Player Matchup

Janus
Janus
Evman48
Janus
Level 86
God Stats
8W - 0L
1,766 SR
Queue Stats
61W - 31L
1,645 Elo+
Party 2
Hachiman
Hachiman
KBoelt
Hachiman
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,605 Elo+
Party 2
Sun Wukong
Sun Wukong
thop6
Sun Wukong
Level 84
God Stats
12W - 2L
1,715 SR
Queue Stats
63W - 39L
1,616 Elo+
Party 2
Team Averages
Level 79
1,660 SR
1,622 Elo+

VS

Team Averages
Level 28
1,446 SR
1,325 Elo+
Hel
Hel
Cartheb
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,186 Elo+
Party 1
Olorun
Olorun
Crabapple10
Olorun
Level 17
God Stats
1W - 5L
1,072 SR
Queue Stats
10W - 15L
1,108 Elo+
Party 1
Geb
Geb
skyyywalkerrr
Geb
Level 49
God Stats
2W - 2L
1,765 SR
Queue Stats
13W - 24L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Evman48
Janus
13
10 / 0 / 10
9,039
904
13,193
8,514
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
KBoelt
Hachiman
12
5 / 0 / 14
8,136
814
10,007
6,842
2,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
thop6
Sun Wukong
11
5 / 0 / 11
7,817
782
8,884
8,092
7,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
0 / 9 / 0
5,972
597
6,562
11,925
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
9
0 / 6 / 0
5,804
580
3,996
10,810
4,087
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 5 / 0
5,893
589
6,724
13,777
10,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
20
Kills
0
0
Deaths
20
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
0
9
0
0
L
Olorun
0
6
0
0
W
Janus
Evman48
Janus
10
0
10
15
W
Hachiman
KBoelt
Hachiman
5
0
14
12
L
0
5
0
0
W
Sun Wukong
thop6
Sun Wukong
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,084
Damage
17,282
23,448
Taken
36,512
13,170
Mitigated
18,570
5,659
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
6,562
1,333
1,781
2,177
11,925
4,308
0
3,041
8,884
23,683
0
L
Olorun
3,996
1,644
932
1,943
10,810
4,087
0
6,136
4,674
9,329
0
W
Janus
Evman48
Janus
13,193
880
168
2,366
8,514
2,962
542
6,677
1,837
38,987
0
W
Hachiman
KBoelt
Hachiman
10,007
6,215
0
2,882
6,842
2,534
1,331
5,623
1,219
0
23,487
L
6,724
535
321
1,739
13,777
10,175
0
4,397
9,380
19,004
0
W
Sun Wukong
thop6
Sun Wukong
8,884
2,621
0
243
8,092
7,674
606
5,308
2,784
0
18,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
17,669
123
Minions Killed
82
5
Camps Cleared
3
591,309
Distance Traveled
508,143
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,972
597
44
4
2
151,164
0
L
Olorun
5,804
580
21
2
0
155,518
0
W
Janus
9,039
904
69
7
1
201,091
3
W
Hachiman
8,136
814
33
3
3
180,625
0
L
Geb
5,893
589
17
2
1
201,461
2
W
Sun Wukong
7,817
782
21
2
1
209,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role