Player Matchup

Cerberus
Cerberus
GageBeast1nYT
Cerberus
Level 5
God Stats
9W - 5L
1,831 SR
Queue Stats
93W - 73L
1,500 Elo+
Party 2
Artemis
Artemis
Lhollan7
Artemis
Level 22
God Stats
6W - 4L
1,414 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 2
Bellona
Bellona
camiland
Bellona
Level 7
God Stats
7W - 1L
1,737 SR
Queue Stats
8W - 11L
1,392 Elo+
Solo
Ra
Ra
momoyaruza
Ra
Level 8
God Stats
9W - 9L
1,226 SR
Queue Stats
103W - 69L
1,782 Elo+
Party 2
Bacchus
Bacchus
side of beef222
Bacchus
Level 20
God Stats
1W - 0L
1,220 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 12
1,486 SR
1,535 Elo+

VS

Team Averages
Level 15
1,563 SR
1,446 Elo+
Charybdis
Charybdis
I-Pacemaker-l
Charybdis
Level 3
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Kukulkan
Kukulkan
Madiisita15
Kukulkan
Level 29
God Stats
11W - 9L
1,531 SR
Queue Stats
75W - 74L
1,342 Elo+
Solo
Hades
Hades
ROKKO64
Hades
Level 16
God Stats
3W - 4L
1,567 SR
Queue Stats
26W - 28L
1,387 Elo+
Party 1
Ganesha
Ganesha
RathasWares
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,490 Elo+
Party 1
Arachne
Arachne
sorin1212
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GageBeast1nYT
Cerberus
16
8 / 0 / 12
11,083
583
10,834
17,026
19,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Lhollan7
Artemis
15
15 / 4 / 3
10,396
547
16,818
10,140
3,797
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
camiland
Bellona
18
5 / 2 / 1
10,938
576
11,293
13,796
12,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 0 / 8
9,405
495
9,949
12,436
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 7 / 4
7,559
398
2,997
11,315
8,813
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I-Pacemaker-l
Charybdis
13
1 / 9 / 0
7,851
413
6,056
15,959
5,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Madiisita15
Kukulkan
17
7 / 2 / 1
10,729
565
13,063
10,115
6,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
ROKKO64
Hades
13
2 / 7 / 3
8,709
458
7,870
12,677
5,199
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
RathasWares
Ganesha
11
0 / 7 / 5
7,184
378
5,922
17,534
10,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
sorin1212
Arachne
12
3 / 5 / 2
8,332
439
8,489
16,660
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
30
Kills
13
13
Deaths
30
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GageBeast1nYT
Cerberus
8
0
12
14
L
Charybdis
I-Pacemaker-l
Charybdis
1
9
0
0.11
W
Artemis
Lhollan7
Artemis
15
4
3
4.13
L
Kukulkan
Madiisita15
Kukulkan
7
2
1
3.75
L
Hades
ROKKO64
Hades
2
7
3
0.5
L
Ganesha
RathasWares
Ganesha
0
7
5
0.36
W
Bellona
camiland
Bellona
5
2
1
2.75
W
2
0
8
6
W
0
7
4
0.29
L
Arachne
sorin1212
Arachne
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,891
Damage
41,400
64,713
Taken
72,945
49,685
Mitigated
33,690
24,678
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GageBeast1nYT
Cerberus
10,834
1,584
0
7,037
17,026
19,807
990
3,980
12,887
51,425
0
L
Charybdis
I-Pacemaker-l
Charybdis
6,056
3,228
0
4,301
15,959
5,256
0
3,889
12,034
0
57,084
W
Artemis
Lhollan7
Artemis
16,818
10,261
538
1,647
10,140
3,797
2,971
3,446
6,616
0
52,021
L
Kukulkan
Madiisita15
Kukulkan
13,063
574
145
2,902
10,115
6,222
462
3,131
6,944
71,985
0
L
Hades
ROKKO64
Hades
7,870
854
29
1,703
12,677
5,199
119
6,981
5,532
27,874
0
L
Ganesha
RathasWares
Ganesha
5,922
775
187
2,275
17,534
10,934
0
3,836
13,556
13,838
0
W
Bellona
camiland
Bellona
11,293
3,337
0
4,226
13,796
12,123
1,672
6,192
7,125
0
81,045
W
9,949
863
1,741
7,392
12,436
5,145
254
4,874
7,398
72,784
0
W
2,997
359
1,227
870
11,315
8,813
266
7,061
3,764
12,604
0
L
Arachne
sorin1212
Arachne
8,489
5,223
0
4,793
16,660
6,079
0
5,659
10,883
0
48,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,381
Gold Earned
42,805
539
Minions Killed
376
0
Camps Cleared
0
1,747,100
Distance Traveled
1,637,856
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,083
583
136
7
0
337,038
5
L
Charybdis
7,851
413
98
5
0
290,959
1
W
Artemis
10,396
547
81
4
0
322,049
4
L
Kukulkan
10,729
565
147
8
0
342,045
6
L
Hades
8,709
458
54
3
0
300,686
0
L
Ganesha
7,184
378
4
0
0
352,270
1
W
Bellona
10,938
576
155
8
0
380,722
10
W
Ra
9,405
495
139
7
0
384,157
1
W
Bacchus
7,559
398
28
1
0
323,134
0
L
Arachne
8,332
439
73
4
0
351,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role