Player Matchup

Merlin
Merlin
BlueFlames67
Merlin
Level 142
God Stats
1W - 0L
1,635 SR
Queue Stats
26W - 8L
1,643 Elo+
Party 1
Cliodhna
Cliodhna
FunSock
Cliodhna
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,650 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Marco FH9205
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,386 SR
Queue Stats
5W - 5L
1,490 Elo+
Solo
Artemis
Artemis
UncleanlyHalo
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 18L
1,531 Elo+
Party 1
Agni
Agni
Woshen
Agni
Level 152
God Stats
1W - 0L
1,752 SR
Queue Stats
26W - 1L
1,931 Elo+
Party 1
Team Averages
Level 97
1,554 SR
1,649 Elo+

VS

Team Averages
Level 95
1,389 SR
1,455 Elo+
Xbalanque
Xbalanque
Its0k1mHigh
Xbalanque
Level 109
God Stats
1W - 3L
1,493 SR
Queue Stats
328W - 303L
1,505 Elo+
Party 2
Vamana
Vamana
Jxboogiex0720
Vamana
Level 160
God Stats
0W - 2L
1,228 SR
Queue Stats
419W - 404L
1,582 Elo+
Party 2
Zhong Kui
Zhong Kui
dAnT34rr
Zhong Kui
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 53L
1,219 Elo+
Solo
King Arthur
King Arthur
iLiketoRaidSen
King Arthur
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 39L
1,508 Elo+
Party 3
Thoth
Thoth
whitebeans420
Thoth
Level 157
God Stats
3W - 12L
1,223 SR
Queue Stats
506W - 502L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 5 / 27
12,292
683
27,450
18,960
9,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
FunSock
Cliodhna
20
19 / 5 / 16
15,083
838
29,879
28,213
33,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Marco FH9205
Morgan Le Fay
20
7 / 4 / 20
13,177
732
20,251
15,550
8,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
20
7 / 1 / 19
13,777
765
15,432
16,468
17,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
Woshen
Agni
18
4 / 5 / 23
12,041
669
27,367
17,459
7,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Its0k1mHigh
Xbalanque
17
3 / 9 / 9
10,293
572
11,367
21,734
10,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 9 / 5
10,792
600
10,094
30,662
37,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
dAnT34rr
Zhong Kui
17
2 / 9 / 9
10,875
604
16,091
23,496
26,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
iLiketoRaidSen
King Arthur
20
5 / 5 / 7
12,902
717
17,431
35,283
39,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 8 / 4
10,975
610
18,863
17,756
8,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
54
40
Kills
20
20
Deaths
40
105
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
5
27
3.3
W
Cliodhna
FunSock
Cliodhna
19
5
16
5.4
L
Xbalanque
Its0k1mHigh
Xbalanque
3
9
9
0.83
L
2
9
5
0.5
W
Morgan Le Fay
Marco FH9205
Morgan Le Fay
7
4
20
4.25
W
Artemis
7
1
19
16.5
W
Agni
Woshen
Agni
4
5
23
3.1
L
Zhong Kui
dAnT34rr
Zhong Kui
2
9
9
0.72
L
King Arthur
iLiketoRaidSen
King Arthur
5
5
7
1.7
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,379
Damage
73,846
96,650
Taken
128,931
77,631
Mitigated
122,794
48,708
Healing
41,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
27,450
831
2,305
4,712
18,960
9,864
328
6,563
12,397
47,651
0
W
Cliodhna
FunSock
Cliodhna
29,879
3,743
4,281
8,665
28,213
33,880
370
10,727
17,486
6,502
44,350
L
Xbalanque
Its0k1mHigh
Xbalanque
11,367
4,716
1,915
6,433
21,734
10,335
1,077
14,065
7,453
0
25,613
L
10,094
2,860
1,659
9,219
30,662
37,324
0
16,243
13,915
383
23,830
W
Morgan Le Fay
Marco FH9205
Morgan Le Fay
20,251
1,500
5,576
3,904
15,550
8,782
2,426
4,128
11,422
44,701
0
W
Artemis
15,432
5,861
5,560
3,571
16,468
17,250
1,322
6,920
9,548
0
24,847
W
Agni
Woshen
Agni
27,367
1,226
4,584
5,550
17,459
7,855
1,330
6,987
10,472
44,325
0
L
Zhong Kui
dAnT34rr
Zhong Kui
16,091
2,202
0
3,178
23,496
26,963
472
14,118
8,962
25,265
0
L
King Arthur
iLiketoRaidSen
King Arthur
17,431
1,286
1,346
11,819
35,283
39,623
176
22,452
12,361
0
46,671
L
18,863
786
1,627
3,809
17,756
8,549
57
9,845
7,893
27,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,370
Gold Earned
55,837
188
Minions Killed
160
0
Camps Cleared
0
1,609,284
Distance Traveled
1,333,911
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,292
683
42
2
0
298,886
0
W
Cliodhna
15,083
838
38
2
0
370,354
0
L
Xbalanque
10,293
572
33
2
0
259,519
0
L
Vamana
10,792
600
24
1
0
291,889
1
W
Morgan Le Fay
13,177
732
45
3
0
327,463
4
W
Artemis
13,777
765
22
1
0
307,160
4
W
Agni
12,041
669
41
2
0
305,421
0
L
Zhong Kui
10,875
604
31
2
0
246,230
0
L
King Arthur
12,902
717
52
3
0
267,425
0
L
Thoth
10,975
610
20
1
0
268,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role