Player Matchup

Sol
Sol
Ezangelion
Sol
Level 101
God Stats
15W - 7L
1,622 SR
Queue Stats
149W - 145L
1,391 Elo+
Party 1
Odin
Odin
LarryOgBLzN
Odin
Level 83
God Stats
1W - 4L
1,106 SR
Queue Stats
322W - 413L
1,489 Elo+
Party 3
Fenrir
Fenrir
OOxxjluisxx00
Fenrir
Level 133
God Stats
5W - 6L
1,576 SR
Queue Stats
269W - 279L
1,444 Elo+
Solo
Poseidon
Poseidon
Weedisamust
Poseidon
Level 148
God Stats
13W - 14L
1,376 SR
Queue Stats
583W - 664L
1,453 Elo+
Party 3
Anubis
Anubis
XxsolisrulzxX
Anubis
Level 153
God Stats
10W - 12L
1,563 SR
Queue Stats
296W - 313L
1,374 Elo+
Party 1
Team Averages
Level 124
1,449 SR
1,430 Elo+

VS

Team Averages
Level 79
1,452 SR
1,446 Elo+
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Iskariot-01
Izanami
Level 77
God Stats
73W - 71L
1,564 SR
Queue Stats
518W - 582L
1,448 Elo+
Solo
Geb
Geb
cortezboss84
Geb
Level 85
God Stats
6W - 13L
1,374 SR
Queue Stats
480W - 631L
1,391 Elo+
Party 2
Thanatos
Thanatos
un-rw
Thanatos
Level 60
God Stats
24W - 35L
1,323 SR
Queue Stats
183W - 252L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,652
589
6,180
5,167
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 5
5,915
455
3,516
8,504
3,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 1 / 6
8,387
645
8,062
8,895
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Weedisamust
Poseidon
13
2 / 2 / 5
7,338
564
7,823
6,085
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 3
8,359
643
6,275
9,484
3,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 5 / 1
6,654
512
2,344
9,531
3,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
 
Anubis
8
3 / 5 / 0
6,104
470
2,225
5,279
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Iskariot-01
Izanami
11
3 / 4 / 2
6,571
505
6,220
8,288
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 3 / 4
6,210
478
4,899
11,314
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
un-rw
Thanatos
9
1 / 4 / 2
5,883
453
5,003
10,907
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
8
8
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
1
0.1
L
Anubis
 
Anubis
3
5
0
0.6
W
4
0
3
5.5
L
Izanami
Iskariot-01
Izanami
3
4
2
1
W
1
3
5
1.17
W
7
1
6
10
W
Poseidon
Weedisamust
Poseidon
2
2
5
2.25
W
7
2
3
4.25
L
1
3
4
1
L
Thanatos
un-rw
Thanatos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,856
Damage
20,691
38,135
Taken
45,319
12,569
Mitigated
17,759
14,403
Healing
16,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,344
209
1,152
3,154
9,531
3,694
504
4,298
5,233
39,855
0
L
Anubis
 
Anubis
2,225
0
0
756
5,279
1,668
0
3,301
1,978
17,533
0
W
6,180
988
0
3,547
5,167
1,414
1,024
1,381
3,746
48,055
0
L
Izanami
Iskariot-01
Izanami
6,220
3,827
522
1,758
8,288
2,660
788
4,536
3,752
0
51,660
W
3,516
864
0
1,010
8,504
3,744
0
2,667
5,837
3,465
11,381
W
8,062
2,481
0
3,262
8,895
2,513
640
1,059
7,792
0
46,953
W
Poseidon
Weedisamust
Poseidon
7,823
1,381
0
1,200
6,085
1,503
0
1,748
4,337
53,002
0
W
6,275
578
0
5,384
9,484
3,395
0
2,346
6,955
43,508
0
L
4,899
182
177
1,630
11,314
6,714
242
5,441
5,873
18,025
0
L
Thanatos
un-rw
Thanatos
5,003
1,430
0
6,952
10,907
3,023
0
3,842
7,065
0
26,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,651
Gold Earned
31,422
372
Minions Killed
311
0
Camps Cleared
0
1,205,206
Distance Traveled
1,070,230
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,654
512
82
6
0
231,278
5
L
Anubis
6,104
470
48
4
0
134,951
3
W
Sol
7,652
589
94
7
0
263,749
5
L
Izanami
6,571
505
109
8
0
214,997
5
W
Odin
5,915
455
31
2
0
241,319
3
W
Fenrir
8,387
645
76
6
0
267,117
0
W
Poseidon
7,338
564
81
6
0
252,562
4
W
Anubis
8,359
643
90
7
0
180,459
3
L
Geb
6,210
478
16
1
0
239,405
2
L
Thanatos
5,883
453
56
4
0
249,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role