Player Matchup

Nemesis
Nemesis
Gold IV
Dan Eilhart
Nemesis
Gold IV
Level 141
God Stats
0W - 1L
1,635 SR
Queue Stats
47W - 53L
1,580 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,635 SR
1,580 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 44
1,530 SR
1,500 MMR
Tsukuyomi
Tsukuyomi
Bronze III
UrXWivezDog
Tsukuyomi
Bronze III
Level 44
God Stats
1W - 0L
1,530 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dan Eilhart
Nemesis
8
0 / 3 / 0
4,211
842
1,931
6,204
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SkadiBakasuraCu ChulainnHou YiHades

VS

Bans
AnubisMorgan Le FayRaAh Muzen CabVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
UrXWivezDog
Tsukuyomi
10
3 / 0 / 0
5,611
1,122
4,400
5,357
2,165
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dan Eilhart
Nemesis
0
3
0
0
W
Tsukuyomi
UrXWivezDog
Tsukuyomi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,931
Damage
4,400
6,204
Taken
5,357
2,397
Mitigated
2,165
1,743
Healing
1,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dan Eilhart
Nemesis
1,931
536
0
1,743
6,204
2,397
0
151
6,053
0
11,008
W
Tsukuyomi
UrXWivezDog
Tsukuyomi
4,400
1,417
0
1,262
5,357
2,165
19
421
4,936
0
23,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,211
Gold Earned
5,611
22
Minions Killed
47
1
Camps Cleared
3
102,944
Distance Traveled
111,822
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,211
842
22
4
1
102,944
1
W
Tsukuyomi
5,611
1,122
47
9
3
111,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role