Player Matchup

Baba Yaga
Baba Yaga
MinnilX
Baba Yaga
Level 66
God Stats
1W - 1L
1,772 SR
Queue Stats
112W - 110L
1,625 Elo+
Solo
Artemis
Artemis
My Dude JJ
Artemis
Level 143
God Stats
12W - 16L
1,475 SR
Queue Stats
432W - 400L
1,598 Elo+
Party 1
Awilix
Awilix
Myguydank
Awilix
Level 123
God Stats
3W - 2L
1,663 SR
Queue Stats
113W - 106L
1,623 Elo+
Party 1
King Arthur
King Arthur
Ragnarbreak
King Arthur
Level 159
God Stats
1W - 5L
1,318 SR
Queue Stats
265W - 266L
1,613 Elo+
Solo
Ares
Ares
burnroot
Ares
Level 85
God Stats
12W - 14L
1,505 SR
Queue Stats
355W - 343L
1,569 Elo+
Solo
Team Averages
Level 115
1,547 SR
1,606 Elo+

VS

Team Averages
Level 130
1,620 SR
1,615 Elo+
Hercules
Hercules
Doncan00
Hercules
Level 104
God Stats
23W - 18L
1,747 SR
Queue Stats
214W - 185L
1,605 Elo+
Solo
Ares
Ares
GigaHuts
Ares
Level 125
God Stats
11W - 8L
1,680 SR
Queue Stats
258W - 231L
1,582 Elo+
Solo
Hera
Hera
JordanPL9801
Hera
Level 144
God Stats
6W - 7L
1,506 SR
Queue Stats
236W - 218L
1,642 Elo+
Party 2
Charybdis
Charybdis
XLNC Kronos
Charybdis
Level 160
God Stats
9W - 9L
1,549 SR
Queue Stats
281W - 284L
1,634 Elo+
Party 2
Tsukuyomi
Tsukuyomi
stonejavi
Tsukuyomi
Level 115
God Stats
15W - 14L
1,616 SR
Queue Stats
701W - 655L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MinnilX
Baba Yaga
18
6 / 3 / 5
11,379
569
9,944
11,590
6,303
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
My Dude JJ
Artemis
16
2 / 4 / 4
9,781
489
8,389
14,617
3,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Myguydank
Awilix
15
8 / 5 / 3
10,010
501
12,848
13,446
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Ragnarbreak
King Arthur
17
0 / 5 / 3
10,054
503
9,121
19,669
15,150
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
12
1 / 6 / 7
8,234
412
5,979
18,265
17,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doncan00
Hercules
14
2 / 2 / 10
9,506
475
6,547
16,340
13,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
17
4 / 2 / 4
10,398
520
13,006
14,933
16,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 5 / 7
10,600
530
5,885
9,128
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
XLNC Kronos
Charybdis
19
7 / 4 / 7
11,967
598
16,754
16,421
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
stonejavi
Tsukuyomi
17
8 / 4 / 7
11,149
557
14,056
16,228
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
17
Kills
22
23
Deaths
17
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
Doncan00
Hercules
2
2
10
3.5
W
Ares
4
2
4
3
W
1
5
7
0.9
L
Baba Yaga
MinnilX
Baba Yaga
6
3
5
2.83
L
Artemis
My Dude JJ
Artemis
2
4
4
1
L
Awilix
Myguydank
Awilix
8
5
3
1.9
L
King Arthur
Ragnarbreak
King Arthur
0
5
3
0.3
W
Charybdis
XLNC Kronos
Charybdis
7
4
7
2.63
L
Ares
1
6
7
0.75
W
Tsukuyomi
stonejavi
Tsukuyomi
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,281
Damage
56,248
77,587
Taken
73,050
47,954
Mitigated
45,520
21,901
Healing
23,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Doncan00
Hercules
6,547
2,383
0
5,155
16,340
13,544
0
3,171
13,169
0
22,507
W
Ares
13,006
1,113
0
4,764
14,933
16,243
153
2,183
12,750
61,217
0
W
5,885
1,744
0
513
9,128
3,338
192
2,770
6,358
85,258
0
L
Baba Yaga
MinnilX
Baba Yaga
9,944
553
0
2,995
11,590
6,303
102
2,322
9,174
90,711
0
L
Artemis
My Dude JJ
Artemis
8,389
3,253
0
7,620
14,617
3,868
0
0
14,617
0
72,588
L
Awilix
Myguydank
Awilix
12,848
5,707
0
3,310
13,446
4,695
128
2,523
10,775
0
66,295
L
King Arthur
Ragnarbreak
King Arthur
9,121
780
0
6,674
19,669
15,150
0
10,805
8,844
0
72,898
W
Charybdis
XLNC Kronos
Charybdis
16,754
7,516
0
6,998
16,421
5,909
1,472
3,605
12,816
0
107,250
L
Ares
5,979
646
0
1,302
18,265
17,938
0
2,919
15,286
21,129
0
W
Tsukuyomi
stonejavi
Tsukuyomi
14,056
4,050
0
6,386
16,228
6,486
302
4,270
11,958
0
68,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,458
Gold Earned
53,620
578
Minions Killed
576
0
Camps Cleared
0
1,950,645
Distance Traveled
1,958,791
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,506
475
27
1
0
416,194
7
W
Ares
10,398
520
99
5
0
392,833
5
W
Hera
10,600
530
182
9
0
365,288
3
L
Baba Yaga
11,379
569
168
8
0
410,682
6
L
Artemis
9,781
489
126
6
0
336,810
8
L
Awilix
10,010
501
112
6
0
408,626
1
L
King Arthur
10,054
503
151
8
0
400,931
0
W
Charybdis
11,967
598
165
8
0
363,927
5
L
Ares
8,234
412
21
1
0
393,596
10
W
Tsukuyomi
11,149
557
103
5
0
420,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role