104
God Stats
7W - 6L
1,535 SR
Queue Stats
38W - 38L
1,721 Elo+
Party 1
Team Averages
Level 45
1,480 SR
1,317 Elo+

VS

Team Averages
Level 21
1,569 SR
1,486 Elo+
Cliodhna
Cliodhna
CapnZeebos
Cliodhna
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 41L
1,485 Elo+
Solo
Ah Puch
Ah Puch
Chakalakastral
Ah Puch
Level 16
God Stats
6W - 10L
1,432 SR
Queue Stats
9W - 17L
1,396 Elo+
Solo
Izanami
Izanami
Larasijo
Izanami
Level 29
God Stats
17W - 9L
1,740 SR
Queue Stats
112W - 45L
1,676 Elo+
Solo
Nox
Nox
RieranKeynolds
Nox
Level 26
God Stats
5W - 5L
1,633 SR
Queue Stats
100W - 101L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
Shadow_Dani-Ps
Sun Wukong
Level 6
God Stats
1W - 1L
1,539 SR
Queue Stats
7W - 13L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
1 / 4 / 9
10,493
874
2,273
8,365
2,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 15
13,883
1,157
17,224
16,664
8,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 3 / 21
13,545
1,129
24,115
10,506
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
josh7alpha
Tiamat
19
3 / 5 / 16
11,549
962
11,546
14,739
7,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
metroGT
Chaac
19
13 / 2 / 12
14,038
1,170
24,086
18,463
17,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CapnZeebos
Cliodhna
17
3 / 9 / 7
11,755
980
15,617
21,872
8,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 8 / 4
10,668
889
8,954
12,575
4,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Larasijo
Izanami
17
2 / 7 / 8
10,984
915
6,366
11,263
3,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 4 / 5
14,389
1,199
18,115
17,072
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Shadow_Dani-Ps
Sun Wukong
17
1 / 7 / 7
11,191
933
9,738
22,521
9,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
35
Kills
16
16
Deaths
35
73
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
4
9
1.38
L
Cliodhna
CapnZeebos
Cliodhna
3
9
7
0.72
L
1
8
4
0.38
W
10
2
15
8.75
L
Izanami
Larasijo
Izanami
2
7
8
0.86
L
9
4
5
2.88
L
Sun Wukong
Shadow_Dani-Ps
Sun Wukong
1
7
7
0.64
W
8
3
21
6.17
W
Tiamat
josh7alpha
Tiamat
3
5
16
2.2
W
Chaac
metroGT
Chaac
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,244
Damage
58,790
68,737
Taken
85,303
39,459
Mitigated
34,591
23,813
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,273
1,584
0
161
8,365
2,761
0
4,079
4,286
6,200
0
L
Cliodhna
CapnZeebos
Cliodhna
15,617
1,818
0
801
21,872
8,615
0
13,999
7,147
0
37,019
L
8,954
392
0
488
12,575
4,516
0
7,314
4,958
31,382
0
W
17,224
1,982
0
3,665
16,664
8,447
0
5,789
10,875
52,826
0
L
Izanami
Larasijo
Izanami
6,366
3,391
0
140
11,263
3,695
0
5,661
5,019
0
18,398
L
18,115
1,326
0
1,641
17,072
7,903
0
11,148
5,312
37,069
0
L
Sun Wukong
Shadow_Dani-Ps
Sun Wukong
9,738
1,677
0
397
22,521
9,862
0
15,572
6,100
0
20,444
W
24,115
2,140
1,166
3,909
10,506
3,768
0
4,126
6,380
52,380
0
W
Tiamat
josh7alpha
Tiamat
11,546
2,022
373
5,267
14,739
7,183
0
5,148
8,103
26,999
0
W
Chaac
metroGT
Chaac
24,086
4,121
351
8,921
18,463
17,300
0
7,927
8,703
0
44,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,508
Gold Earned
58,987
252
Minions Killed
199
9
Camps Cleared
2
1,110,937
Distance Traveled
968,014
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,493
874
11
1
0
187,265
0
L
Cliodhna
11,755
980
40
3
0
235,883
0
L
Ah Puch
10,668
889
59
5
0
141,412
1
W
Ymir
13,883
1,157
92
8
7
227,566
2
L
Izanami
10,984
915
34
3
2
128,110
0
L
Nox
14,389
1,199
42
4
0
225,814
0
L
Sun Wukong
11,191
933
24
2
0
236,795
0
W
Merlin
13,545
1,129
80
7
0
218,005
0
W
Tiamat
11,549
962
28
2
1
228,613
0
W
Chaac
14,038
1,170
41
3
1
249,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role