Player Matchup

Janus
Janus
ImStr8DropinOff
Janus
Level 158
God Stats
2W - 5L
1,549 SR
Queue Stats
58W - 50L
1,582 Elo+
Party 1
Khepri
Khepri
InazumaRaiyu
Khepri
Level 21
God Stats
0W - 3L
1,348 SR
Queue Stats
11W - 26L
1,221 Elo+
Solo
Olorun
Olorun
RayyyChill
Olorun
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
75W - 51L
1,581 Elo+
Party 1
Apollo
Apollo
TheObsceneDougie
Apollo
Level 128
God Stats
1W - 1L
1,541 SR
Queue Stats
7W - 5L
1,277 Elo+
Party 1
Fenrir
Fenrir
inksoda
Fenrir
Level 18
God Stats
4W - 2L
1,774 SR
Queue Stats
29W - 16L
1,771 Elo+
Party 1
Team Averages
Level 91
1,499 SR
1,487 Elo+

VS

Team Averages
Level 86
1,606 SR
1,627 Elo+
Izanami
Izanami
Bishopgirl
Izanami
Level 29
God Stats
1W - 0L
1,634 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
CoconutMailbox
Gilgamesh
Level 158
God Stats
38W - 21L
1,769 SR
Queue Stats
324W - 299L
1,647 Elo+
Party 2
Chang'e
Chang'e
Comittioner
Chang'e
Level 77
God Stats
1W - 0L
1,768 SR
Queue Stats
11W - 8L
1,681 Elo+
Party 3
Ne Zha
Ne Zha
OBONNELL
Ne Zha
Level 119
God Stats
8W - 8L
1,640 SR
Queue Stats
144W - 136L
1,593 Elo+
Party 2
Athena
Athena
Xellernord
Athena
Level 46
God Stats
1W - 0L
1,220 SR
Queue Stats
27W - 12L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
6,972
465
0
0
0
Khepri
15
0 / 5 / 3
8,252
550
4,979
14,894
18,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
RayyyChill
Olorun
18
0 / 4 / 4
9,817
654
14,386
15,536
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 7 / 2
10,030
669
10,581
19,857
9,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
inksoda
Fenrir
18
9 / 7 / 2
12,925
862
20,759
23,415
11,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bishopgirl
Izanami
15
1 / 3 / 10
9,442
629
3,357
10,470
3,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
CoconutMailbox
Gilgamesh
19
5 / 2 / 16
13,023
868
23,780
19,565
23,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Comittioner
Chang'e
19
5 / 4 / 12
11,712
781
10,775
16,904
10,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
OBONNELL
Ne Zha
20
11 / 3 / 11
13,749
917
20,401
10,526
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Xellernord
Athena
17
1 / 1 / 19
11,370
758
5,680
13,229
14,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
13
Kills
23
23
Deaths
13
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bishopgirl
Izanami
1
3
10
2
W
Gilgamesh
CoconutMailbox
Gilgamesh
5
2
16
6.5
W
Chang'e
Comittioner
Chang'e
5
4
12
2.75
L
0
0
0
0
L
Khepri
0
5
3
0.3
W
Ne Zha
OBONNELL
Ne Zha
11
3
11
5.5
L
Olorun
RayyyChill
Olorun
0
4
4
0.5
L
4
7
2
0.71
W
Athena
Xellernord
Athena
1
1
19
10.5
L
Fenrir
inksoda
Fenrir
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,705
Damage
63,993
73,702
Taken
70,694
45,878
Mitigated
58,085
18,973
Healing
26,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bishopgirl
Izanami
3,357
2,124
91
560
10,470
3,679
186
2,016
8,454
0
18,160
W
Gilgamesh
CoconutMailbox
Gilgamesh
23,780
5,299
0
4,236
19,565
23,445
961
5,035
14,530
12,365
61,034
W
Chang'e
Comittioner
Chang'e
10,775
908
7,251
7,923
16,904
10,979
1,628
4,846
12,058
36,946
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
4,979
277
571
2,192
14,894
18,004
0
4,174
10,720
19,328
0
W
Ne Zha
OBONNELL
Ne Zha
20,401
6,440
0
1,343
10,526
5,381
883
2,746
7,780
0
52,983
L
Olorun
RayyyChill
Olorun
14,386
6,016
1,323
5,688
15,536
7,201
0
4,152
11,384
58,115
0
L
10,581
5,128
0
3,567
19,857
9,425
108
4,837
15,020
0
38,729
W
Athena
Xellernord
Athena
5,680
1,415
2,667
2,131
13,229
14,601
800
5,249
7,980
14,276
0
L
Fenrir
inksoda
Fenrir
20,759
11,548
0
5,632
23,415
11,248
0
7,352
16,063
0
35,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,996
Gold Earned
59,296
248
Minions Killed
330
8
Camps Cleared
9
981,655
Distance Traveled
1,517,810
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,442
629
38
3
0
279,911
0
W
Gilgamesh
13,023
868
116
8
6
325,643
4
W
Chang'e
11,712
781
76
5
1
295,742
0
L
Janus
6,972
465
0
0
0
0
0
L
Khepri
8,252
550
20
1
0
226,850
5
W
Ne Zha
13,749
917
84
6
2
318,366
2
L
Olorun
9,817
654
109
7
3
241,167
0
L
Apollo
10,030
669
84
6
2
246,996
1
W
Athena
11,370
758
16
1
0
298,148
0
L
Fenrir
12,925
862
35
2
3
266,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role