Player Matchup

Cliodhna
Cliodhna
CuteGirl434
Cliodhna
Level 24
God Stats
10W - 4L
1,607 SR
Queue Stats
117W - 96L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eggroll99
Morgan Le Fay
Level 16
God Stats
6W - 1L
1,798 SR
Queue Stats
24W - 24L
1,522 Elo+
Party 1
Cupid
Cupid
SCHPUPEL1
Cupid
Level 106
God Stats
4W - 1L
1,733 SR
Queue Stats
40W - 53L
1,535 Elo+
Party 1
Osiris
Osiris
SCHPUPEL21
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
Zwattz7700
Cthulhu
Level 106
God Stats
11W - 4L
1,707 SR
Queue Stats
101W - 98L
1,486 Elo+
Party 1
Team Averages
Level 52
1,669 SR
1,550 Elo+

VS

Team Averages
Level 16
1,483 SR
1,530 Elo+
Susano
Susano
AllottedDust48
Susano
Level 6
God Stats
1W - 1L
1,700 SR
Queue Stats
14W - 6L
1,641 Elo+
Solo
Sol
Sol
Eatmyshort7366
Sol
Level 23
God Stats
6W - 5L
1,459 SR
Queue Stats
40W - 29L
1,560 Elo+
Solo
Yemoja
Yemoja
MRDURTMAGERT
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,427 Elo+
Solo
Anhur
Anhur
lDeadIEyel
Anhur
Level 16
God Stats
0W - 1L
1,324 SR
Queue Stats
15W - 12L
1,585 Elo+
Solo
Merlin
Merlin
snapdraggon
Merlin
Level 28
God Stats
4W - 5L
1,434 SR
Queue Stats
19W - 25L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CuteGirl434
Cliodhna
18
11 / 5 / 11
12,595
525
15,289
15,684
6,633
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Eggroll99
Morgan Le Fay
20
9 / 1 / 4
14,506
604
14,315
11,552
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
SCHPUPEL1
Cupid
19
8 / 4 / 9
12,736
531
16,242
19,930
7,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
SCHPUPEL21
Osiris
18
2 / 5 / 9
12,362
515
9,007
24,482
31,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Zwattz7700
Cthulhu
17
4 / 0 / 15
12,585
524
8,823
17,655
20,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 4
11,351
473
10,476
20,807
7,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 3 / 2
10,106
421
5,079
10,128
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
16
1 / 5 / 5
10,129
422
5,074
12,959
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
17
2 / 8 / 4
11,113
463
14,890
18,563
13,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
17
3 / 10 / 4
10,482
437
7,721
19,839
5,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
34
Kills
12
15
Deaths
34
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
W
Cliodhna
CuteGirl434
Cliodhna
11
5
11
3.3
L
0
3
2
0.33
W
Morgan Le Fay
Eggroll99
Morgan Le Fay
9
1
4
11
L
Yemoja
1
5
5
0.7
W
Cupid
SCHPUPEL1
Cupid
8
4
9
3.13
W
Osiris
SCHPUPEL21
Osiris
2
5
9
1.3
W
Cthulhu
Zwattz7700
Cthulhu
4
0
15
11.5
L
Anhur
2
8
4
0.5
L
Merlin
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,676
Damage
43,240
89,303
Taken
82,296
71,317
Mitigated
37,978
32,032
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,476
2,510
0
3,840
20,807
7,362
0
7,831
12,976
0
64,359
W
Cliodhna
CuteGirl434
Cliodhna
15,289
609
0
2,828
15,684
6,633
2,523
4,839
10,845
0
63,032
L
5,079
765
0
4,771
10,128
2,531
969
2,598
7,530
67,028
0
W
Morgan Le Fay
Eggroll99
Morgan Le Fay
14,315
1,218
191
4,854
11,552
4,734
808
1,685
9,867
115,071
0
L
Yemoja
5,074
787
1,284
1,219
12,959
9,065
935
3,896
9,063
26,003
0
W
Cupid
SCHPUPEL1
Cupid
16,242
9,354
1,685
7,643
19,930
7,654
3,171
6,999
12,931
0
99,253
W
Osiris
SCHPUPEL21
Osiris
9,007
964
0
7,539
24,482
31,594
2,230
4,227
20,255
9,006
60,837
W
Cthulhu
Zwattz7700
Cthulhu
8,823
365
2,908
4,384
17,655
20,702
450
5,769
11,886
47,385
0
L
Anhur
14,890
6,285
0
3,022
18,563
13,362
963
4,080
14,483
0
77,717
L
Merlin
7,721
215
0
1,349
19,839
5,658
733
6,373
13,466
55,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,784
Gold Earned
53,181
556
Minions Killed
495
0
Camps Cleared
0
2,342,453
Distance Traveled
1,953,803
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,351
473
110
5
0
470,134
5
W
Cliodhna
12,595
525
69
3
0
481,791
5
L
Sol
10,106
421
126
5
0
370,037
16
W
Morgan Le Fay
14,506
604
189
8
0
487,302
4
L
Yemoja
10,129
422
40
2
0
419,062
2
W
Cupid
12,736
531
122
5
0
435,288
1
W
Osiris
12,362
515
116
5
0
452,482
1
W
Cthulhu
12,585
524
60
3
0
485,590
0
L
Anhur
11,113
463
135
6
0
329,877
2
L
Merlin
10,482
437
84
4
0
364,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role