Player Matchup

Cabrakan
Cabrakan
Bronze III
DOINurUGLYmom
Cabrakan
Bronze III
Level 122
God Stats
0W - 1L
1,223 SR
Queue Stats
267W - 304L
24 MMR
Solo
Cthulhu
Cthulhu
Silver IV
IlIIlllIIllv
Cthulhu
Silver IV
Level 158
God Stats
5W - 9L
1,512 SR
Queue Stats
469W - 499L
716 MMR
Solo
Medusa
Medusa
Bronze III
OverLordBrPk
Medusa
Bronze III
Level 105
God Stats
4W - 1L
1,654 SR
Queue Stats
80W - 98L
35 MMR
Solo
Hun Batz
Hun Batz
Silver IV
defender1242
Hun Batz
Silver IV
Level 89
God Stats
0W - 1L
1,263 SR
Queue Stats
147W - 156L
701 MMR
Solo
Janus
Janus
Silver IV
smallgirl4ever
Janus
Silver IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
752 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,430 SR
446 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,598 SR
397 MMR
Chiron
Chiron
Silver III
Kruciphy
Chiron
Silver III
Level 87
God Stats
32W - 17L
1,626 SR
Queue Stats
388W - 393L
762 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
LFM_Brandon
Morgan Le Fay
Silver III
Level 112
God Stats
3W - 2L
1,762 SR
Queue Stats
349W - 374L
846 MMR
Party 1
Awilix
Awilix
Silver IV
LFM_Josue
Awilix
Silver IV
Level 120
God Stats
27W - 19L
1,562 SR
Queue Stats
555W - 590L
694 MMR
Party 1
Nike
Nike
Bronze II
juanpavg97
Nike
Bronze II
Level 149
God Stats
11W - 2L
1,686 SR
Queue Stats
477W - 563L
49 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
wil5830
Kumbhakarna
Bronze III
Level 157
God Stats
9W - 16L
1,354 SR
Queue Stats
267W - 303L
-367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DOINurUGLYmom
Cabrakan
19
1 / 15 / 6
13,518
398
13,259
32,543
30,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
IlIIlllIIllv
Cthulhu
20
4 / 7 / 7
15,359
452
29,303
34,607
51,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
20
7 / 12 / 5
18,012
530
23,609
26,472
9,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
defender1242
Hun Batz
20
8 / 12 / 5
17,573
517
27,629
32,727
14,136
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 13 / 2
14,530
427
14,621
29,358
8,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeArtioAthenaGilgameshThanatos

VS

Bans
DanzaburouIzanamiFenrirCu ChulainnChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kruciphy
Chiron
20
17 / 5 / 11
20,992
617
32,962
31,774
14,228
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
LFM_Brandon
Morgan Le Fay
20
16 / 3 / 8
19,391
570
24,373
28,083
13,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
LFM_Josue
Awilix
20
15 / 8 / 11
18,984
558
29,992
32,113
15,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 4 / 15
17,548
516
17,598
32,127
33,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
wil5830
Kumbhakarna
20
6 / 4 / 29
17,181
505
15,528
28,929
42,282
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
133
23
Kills
59
59
Deaths
24
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DOINurUGLYmom
Cabrakan
1
15
6
0.27
L
Cthulhu
IlIIlllIIllv
Cthulhu
4
7
7
1.07
W
Chiron
Kruciphy
Chiron
17
5
11
4.5
W
Morgan Le Fay
LFM_Brandon
Morgan Le Fay
16
3
8
6.67
W
Awilix
LFM_Josue
Awilix
15
8
11
2.56
L
Medusa
7
12
5
0.79
L
Hun Batz
defender1242
Hun Batz
8
12
5
0.88
W
5
4
15
3.13
L
3
13
2
0.31
W
Kumbhakarna
wil5830
Kumbhakarna
6
4
29
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,421
Damage
120,453
155,707
Taken
153,026
114,189
Mitigated
118,743
24,735
Healing
51,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DOINurUGLYmom
Cabrakan
13,259
1,992
0
4,884
32,543
30,953
0
10,937
21,408
56,582
0
L
Cthulhu
IlIIlllIIllv
Cthulhu
29,303
1,726
769
5,860
34,607
51,601
0
11,067
23,185
82,345
0
W
Chiron
Kruciphy
Chiron
32,962
11,896
1,455
15,380
31,774
14,228
8,091
7,281
24,128
0
214,562
W
Morgan Le Fay
LFM_Brandon
Morgan Le Fay
24,373
2,905
0
12,113
28,083
13,571
972
10,125
17,304
135,090
0
W
Awilix
LFM_Josue
Awilix
29,992
13,586
0
7,835
32,113
15,202
0
10,481
20,990
0
167,805
L
Medusa
23,609
14,046
0
3,242
26,472
9,124
3,951
4,316
22,156
0
136,498
L
Hun Batz
defender1242
Hun Batz
27,629
6,392
0
5,377
32,727
14,136
934
11,329
21,137
0
137,907
W
17,598
3,208
0
8,156
32,127
33,460
204
14,584
15,752
14,811
80,841
L
14,621
769
177
4,426
29,358
8,375
29
5,710
23,464
97,163
0
W
Kumbhakarna
wil5830
Kumbhakarna
15,528
2,132
0
6,472
28,929
42,282
278
10,730
17,345
48,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,992
Gold Earned
94,096
775
Minions Killed
867
0
Camps Cleared
0
2,736,491
Distance Traveled
3,182,262
46
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,518
398
73
2
0
504,582
19
L
Cthulhu
15,359
452
136
4
0
557,424
3
W
Chiron
20,992
617
253
7
0
586,461
7
W
Morgan Le Fay
19,391
570
190
6
0
642,346
12
W
Awilix
18,984
558
187
6
0
662,954
0
L
Medusa
18,012
530
216
6
0
525,166
3
L
Hun Batz
17,573
517
176
5
0
568,565
9
W
Nike
17,548
516
179
5
0
657,974
9
L
Janus
14,530
427
174
5
0
580,754
12
W
Kumbhakarna
17,181
505
58
2
0
632,527
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role