Player Matchup

Neith
Neith
Ochoa308
Neith
Level 21
God Stats
19W - 12L
1,561 SR
Queue Stats
54W - 62L
1,368 Elo+
Party 2
Ymir
Ymir
Xx_GuNi_xX
Ymir
Level 21
God Stats
30W - 15L
1,665 SR
Queue Stats
42W - 36L
1,464 Elo+
Party 2
Hera
Hera
a1ex_90nza1ez92
Hera
Level 86
God Stats
9W - 14L
1,369 SR
Queue Stats
619W - 598L
1,344 Elo+
Party 2
Team Averages
Level 43
1,532 SR
1,392 Elo+

VS

Team Averages
Level 65
1,505 SR
1,383 Elo+
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
NinjaZombie1128
Serqet
Level 48
God Stats
21W - 30L
1,296 SR
Queue Stats
128W - 210L
1,280 Elo+
Solo
Scylla
Scylla
VexHex_0
Scylla
Level 7
God Stats
1W - 6L
1,719 SR
Queue Stats
8W - 14L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ochoa308
Neith
11
4 / 2 / 9
7,453
828
6,833
7,696
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 10
6,673
741
1,825
8,331
6,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
9 / 0 / 5
8,154
906
8,457
3,416
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
4 / 5 / 0
6,430
714
7,030
9,425
9,306
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 5 / 1
5,108
568
1,936
4,941
1,483
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
VexHex_0
Scylla
9
0 / 5 / 0
5,397
600
1,888
6,939
1,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
4
4
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
0
0.8
L
0
5
1
0.1
W
Neith
Ochoa308
Neith
4
2
9
4.25
L
Scylla
VexHex_0
Scylla
0
5
0
0
W
2
2
10
3.5
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,115
Damage
10,854
19,443
Taken
21,305
11,382
Mitigated
12,737
2,353
Healing
2,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,030
965
129
2,030
9,425
9,306
0
3,788
5,487
350
21,381
L
1,936
55
0
0
4,941
1,483
0
2,256
2,563
0
4,326
W
Neith
Ochoa308
Neith
6,833
3,179
0
1,325
7,696
3,464
1,390
1,111
6,585
0
18,924
L
Scylla
VexHex_0
Scylla
1,888
346
0
103
6,939
1,948
0
4,112
2,621
8,398
0
W
1,825
470
0
0
8,331
6,759
477
799
7,412
5,942
0
W
8,457
1,859
45
983
3,416
1,159
232
366
3,050
27,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
16,935
87
Minions Killed
55
6
Camps Cleared
1
500,149
Distance Traveled
401,403
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,430
714
36
4
1
162,535
1
L
Serqet
5,108
568
2
0
0
89,848
0
W
Neith
7,453
828
32
4
3
161,786
2
L
Scylla
5,397
600
17
2
0
149,020
0
W
Ymir
6,673
741
8
1
0
171,298
1
W
Hera
8,154
906
47
5
3
167,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role