Player Matchup

Hades
Hades
Platinum III
blue_bombers69
Hades
Platinum III
Level 61
God Stats
177W - 109L
1,688 SR
Queue Stats
262W - 265L
1,624 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 61
1,688 SR
1,624 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,886 SR
1,533 MMR
Nu Wa
Nu Wa
Gold V
Honor Is Key
Nu Wa
Gold V
Level 123
God Stats
0W - 1L
1,886 SR
Queue Stats
13W - 15L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,381
1,064
4,100
7,281
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BellonaChronosKaliAh Muzen CabSet

VS

Bans
Hou YiSkadiNemesisUllrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,496
916
5,449
6,046
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,100
Damage
5,449
7,281
Taken
6,046
3,174
Mitigated
2,349
3,565
Healing
1,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,449
2,855
0
1,428
6,046
2,349
120
4,397
1,649
24,106
0
W
4,100
703
0
3,565
7,281
3,174
0
5,433
1,534
35,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,381
Gold Earned
5,496
81
Minions Killed
45
4
Camps Cleared
2
128,703
Distance Traveled
105,903
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,496
916
45
8
2
105,903
2
W
Hades
6,381
1,064
81
14
4
128,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role