Player Matchup

Hun Batz
Hun Batz
BigE040601
Hun Batz
Level 69
God Stats
27W - 40L
1,520 SR
Queue Stats
443W - 413L
1,591 Elo+
Party 3
Jing Wei
Jing Wei
LronHubbard3445
Jing Wei
Level 80
God Stats
2W - 2L
1,491 SR
Queue Stats
193W - 179L
1,507 Elo+
Party 3
Agni
Agni
Waffle49
Agni
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 95L
1,436 Elo+
Party 1
Serqet
Serqet
XGonpachiroX
Serqet
Level 111
God Stats
5W - 11L
1,250 SR
Queue Stats
278W - 284L
1,484 Elo+
Party 1
Ares
Ares
uwugummies
Ares
Level 123
God Stats
12W - 12L
1,486 SR
Queue Stats
743W - 652L
1,599 Elo+
Party 3
Team Averages
Level 89
1,449 SR
1,523 Elo+

VS

Team Averages
Level 115
1,452 SR
1,482 Elo+
King Arthur
King Arthur
Boonay
King Arthur
Level 123
God Stats
190W - 182L
1,487 SR
Queue Stats
407W - 413L
1,447 Elo+
Party 2
Susano
Susano
DEKU DxD
Susano
Level 140
God Stats
0W - 2L
1,328 SR
Queue Stats
202W - 208L
1,458 Elo+
Party 2
Bacchus
Bacchus
Knahk
Bacchus
Level 102
God Stats
12W - 7L
1,663 SR
Queue Stats
68W - 86L
1,476 Elo+
Party 2
Izanami
Izanami
sadboyquint
Izanami
Level 85
God Stats
0W - 3L
1,319 SR
Queue Stats
50W - 52L
1,534 Elo+
Party 2
Ra
Ra
y0Carl
Ra
Level 126
God Stats
5W - 10L
1,462 SR
Queue Stats
364W - 345L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigE040601
Hun Batz
11
2 / 0 / 8
6,808
567
4,122
6,656
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
11
2 / 0 / 0
6,331
528
2,293
5,061
1,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
6 / 4 / 3
7,413
618
5,124
6,831
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
9
1 / 1 / 4
5,570
464
2,530
6,132
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 0
7,466
622
6,270
5,981
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boonay
King Arthur
12
0 / 3 / 0
6,174
515
3,543
8,535
3,984
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
DEKU DxD
Susano
8
1 / 5 / 0
5,413
451
2,932
8,569
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Knahk
Bacchus
8
0 / 1 / 2
5,015
418
2,482
5,254
3,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
sadboyquint
Izanami
10
1 / 3 / 1
5,999
500
4,323
5,882
1,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
12
3 / 3 / 1
7,206
601
3,496
6,032
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BigE040601
Hun Batz
2
0
8
6
L
King Arthur
Boonay
King Arthur
0
3
0
0
L
Susano
DEKU DxD
Susano
1
5
0
0.2
L
Bacchus
Knahk
Bacchus
0
1
2
1
W
Jing Wei
2
0
0
2
W
Agni
6
4
3
1.88
W
Serqet
1
1
4
3
L
Izanami
sadboyquint
Izanami
1
3
1
0.5
W
4
0
0
4
L
Ra
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,339
Damage
16,776
30,661
Taken
34,272
13,650
Mitigated
13,020
9,716
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BigE040601
Hun Batz
4,122
881
0
3,292
6,656
2,071
0
931
5,683
0
35,562
L
King Arthur
Boonay
King Arthur
3,543
624
0
2,380
8,535
3,984
0
4,816
3,010
0
36,682
L
Susano
DEKU DxD
Susano
2,932
534
0
2,812
8,569
2,172
0
2,168
6,206
0
21,047
L
Bacchus
Knahk
Bacchus
2,482
483
0
967
5,254
3,559
237
512
4,677
11,176
0
W
Jing Wei
2,293
1,340
0
2,226
5,061
1,252
0
551
4,510
0
39,345
W
Agni
5,124
139
0
375
6,831
2,100
0
3,211
3,376
35,204
0
W
Serqet
2,530
567
0
1,369
6,132
2,863
0
971
5,133
0
11,862
L
Izanami
sadboyquint
Izanami
4,323
2,420
0
871
5,882
1,460
458
748
5,084
0
47,097
W
6,270
195
0
2,454
5,981
5,364
0
0
5,981
42,062
0
L
Ra
3,496
727
55
1,883
6,032
1,845
0
1,954
3,724
42,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
29,807
326
Minions Killed
335
0
Camps Cleared
0
1,197,296
Distance Traveled
1,142,482
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,808
567
69
6
0
275,235
2
L
King Arthur
6,174
515
86
7
0
237,011
4
L
Susano
5,413
451
45
4
0
249,205
4
L
Bacchus
5,015
418
19
2
0
236,787
0
W
Jing Wei
6,331
528
79
7
0
236,641
5
W
Agni
7,413
618
68
6
0
246,919
2
W
Serqet
5,570
464
19
2
0
218,847
3
L
Izanami
5,999
500
92
8
0
204,994
3
W
Ares
7,466
622
91
8
0
219,654
2
L
Ra
7,206
601
93
8
0
214,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role