Player Matchup

Zhong Kui
Zhong Kui
ImArtio
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 85L
1,755 Elo+
Party 1
Vamana
Vamana
VamanaMama
Vamana
Level 137
God Stats
48W - 17L
1,900 SR
Queue Stats
256W - 138L
1,796 Elo+
Party 1
Skadi
Skadi
skudoodles
Skadi
Level 18
God Stats
35W - 4L
2,001 SR
Queue Stats
122W - 35L
1,767 Elo+
Party 1
Team Averages
Level 95
1,800 SR
1,773 Elo+

VS

Team Averages
Level 108
1,787 SR
1,677 Elo+
Anhur
Anhur
DeathxGripXD
Anhur
Level 142
God Stats
9W - 5L
1,622 SR
Queue Stats
623W - 358L
1,660 Elo+
Party 2
Ah Puch
Ah Puch
FRxANDERSON
Ah Puch
Level 156
God Stats
7W - 1L
1,958 SR
Queue Stats
633W - 386L
1,649 Elo+
Party 2
Ymir
Ymir
JayHigh
Ymir
Level 26
God Stats
51W - 19L
1,781 SR
Queue Stats
82W - 30L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImArtio
Zhong Kui
15
5 / 4 / 6
10,816
636
12,039
17,471
10,703
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
VamanaMama
Vamana
15
6 / 5 / 8
11,122
654
19,954
25,229
25,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
14
3 / 4 / 6
10,473
616
11,920
11,439
2,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 4
13,193
776
19,360
16,911
5,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
FRxANDERSON
Ah Puch
15
4 / 5 / 6
11,798
694
16,485
13,795
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
JayHigh
Ymir
14
0 / 5 / 7
10,872
640
5,083
18,738
21,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
14
Kills
13
13
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
W
Ah Puch
FRxANDERSON
Ah Puch
4
5
6
1.4
L
Zhong Kui
ImArtio
Zhong Kui
5
4
6
2
W
Ymir
JayHigh
Ymir
0
5
7
0.7
L
Vamana
VamanaMama
Vamana
6
5
8
2
L
Skadi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,913
Damage
40,928
54,139
Taken
49,444
39,465
Mitigated
32,633
14,366
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,360
11,367
1,007
2,754
16,911
5,897
2,533
4,222
12,689
0
57,761
W
Ah Puch
FRxANDERSON
Ah Puch
16,485
1,290
1,092
3,302
13,795
5,440
460
4,172
9,623
45,394
0
L
Zhong Kui
ImArtio
Zhong Kui
12,039
483
0
7,259
17,471
10,703
563
5,912
11,233
45,011
0
W
Ymir
JayHigh
Ymir
5,083
1,034
676
2,843
18,738
21,296
0
3,960
14,778
14,514
0
L
Vamana
VamanaMama
Vamana
19,954
9,331
335
6,026
25,229
25,821
101
10,965
13,722
0
41,719
L
Skadi
11,920
5,457
0
746
11,439
2,941
650
3,842
7,297
0
34,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
35,863
182
Minions Killed
172
8
Camps Cleared
7
883,655
Distance Traveled
830,226
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,193
776
77
5
5
286,448
2
W
Ah Puch
11,798
694
76
4
2
280,060
0
L
Zhong Kui
10,816
636
86
5
2
283,880
0
W
Ymir
10,872
640
19
1
0
263,718
0
L
Vamana
11,122
654
38
2
4
294,296
4
L
Skadi
10,473
616
58
3
2
305,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role