Player Matchup

Bakasura
Bakasura
AsHwEeBaUeR
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Flaming_Eagle420
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 56L
1,347 Elo+
Solo
Heimdallr
Heimdallr
Rayjohnsonn
Heimdallr
Level 12
God Stats
0W - 2L
1,235 SR
Queue Stats
3W - 8L
1,291 Elo+
Solo
Ra
Ra
kiirsta
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
notgayjonathon
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,447 SR
1,428 Elo+

VS

Team Averages
Level 20
1,541 SR
1,279 Elo+
Ymir
Ymir
AnthonyMcKul001
Ymir
Level 17
God Stats
3W - 1L
1,523 SR
Queue Stats
9W - 12L
1,211 Elo+
Party 1
Artemis
Artemis
DHG Insomnia
Artemis
Level 25
God Stats
8W - 5L
1,529 SR
Queue Stats
30W - 31L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Edward6376
Cthulhu
Level 12
God Stats
3W - 2L
1,549 SR
Queue Stats
10W - 22L
1,211 Elo+
Solo
Hel
Hel
MsNightshde
Hel
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 23L
1,187 Elo+
Party 1
Thanatos
Thanatos
Rulex 3
Thanatos
Level 27
God Stats
34W - 24L
1,605 SR
Queue Stats
165W - 161L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AsHwEeBaUeR
Bakasura
6
1 / 6 / 2
4,260
473
963
5,898
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 4 / 1
4,803
534
4,116
5,534
1,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Rayjohnsonn
Heimdallr
9
0 / 1 / 1
4,979
553
2,995
4,223
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
1,785
198
0
0
0
8
3 / 1 / 0
4,967
552
2,400
3,503
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,477
497
750
8,290
3,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
DHG Insomnia
Artemis
10
2 / 0 / 0
5,959
662
2,552
5,630
1,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Edward6376
Cthulhu
6
1 / 3 / 0
4,558
506
953
4,095
1,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 0 / 3
4,523
503
1,745
2,313
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Rulex 3
Thanatos
11
8 / 0 / 1
6,440
716
5,015
7,021
2,229
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
11
12
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
L
Bakasura
AsHwEeBaUeR
Bakasura
1
6
2
0.33
W
Artemis
DHG Insomnia
Artemis
2
0
0
2
W
Cthulhu
Edward6376
Cthulhu
1
3
0
0.33
L
3
4
1
0.88
W
0
0
3
1.5
L
Heimdallr
Rayjohnsonn
Heimdallr
0
1
1
0.5
W
Thanatos
Rulex 3
Thanatos
8
0
1
8.5
L
0
0
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,474
Damage
11,015
19,158
Taken
27,349
4,957
Mitigated
9,950
2,765
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
750
232
688
323
8,290
3,956
288
2,721
5,558
9,289
0
L
Bakasura
AsHwEeBaUeR
Bakasura
963
593
0
394
5,898
1,542
168
392
5,466
0
13,131
W
Artemis
DHG Insomnia
Artemis
2,552
1,595
0
3,061
5,630
1,532
972
210
5,420
0
31,663
W
Cthulhu
Edward6376
Cthulhu
953
76
0
810
4,095
1,672
48
0
4,085
6,800
0
L
4,116
977
0
637
5,534
1,366
362
1,540
3,736
19,638
0
W
1,745
36
942
1,128
2,313
561
190
905
1,388
6,803
0
L
Heimdallr
Rayjohnsonn
Heimdallr
2,995
1,217
0
1,398
4,223
1,320
0
319
3,856
0
21,626
W
Thanatos
Rulex 3
Thanatos
5,015
3,524
0
5,230
7,021
2,229
1,569
490
6,471
0
34,584
L
0
0
0
0
0
0
0
0
0
0
0
L
2,400
890
0
336
3,503
729
347
728
2,502
0
13,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,794
Gold Earned
25,957
113
Minions Killed
180
0
Camps Cleared
0
610,198
Distance Traveled
881,376
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,477
497
7
1
0
161,661
0
L
Bakasura
4,260
473
25
3
0
179,450
1
W
Artemis
5,959
662
75
8
0
176,137
0
W
Cthulhu
4,558
506
18
2
0
134,252
1
L
Zeus
4,803
534
33
4
0
115,553
0
W
Hel
4,523
503
12
1
0
202,204
0
L
Heimdallr
4,979
553
32
4
0
176,177
2
W
Thanatos
6,440
716
68
8
0
207,122
0
L
Ra
1,785
198
0
0
0
0
0
L
Thor
4,967
552
23
3
0
139,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role