Player Matchup

Nu Wa
Nu Wa
Urtecho7
Nu Wa
Level 75
God Stats
1W - 0L
1,769 SR
Queue Stats
14W - 22L
1,619 Elo+
Party 1
Rama
Rama
Wino1301
Rama
Level 120
God Stats
1W - 1L
1,643 SR
Queue Stats
37W - 25L
1,579 Elo+
Party 1
Mulan
Mulan
fggomezguti08
Mulan
Level 44
God Stats
6W - 3L
1,809 SR
Queue Stats
36W - 19L
1,679 Elo+
Party 1
Team Averages
Level 80
1,740 SR
1,626 Elo+

VS

Team Averages
Level 89
1,716 SR
1,748 Elo+
Scylla
Scylla
Elisealease
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,841 Elo+
Party 2
Hercules
Hercules
FaceReality
Hercules
Level 114
God Stats
9W - 4L
1,856 SR
Queue Stats
79W - 44L
1,723 Elo+
Party 2
Ne Zha
Ne Zha
OprahWinfeed
Ne Zha
Level 128
God Stats
15W - 10L
1,792 SR
Queue Stats
731W - 527L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Urtecho7
Nu Wa
17
8 / 8 / 12
13,558
798
18,556
15,909
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
17
9 / 8 / 10
14,024
825
14,850
14,463
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
6 / 8 / 17
12,800
753
9,979
15,233
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 9 / 16
10,666
627
7,699
12,032
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
FaceReality
Hercules
16
13 / 6 / 9
12,979
763
12,094
23,654
31,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
16
9 / 8 / 11
12,556
739
19,475
20,649
8,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
60
23
Kills
24
24
Deaths
23
39
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
9
16
1.11
L
Hercules
FaceReality
Hercules
13
6
9
2.92
L
Ne Zha
9
8
11
1.81
W
Nu Wa
Urtecho7
Nu Wa
8
8
12
1.75
W
Rama
9
8
10
1.75
W
6
8
17
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,385
Damage
39,268
45,605
Taken
56,335
15,519
Mitigated
42,910
7,489
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,699
572
0
1,125
12,032
3,269
0
4,389
7,359
26,381
0
L
Hercules
FaceReality
Hercules
12,094
2,647
223
9,233
23,654
31,181
140
7,677
15,463
0
26,912
L
Ne Zha
19,475
5,776
0
4,721
20,649
8,460
634
6,118
14,227
0
65,762
W
Nu Wa
Urtecho7
Nu Wa
18,556
4,791
158
2,756
15,909
3,701
1,372
2,462
13,447
47,298
0
W
Rama
14,850
12,318
0
2,454
14,463
3,794
378
2,563
11,900
0
48,074
W
9,979
1,655
0
2,121
15,233
8,024
594
3,395
11,838
1,972
21,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
36,201
154
Minions Killed
157
5
Camps Cleared
8
807,169
Distance Traveled
807,654
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,666
627
43
3
0
231,679
0
L
Hercules
12,979
763
44
3
3
292,038
2
L
Ne Zha
12,556
739
70
4
5
283,937
0
W
Nu Wa
13,558
798
65
4
0
251,496
1
W
Rama
14,024
825
59
3
4
275,469
2
W
Mulan
12,800
753
30
2
1
280,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role