Player Matchup

Ra
Ra
MrBubblezzz432
Ra
Level 24
God Stats
14W - 9L
1,569 SR
Queue Stats
48W - 50L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
Noxture
Danzaburou
Level 95
God Stats
14W - 15L
1,490 SR
Queue Stats
288W - 298L
1,384 Elo+
Party 3
Guan Yu
Guan Yu
got3m_shook
Guan Yu
Level 59
God Stats
10W - 1L
1,655 SR
Queue Stats
96W - 130L
1,290 Elo+
Party 3
Chaac
Chaac
iMxrcc
Chaac
Level 136
God Stats
20W - 19L
1,663 SR
Queue Stats
423W - 429L
1,524 Elo+
Party 2
Nemesis
Nemesis
txonikki
Nemesis
Level 144
God Stats
11W - 1L
1,863 SR
Queue Stats
154W - 145L
1,511 Elo+
Party 2
Team Averages
Level 92
1,648 SR
1,421 Elo+

VS

Team Averages
Level 82
1,445 SR
1,386 Elo+
Cliodhna
Cliodhna
ImPoem
Cliodhna
Level 101
God Stats
14W - 13L
1,604 SR
Queue Stats
96W - 92L
1,481 Elo+
Party 1
Medusa
Medusa
MaleficentDesire
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,420 Elo+
Solo
Jormungandr
Jormungandr
MothVII
Jormungandr
Level 13
God Stats
2W - 6L
1,242 SR
Queue Stats
5W - 13L
1,328 Elo+
Party 1
Artio
Artio
UpstageMist
Artio
Level 126
God Stats
13W - 21L
1,380 SR
Queue Stats
116W - 109L
1,464 Elo+
Party 1
Agni
Agni
ninjachubs
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 9
12,143
528
10,974
10,955
4,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Noxture
Danzaburou
20
10 / 6 / 4
12,741
554
20,632
20,099
6,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
got3m_shook
Guan Yu
14
3 / 7 / 6
9,766
425
2,850
17,155
11,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
iMxrcc
Chaac
19
7 / 1 / 15
12,599
548
19,976
23,118
28,403
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
txonikki
Nemesis
20
7 / 5 / 7
12,884
560
10,787
20,192
10,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ImPoem
Cliodhna
19
9 / 8 / 5
12,444
541
17,752
20,327
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 6 / 5
10,676
464
13,240
16,002
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MothVII
Jormungandr
15
0 / 4 / 3
8,972
390
3,152
12,956
12,783
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 6 / 12
10,758
468
8,825
17,231
17,498
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 10 / 6
9,783
425
15,060
16,845
5,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
52
34
Kills
21
22
Deaths
34
41
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ImPoem
Cliodhna
9
8
5
1.44
L
6
6
5
1.42
L
Jormungandr
MothVII
Jormungandr
0
4
3
0.38
W
7
3
9
3.83
W
Danzaburou
Noxture
Danzaburou
10
6
4
2
L
3
6
12
1.5
W
Guan Yu
got3m_shook
Guan Yu
3
7
6
0.86
W
Chaac
iMxrcc
Chaac
7
1
15
14.5
L
3
10
6
0.6
W
Nemesis
txonikki
Nemesis
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,219
Damage
58,029
91,519
Taken
83,361
61,247
Mitigated
50,075
35,490
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ImPoem
Cliodhna
17,752
1,657
0
3,794
20,327
8,272
0
1,720
18,607
0
65,181
L
13,240
6,708
0
2,141
16,002
5,899
30
937
15,065
0
66,801
L
Jormungandr
MothVII
Jormungandr
3,152
1,359
0
751
12,956
12,783
630
490
12,466
44,826
0
W
10,974
1,747
2,901
3,647
10,955
4,343
114
4,602
6,009
74,079
0
W
Danzaburou
Noxture
Danzaburou
20,632
10,774
0
8,040
20,099
6,573
1,791
2,153
17,946
0
111,275
L
8,825
417
797
4,069
17,231
17,498
0
5,937
11,294
38,307
0
W
Guan Yu
got3m_shook
Guan Yu
2,850
468
914
3,034
17,155
11,867
1,009
6,983
9,899
0
16,229
W
Chaac
iMxrcc
Chaac
19,976
2,170
0
9,462
23,118
28,403
478
7,661
15,209
11,767
71,476
L
15,060
1,393
0
2,766
16,845
5,623
96
5,884
10,961
56,858
0
W
Nemesis
txonikki
Nemesis
10,787
3,943
0
7,492
20,192
10,061
400
4,633
15,419
0
103,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,133
Gold Earned
52,633
573
Minions Killed
450
0
Camps Cleared
0
2,018,791
Distance Traveled
1,981,982
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,444
541
99
4
0
449,881
2
L
Medusa
10,676
464
99
4
0
347,194
5
L
Jormungandr
8,972
390
103
4
0
419,074
0
W
Ra
12,143
528
149
6
0
409,818
0
W
Danzaburou
12,741
554
157
7
0
379,692
2
L
Artio
10,758
468
53
2
0
449,614
2
W
Guan Yu
9,766
425
25
1
0
359,417
0
W
Chaac
12,599
548
119
5
0
465,562
0
L
Agni
9,783
425
96
4
0
316,219
0
W
Nemesis
12,884
560
123
5
0
404,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role