Player Matchup

Erlang Shen
Erlang Shen
Falenheim
Erlang Shen
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 84L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
P3b1s
Ah Puch
Level 83
God Stats
5W - 7L
1,518 SR
Queue Stats
91W - 87L
1,537 Elo+
Party 2
Cabrakan
Cabrakan
badXspirit
Cabrakan
Level 35
God Stats
1W - 1L
1,669 SR
Queue Stats
26W - 27L
1,477 Elo+
Solo
Team Averages
Level 75
1,563 SR
1,522 Elo+

VS

Team Averages
Level 94
1,376 SR
1,530 Elo+
Artio
Artio
Blood lVloney
Artio
Level 128
God Stats
9W - 6L
1,663 SR
Queue Stats
141W - 106L
1,527 Elo+
Party 1
Achilles
Achilles
MunkeyBuns
Achilles
Level 123
God Stats
1W - 2L
1,170 SR
Queue Stats
45W - 48L
1,505 Elo+
Party 1
Anubis
Anubis
Thorhamar
Anubis
Level 32
God Stats
2W - 5L
1,294 SR
Queue Stats
196W - 155L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Falenheim
Erlang Shen
13
1 / 7 / 4
9,100
607
8,091
17,828
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
P3b1s
Ah Puch
14
3 / 4 / 1
9,559
637
16,844
12,436
4,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
badXspirit
Cabrakan
11
1 / 4 / 3
9,264
618
7,298
18,021
16,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 8
11,477
765
13,717
19,147
19,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
MunkeyBuns
Achilles
13
5 / 2 / 8
10,091
673
13,914
15,820
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Thorhamar
Anubis
15
4 / 3 / 11
10,654
710
15,983
14,334
7,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
15
15
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Erlang Shen
Falenheim
Erlang Shen
1
7
4
0.43
W
Achilles
MunkeyBuns
Achilles
5
2
8
4.5
L
Ah Puch
P3b1s
Ah Puch
3
4
1
0.88
W
Anubis
Thorhamar
Anubis
4
3
11
3.17
L
Cabrakan
badXspirit
Cabrakan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,233
Damage
43,614
48,285
Taken
49,301
26,563
Mitigated
37,924
11,039
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,717
1,386
2,314
6,250
19,147
19,401
436
8,290
10,857
42,193
0
L
Erlang Shen
Falenheim
Erlang Shen
8,091
2,255
0
3,009
17,828
5,633
0
11,608
5,756
0
26,428
W
Achilles
MunkeyBuns
Achilles
13,914
4,184
0
3,194
15,820
11,426
643
7,808
8,012
0
27,993
L
Ah Puch
P3b1s
Ah Puch
16,844
1,003
0
4,882
12,436
4,156
0
7,945
4,112
49,947
0
W
Anubis
Thorhamar
Anubis
15,983
800
0
7,935
14,334
7,097
819
9,166
5,168
58,166
0
L
Cabrakan
badXspirit
Cabrakan
7,298
1,089
0
3,148
18,021
16,774
0
10,405
7,204
16,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
32,222
158
Minions Killed
183
6
Camps Cleared
7
797,455
Distance Traveled
846,704
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,477
765
73
5
1
288,910
2
L
Erlang Shen
9,100
607
45
3
3
279,103
3
W
Achilles
10,091
673
24
2
2
295,878
3
L
Ah Puch
9,559
637
95
6
2
262,408
1
W
Anubis
10,654
710
86
6
4
261,916
2
L
Cabrakan
9,264
618
18
1
1
255,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role