Player Matchup

Ullr
Ullr
CliodhnaDuh
Ullr
Level 24
God Stats
4W - 1L
1,721 SR
Queue Stats
31W - 3L
1,856 Elo+
Party 2
Terra
Terra
PACxxMAN
Terra
Level 109
God Stats
13W - 2L
1,908 SR
Queue Stats
97W - 51L
1,680 Elo+
Party 2
Ra
Ra
RicardoGY
Ra
Level 9
God Stats
3W - 2L
1,644 SR
Queue Stats
85W - 80L
1,423 Elo+
Solo
Team Averages
Level 47
1,757 SR
1,653 Elo+

VS

Team Averages
Level 40
1,577 SR
1,497 Elo+
Ra
Ra
ArkaeSmote
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
JAAAAAAACK
Xing Tian
Level 111
God Stats
3W - 4L
1,609 SR
Queue Stats
113W - 99L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
Lil Colino
Danzaburou
Level 5
God Stats
1W - 2L
1,622 SR
Queue Stats
3W - 3L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 9
10,137
845
17,357
11,340
4,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
PACxxMAN
Terra
14
8 / 1 / 12
9,762
814
7,665
11,886
12,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 12
9,131
761
3,993
3,263
1,365
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 0
6,671
556
3,153
10,459
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
JAAAAAAACK
Xing Tian
12
2 / 3 / 0
9,177
765
7,425
16,157
13,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Lil Colino
Danzaburou
10
0 / 6 / 0
6,582
549
3,934
10,668
3,241
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
20
Kills
2
2
Deaths
20
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
10
1
9
14.5
L
Xing Tian
JAAAAAAACK
Xing Tian
2
3
0
0.67
L
Danzaburou
Lil Colino
Danzaburou
0
6
0
0
W
Terra
PACxxMAN
Terra
8
1
12
14
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
14,512
26,489
Taken
37,284
18,591
Mitigated
19,307
14,542
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,153
320
378
199
10,459
2,885
0
2,763
7,478
17,124
0
W
17,357
5,036
0
3,195
11,340
4,772
1,772
5,521
5,664
0
41,094
L
Xing Tian
JAAAAAAACK
Xing Tian
7,425
513
0
1,388
16,157
13,181
0
5,339
10,200
19,533
0
L
Danzaburou
Lil Colino
Danzaburou
3,934
1,901
0
616
10,668
3,241
0
2,887
7,605
0
17,145
W
Terra
PACxxMAN
Terra
7,665
598
2,945
4,285
11,886
12,454
320
3,196
8,538
21,093
0
W
3,993
176
2,363
1,754
3,263
1,365
459
1,955
1,244
29,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
22,430
143
Minions Killed
61
9
Camps Cleared
1
676,994
Distance Traveled
574,159
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,671
556
26
2
1
157,246
1
W
Ullr
10,137
845
53
4
5
209,038
3
L
Xing Tian
9,177
765
14
1
0
237,228
2
L
Danzaburou
6,582
549
21
2
0
179,685
0
W
Terra
9,762
814
28
2
1
227,726
2
W
Ra
9,131
761
62
5
3
240,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role