Player Matchup

Neith
Neith
Archma
Neith
Level 66
God Stats
0W - 3L
1,429 SR
Queue Stats
3W - 7L
1,252 Elo+
Party 1
Cliodhna
Cliodhna
Lavadrake2
Cliodhna
Level 76
God Stats
2W - 2L
1,472 SR
Queue Stats
6W - 8L
1,358 Elo+
Party 1
Ares
Ares
MilitaryTree70
Ares
Level 41
God Stats
0W - 3L
1,626 SR
Queue Stats
5W - 11L
1,286 Elo+
Party 1
Eset
Eset
NogitsuneX
Eset
Level 110
God Stats
0W - 1L
1,681 SR
Queue Stats
6W - 10L
1,337 Elo+
Party 1
Achilles
Achilles
Novastar6496
Achilles
Level 104
God Stats
0W - 2L
1,636 SR
Queue Stats
4W - 5L
1,459 Elo+
Party 1
Team Averages
Level 79
1,569 SR
1,338 Elo+

VS

Team Averages
Level 93
1,732 SR
1,608 Elo+
Nox
Nox
DixyNourmus
Nox
Level 140
God Stats
1W - 0L
1,748 SR
Queue Stats
346W - 148L
1,702 Elo+
Party 2
Cthulhu
Cthulhu
HalfwayHez
Cthulhu
Level 109
God Stats
3W - 0L
1,785 SR
Queue Stats
113W - 64L
1,612 Elo+
Party 2
Bastet
Bastet
Pagan Boii
Bastet
Level 18
God Stats
5W - 0L
1,891 SR
Queue Stats
24W - 4L
1,828 Elo+
Party 2
Bellona
Bellona
cce772000
Bellona
Level 43
God Stats
1W - 0L
1,489 SR
Queue Stats
10W - 10L
1,212 Elo+
Solo
Artemis
Artemis
iHD Honey
Artemis
Level 154
God Stats
6W - 1L
1,749 SR
Queue Stats
277W - 111L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Archma
Neith
12
1 / 5 / 5
6,728
673
4,511
8,861
2,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
Lavadrake2
Cliodhna
14
6 / 6 / 3
8,423
842
8,097
10,609
3,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 5 / 2
7,227
723
2,216
13,332
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 7 / 7
7,463
746
8,758
11,848
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Novastar6496
Achilles
12
0 / 5 / 7
6,454
645
5,177
16,705
13,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 0 / 6
12,247
1,225
19,266
6,167
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HalfwayHez
Cthulhu
15
1 / 3 / 12
8,512
851
10,467
11,228
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Pagan Boii
Bastet
13
2 / 3 / 12
8,178
818
2,669
4,859
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
cce772000
Bellona
13
0 / 4 / 15
7,563
756
6,426
10,654
7,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
iHD Honey
Artemis
15
7 / 1 / 12
9,407
941
14,364
7,699
3,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
11
Kills
28
28
Deaths
11
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
Archma
Neith
1
5
5
0.7
W
18
0
6
21
W
Cthulhu
HalfwayHez
Cthulhu
1
3
12
2.33
L
Cliodhna
Lavadrake2
Cliodhna
6
6
3
1.25
L
2
5
2
0.6
L
2
7
7
0.79
L
Achilles
Novastar6496
Achilles
0
5
7
0.7
W
Bastet
Pagan Boii
Bastet
2
3
12
2.67
W
Bellona
cce772000
Bellona
0
4
15
1.88
W
Artemis
iHD Honey
Artemis
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,759
Damage
53,192
61,355
Taken
40,607
34,888
Mitigated
25,708
7,238
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Archma
Neith
4,511
871
0
1,153
8,861
2,677
0
5,007
3,635
0
14,200
W
19,266
1,900
63
2,195
6,167
2,650
831
1,584
4,502
41,865
0
W
Cthulhu
HalfwayHez
Cthulhu
10,467
267
312
2,012
11,228
10,539
96
3,572
7,257
30,740
0
L
Cliodhna
Lavadrake2
Cliodhna
8,097
282
0
600
10,609
3,618
0
4,326
6,052
0
18,810
L
2,216
31
581
1,835
13,332
11,525
0
4,476
8,810
8,981
0
L
8,758
998
473
1,175
11,848
3,931
0
6,660
5,003
26,259
0
L
Achilles
Novastar6496
Achilles
5,177
1,063
0
1,421
16,705
13,137
0
8,403
7,946
0
14,459
W
Bastet
Pagan Boii
Bastet
2,669
640
0
0
4,859
1,752
48
1,133
3,726
0
8,368
W
Bellona
cce772000
Bellona
6,426
1,893
238
799
10,654
7,732
826
3,073
7,332
0
16,721
W
Artemis
iHD Honey
Artemis
14,364
9,877
0
2,838
7,699
3,035
1,301
1,861
5,709
0
28,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
45,907
145
Minions Killed
218
5
Camps Cleared
6
854,023
Distance Traveled
979,093
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,728
673
24
2
0
141,444
0
W
Nox
12,247
1,225
69
7
1
224,998
3
W
Cthulhu
8,512
851
59
6
3
188,664
1
L
Cliodhna
8,423
842
41
4
2
191,247
0
L
Ares
7,227
723
17
2
0
174,712
1
L
Eset
7,463
746
45
5
2
163,933
0
L
Achilles
6,454
645
18
2
1
182,687
0
W
Bastet
8,178
818
17
2
0
210,004
0
W
Bellona
7,563
756
24
2
1
183,701
0
W
Artemis
9,407
941
49
5
1
171,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role