Player Matchup

Janus
Janus
Goodz215
Janus
Level 97
God Stats
1W - 0L
1,624 SR
Queue Stats
214W - 213L
1,487 Elo+
Party 1
Horus
Horus
LuciRX_
Horus
Level 125
God Stats
17W - 10L
1,600 SR
Queue Stats
513W - 486L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
TraptizedxKy27
Cthulhu
Level 15
God Stats
4W - 2L
1,817 SR
Queue Stats
39W - 23L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
dat_one_cat
Danzaburou
Level 37
God Stats
25W - 15L
1,599 SR
Queue Stats
224W - 225L
1,485 Elo+
Party 3
Sobek
Sobek
thebucket34
Sobek
Level 108
God Stats
2W - 3L
1,489 SR
Queue Stats
512W - 499L
1,502 Elo+
Party 3
Team Averages
Level 76
1,626 SR
1,507 Elo+

VS

Team Averages
Level 41
1,453 SR
1,446 Elo+
Medusa
Medusa
Castrat3dOG
Medusa
Level 76
God Stats
2W - 3L
1,393 SR
Queue Stats
27W - 24L
1,487 Elo+
Party 2
Thanatos
Thanatos
Kamiaz
Thanatos
Level 29
God Stats
2W - 5L
1,369 SR
Queue Stats
85W - 72L
1,454 Elo+
Party 4
Freya
Freya
Waldoe11
Freya
Level 35
God Stats
27W - 9L
1,731 SR
Queue Stats
101W - 87L
1,435 Elo+
Party 4
Sun Wukong
Sun Wukong
castrat3dman
Sun Wukong
Level 25
God Stats
8W - 14L
1,530 SR
Queue Stats
22W - 19L
1,517 Elo+
Party 2
Ymir
Ymir
crow_kurisaki
Ymir
Level 40
God Stats
0W - 2L
1,241 SR
Queue Stats
171W - 173L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Goodz215
Janus
14
1 / 2 / 3
8,325
555
5,529
5,310
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
LuciRX_
Horus
13
3 / 0 / 7
8,280
552
4,060
9,927
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 1
8,466
564
8,326
9,266
8,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
dat_one_cat
Danzaburou
14
7 / 0 / 3
8,563
571
8,383
6,618
2,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 7
8,557
570
8,375
13,691
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 3 / 0
6,536
436
4,928
6,556
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Kamiaz
Thanatos
10
0 / 5 / 0
6,252
417
4,798
10,058
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
Waldoe11
Freya
13
4 / 3 / 0
7,568
505
5,621
10,021
3,730
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
castrat3dman
Sun Wukong
12
0 / 3 / 1
7,374
492
5,736
11,820
4,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 5 / 0
5,500
367
3,537
11,140
9,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
19
Kills
4
4
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
0
0
W
Janus
Goodz215
Janus
1
2
3
1.25
L
Thanatos
Kamiaz
Thanatos
0
5
0
0
W
Horus
LuciRX_
Horus
3
0
7
6.5
W
4
1
1
4.5
L
Freya
Waldoe11
Freya
4
3
0
1.33
L
Sun Wukong
castrat3dman
Sun Wukong
0
3
1
0.17
L
0
5
0
0
W
Danzaburou
dat_one_cat
Danzaburou
7
0
3
8.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,673
Damage
24,620
44,812
Taken
49,595
32,050
Mitigated
23,736
20,482
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,928
1,742
0
1,254
6,556
2,055
0
2,193
4,273
0
42,606
W
Janus
Goodz215
Janus
5,529
334
0
548
5,310
1,730
76
2,013
3,297
52,580
0
L
Thanatos
Kamiaz
Thanatos
4,798
863
0
6,169
10,058
3,952
0
2,883
7,037
0
37,489
W
Horus
LuciRX_
Horus
4,060
1,653
1,300
4,467
9,927
4,303
345
1,036
8,891
0
47,727
W
8,326
1,063
94
3,862
9,266
8,987
0
218
9,048
43,637
0
L
Freya
Waldoe11
Freya
5,621
1,803
0
2,778
10,021
3,730
164
7,459
2,214
31,790
0
L
Sun Wukong
castrat3dman
Sun Wukong
5,736
1,400
0
4,874
11,820
4,953
666
5,393
5,619
0
43,832
L
3,537
932
45
520
11,140
9,046
0
2,876
8,222
15,757
0
W
Danzaburou
dat_one_cat
Danzaburou
8,383
4,546
0
2,707
6,618
2,461
2,784
1,895
4,723
0
58,911
W
8,375
726
235
7,269
13,691
14,569
0
4,426
9,265
31,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,191
Gold Earned
33,230
431
Minions Killed
330
0
Camps Cleared
0
1,438,107
Distance Traveled
1,408,492
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,536
436
78
5
0
296,816
0
W
Janus
8,325
555
115
8
0
276,554
5
L
Thanatos
6,252
417
69
5
0
317,380
1
W
Horus
8,280
552
93
6
0
328,344
1
W
Cthulhu
8,466
564
91
6
0
297,553
1
L
Freya
7,568
505
59
4
0
280,973
0
L
Sun Wukong
7,374
492
92
6
0
235,484
3
L
Ymir
5,500
367
32
2
0
277,839
0
W
Danzaburou
8,563
571
105
7
0
261,261
0
W
Sobek
8,557
570
27
2
0
274,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role