Player Matchup

Bakasura
Bakasura
Defyings
Bakasura
Level 63
God Stats
2W - 1L
1,669 SR
Queue Stats
331W - 359L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
EthoShort
Baron Samedi
Level 62
God Stats
1W - 3L
1,475 SR
Queue Stats
217W - 264L
1,390 Elo+
Party 2
King Arthur
King Arthur
HeyBuddyChumPal
King Arthur
Level 55
God Stats
1W - 1L
1,655 SR
Queue Stats
162W - 188L
1,385 Elo+
Party 2
Sylvanus
Sylvanus
NOLUCK96
Sylvanus
Level 101
God Stats
3W - 2L
1,775 SR
Queue Stats
120W - 128L
1,366 Elo+
Party 4
Charybdis
Charybdis
Ult1mateKilroy
Charybdis
Level 60
God Stats
0W - 3L
1,264 SR
Queue Stats
59W - 81L
1,398 Elo+
Party 4
Team Averages
Level 68
1,568 SR
1,393 Elo+

VS

Team Averages
Level 120
1,541 SR
1,476 Elo+
Ullr
Ullr
ArrowsOnTarget
Ullr
Level 129
God Stats
8W - 9L
1,496 SR
Queue Stats
264W - 310L
1,479 Elo+
Party 3
Fafnir
Fafnir
R3aperT3chKing
Fafnir
Level 143
God Stats
3W - 1L
1,705 SR
Queue Stats
41W - 50L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
bktion
Amaterasu
Level 108
God Stats
4W - 4L
1,716 SR
Queue Stats
198W - 197L
1,554 Elo+
Solo
Arachne
Arachne
des-toyer
Arachne
Level 112
God Stats
1W - 0L
1,289 SR
Queue Stats
25W - 21L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
goddessgrant
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 99L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Defyings
Bakasura
20
11 / 3 / 2
13,787
530
16,249
16,404
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
EthoShort
Baron Samedi
17
4 / 9 / 5
12,289
473
13,893
20,137
9,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
HeyBuddyChumPal
King Arthur
16
0 / 9 / 8
10,803
416
5,901
18,567
11,040
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
NOLUCK96
Sylvanus
17
8 / 5 / 8
12,388
476
18,232
21,252
25,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Ult1mateKilroy
Charybdis
20
5 / 5 / 10
13,577
522
14,766
19,361
8,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 3
13,074
503
6,131
13,414
4,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 5 / 11
11,877
457
5,871
22,655
29,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
bktion
Amaterasu
20
12 / 4 / 11
15,298
588
20,366
29,442
30,325
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
des-toyer
Arachne
20
9 / 7 / 10
14,077
541
20,954
26,598
12,722
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
goddessgrant
Zhong Kui
18
7 / 6 / 7
13,095
504
12,348
21,563
11,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
73
28
Kills
31
31
Deaths
28
33
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
L
Bakasura
Defyings
Bakasura
11
3
2
4
L
Baron Samedi
EthoShort
Baron Samedi
4
9
5
0.72
L
King Arthur
HeyBuddyChumPal
King Arthur
0
9
8
0.44
L
Sylvanus
NOLUCK96
Sylvanus
8
5
8
2.4
W
1
5
11
1.3
L
Charybdis
Ult1mateKilroy
Charybdis
5
5
10
2
W
Amaterasu
bktion
Amaterasu
12
4
11
4.38
W
Arachne
des-toyer
Arachne
9
7
10
2
W
Zhong Kui
goddessgrant
Zhong Kui
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,041
Damage
65,670
95,721
Taken
113,672
62,297
Mitigated
88,531
24,793
Healing
34,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,131
1,919
0
3,799
13,414
4,311
2,731
2,677
10,050
0
96,712
L
Bakasura
Defyings
Bakasura
16,249
9,695
0
5,414
16,404
8,179
3,579
2,795
13,609
0
108,819
L
Baron Samedi
EthoShort
Baron Samedi
13,893
1,210
380
4,290
20,137
9,229
81
3,749
16,388
65,439
0
L
King Arthur
HeyBuddyChumPal
King Arthur
5,901
588
0
1,437
18,567
11,040
0
3,673
14,894
0
53,328
L
Sylvanus
NOLUCK96
Sylvanus
18,232
5,799
2,561
5,556
21,252
25,590
32
3,567
17,685
48,136
10,518
W
5,871
1,447
118
5,493
22,655
29,214
1,066
5,870
16,395
36,730
0
L
Charybdis
Ult1mateKilroy
Charybdis
14,766
8,124
0
5,155
19,361
8,259
0
4,678
14,683
0
102,900
W
Amaterasu
bktion
Amaterasu
20,366
9,697
0
7,189
29,442
30,325
941
7,353
21,713
0
106,830
W
Arachne
des-toyer
Arachne
20,954
12,062
0
11,265
26,598
12,722
2,284
8,970
17,558
0
115,945
W
Zhong Kui
goddessgrant
Zhong Kui
12,348
1,743
227
6,714
21,563
11,959
761
8,335
12,786
50,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,844
Gold Earned
67,421
605
Minions Killed
580
0
Camps Cleared
0
2,114,550
Distance Traveled
2,351,893
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,074
503
183
7
0
448,200
5
L
Bakasura
13,787
530
188
7
0
402,935
0
L
Baron Samedi
12,289
473
105
4
0
396,491
1
L
King Arthur
10,803
416
95
4
0
450,132
0
L
Sylvanus
12,388
476
64
2
0
423,339
0
W
Fafnir
11,877
457
43
2
0
469,339
0
L
Charybdis
13,577
522
153
6
0
441,653
3
W
Amaterasu
15,298
588
153
6
0
518,772
2
W
Arachne
14,077
541
143
6
0
536,021
0
W
Zhong Kui
13,095
504
58
2
0
379,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role