Player Matchup

Ra
Ra
AmaOnlyFans
Ra
Level 15
God Stats
0W - 2L
1,693 SR
Queue Stats
10W - 8L
1,728 Elo+
Party 1
Fenrir
Fenrir
Justin VoNn
Fenrir
Level 147
God Stats
12W - 17L
1,490 SR
Queue Stats
281W - 309L
1,478 Elo+
Party 1
Arachne
Arachne
Little Pego
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,637 Elo+
Party 1
Rama
Rama
VeryySneakyy
Rama
Level 28
God Stats
7W - 7L
1,511 SR
Queue Stats
72W - 75L
1,453 Elo+
Solo
Vamana
Vamana
jesus050301
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,390 Elo+
Solo
Team Averages
Level 41
1,539 SR
1,537 Elo+

VS

Team Averages
Level 34
1,451 SR
1,576 Elo+
Cliodhna
Cliodhna
Creammeplz1798
Cliodhna
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 2
Olorun
Olorun
DontBeToxicxx
Olorun
Level 16
God Stats
1W - 1L
1,229 SR
Queue Stats
14W - 13L
1,478 Elo+
Solo
Nox
Nox
DragonSora6655
Nox
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
569W - 573L
1,539 Elo+
Party 2
Ares
Ares
GoldenNugget135
Ares
Level 24
God Stats
5W - 4L
1,527 SR
Queue Stats
26W - 18L
1,530 Elo+
Party 2
Zeus
Zeus
Luvisity
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,061
537
5,846
5,648
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
3 / 6 / 6
6,523
435
4,814
8,452
3,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Little Pego
Arachne
15
4 / 3 / 5
8,659
577
5,806
10,947
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 6 / 2
7,761
517
6,561
12,586
3,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
6
0 / 9 / 2
5,003
334
983
10,472
2,508

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
9 / 4 / 6
9,777
652
11,020
10,101
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 2
8,980
599
4,579
7,702
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 2 / 7
8,883
592
6,229
6,589
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

8
1 / 4 / 2
6,436
429
1,197
8,559
5,243
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
16
6 / 2 / 5
10,398
693
12,179
12,134
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
14
Kills
24
26
Deaths
14
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
W
Cliodhna
9
4
6
3
W
2
2
2
1.5
W
6
2
7
4.75
W
1
4
2
0.5
L
Fenrir
3
6
6
1
L
Arachne
Little Pego
Arachne
4
3
5
2.17
W
Zeus
6
2
5
4.25
L
4
6
2
0.83
L
Vamana
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
35,204
48,105
Taken
45,085
14,708
Mitigated
18,362
12,571
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,846
501
187
2,264
5,648
1,402
700
2,526
3,122
52,622
0
W
Cliodhna
11,020
1,368
0
3,673
10,101
3,538
0
1,504
8,597
0
60,027
W
4,579
2,914
47
3,733
7,702
3,219
770
349
7,353
59,805
0
W
6,229
1,189
0
1,936
6,589
2,506
505
2,154
4,435
45,807
0
W
1,197
213
0
1,798
8,559
5,243
0
1,839
6,720
8,403
0
L
Fenrir
4,814
968
543
1,907
8,452
3,689
0
3,784
4,668
0
17,228
L
Arachne
Little Pego
Arachne
5,806
4,054
0
3,049
10,947
3,925
670
4,474
6,473
0
51,721
W
Zeus
12,179
1,994
0
5,560
12,134
3,856
256
121
12,013
89,082
0
L
6,561
5,301
0
4,025
12,586
3,184
270
8,340
4,246
0
43,315
L
Vamana
983
261
0
596
10,472
2,508
0
5,060
5,412
0
5,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
44,474
324
Minions Killed
474
0
Camps Cleared
0
1,289,603
Distance Traveled
1,331,678
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,061
537
111
7
0
281,929
1
W
Cliodhna
9,777
652
98
7
0
315,525
2
W
Olorun
8,980
599
122
8
0
265,155
0
W
Nox
8,883
592
108
7
0
272,052
4
W
Ares
6,436
429
11
1
0
215,957
0
L
Fenrir
6,523
435
27
2
0
201,604
3
L
Arachne
8,659
577
100
7
0
332,375
1
W
Zeus
10,398
693
135
9
0
262,989
4
L
Rama
7,761
517
83
6
0
246,447
8
L
Vamana
5,003
334
3
0
0
227,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role