Player Matchup

Olorun
Olorun
D2 Deku
Olorun
Level 6
God Stats
3W - 0L
1,632 SR
Queue Stats
6W - 4L
1,400 Elo+
Party 2
Hachiman
Hachiman
EnablerX420
Hachiman
Level 29
God Stats
14W - 19L
1,318 SR
Queue Stats
128W - 122L
1,280 Elo+
Solo
Bellona
Bellona
MidnightSun7284
Bellona
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Oradaga4829
Cthulhu
Level 82
God Stats
6W - 6L
1,402 SR
Queue Stats
615W - 682L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
central_parris
Ne Zha
Level 24
God Stats
1W - 2L
1,215 SR
Queue Stats
64W - 70L
1,442 Elo+
Solo
Team Averages
Level 33
1,413 SR
1,391 Elo+

VS

Team Averages
Level 10
1,427 SR
1,175 Elo+
Skadi
Skadi
Co_303Cruzaholic
Skadi
Level 14
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 8L
1,070 Elo+
Party 1
Bellona
Bellona
HaveItYourWay96
Bellona
Level 10
God Stats
1W - 2L
1,270 SR
Queue Stats
2W - 10L
1,044 Elo+
Party 1
Bakasura
Bakasura
Magnum_Dong36
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,428 Elo+
Solo
Ra
Ra
The_Mighty710
Ra
Level 17
God Stats
0W - 2L
1,164 SR
Queue Stats
2W - 8L
1,066 Elo+
Party 1
Kumbhakarna
Kumbhakarna
rach___92
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D2 Deku
Olorun
15
0 / 5 / 20
10,288
490
11,667
15,466
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
EnablerX420
Hachiman
20
11 / 0 / 7
12,977
618
15,898
12,399
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 2 / 15
11,407
543
13,556
15,185
17,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Oradaga4829
Cthulhu
15
8 / 2 / 14
10,714
510
14,040
16,933
20,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
17 / 2 / 8
12,941
616
18,912
17,287
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 4
8,465
403
8,671
26,370
13,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 7 / 3
9,565
455
8,155
20,117
20,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Magnum_Dong36
Bakasura
5
0 / 1 / 0
6,275
299
1,485
3,050
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 11 / 2
9,863
470
12,531
14,176
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
rach___92
Kumbhakarna
12
1 / 11 / 4
8,458
403
3,123
26,864
23,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
41
Kills
11
11
Deaths
41
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
W
Olorun
D2 Deku
Olorun
0
5
20
2
W
Hachiman
EnablerX420
Hachiman
11
0
7
14.5
L
4
7
3
0.79
L
Bakasura
Magnum_Dong36
Bakasura
0
1
0
0
W
5
2
15
6.25
W
Cthulhu
Oradaga4829
Cthulhu
8
2
14
7.5
L
4
11
2
0.45
W
17
2
8
10.5
L
Kumbhakarna
rach___92
Kumbhakarna
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,073
Damage
33,965
77,270
Taken
90,577
56,738
Mitigated
62,041
29,783
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,671
3,506
114
6,837
26,370
13,844
207
7,458
18,433
0
35,707
W
Olorun
D2 Deku
Olorun
11,667
4,410
1,013
7,047
15,466
6,241
4,111
4,313
10,805
62,195
0
W
Hachiman
EnablerX420
Hachiman
15,898
9,900
0
8,108
12,399
4,930
3,526
1,633
10,596
0
116,700
L
8,155
1,812
0
948
20,117
20,271
725
5,483
14,356
12,502
30,885
L
Bakasura
Magnum_Dong36
Bakasura
1,485
949
0
1,056
3,050
1,030
0
744
2,227
0
10,429
W
13,556
2,723
0
983
15,185
17,223
1,635
3,387
11,538
12,361
55,078
W
Cthulhu
Oradaga4829
Cthulhu
14,040
1,163
1,384
4,655
16,933
20,242
236
5,197
11,456
42,661
0
L
12,531
2,116
782
2,045
14,176
3,694
570
4,029
9,870
56,218
0
W
18,912
7,405
0
6,593
17,287
8,102
615
2,951
14,228
0
86,687
L
Kumbhakarna
rach___92
Kumbhakarna
3,123
683
0
896
26,864
23,202
380
9,005
17,375
11,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,327
Gold Earned
42,626
544
Minions Killed
263
0
Camps Cleared
0
1,950,143
Distance Traveled
1,532,724
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,465
403
45
2
0
329,692
8
W
Olorun
10,288
490
97
5
0
347,048
1
W
Hachiman
12,977
618
179
9
0
390,380
5
L
Bellona
9,565
455
65
3
0
382,332
0
L
Bakasura
6,275
299
29
1
0
111,458
1
W
Bellona
11,407
543
111
5
0
413,456
2
W
Cthulhu
10,714
510
50
2
0
403,679
0
L
Ra
9,863
470
104
5
0
366,838
0
W
Ne Zha
12,941
616
107
5
0
395,580
2
L
Kumbhakarna
8,458
403
20
1
0
342,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role