Player Matchup

Aphrodite
Aphrodite
Silver IV
AfroditaVonTeese
Aphrodite
Silver IV
Level 145
God Stats
0W - 3L
1,240 SR
Queue Stats
68W - 83L
739 MMR
Solo
Nike
Nike
Silver IV
IlIIlllIIllv
Nike
Silver IV
Level 158
God Stats
5W - 4L
1,437 SR
Queue Stats
469W - 499L
763 MMR
Solo
Merlin
Merlin
Silver III
defender1242
Merlin
Silver III
Level 89
God Stats
4W - 3L
1,698 SR
Queue Stats
147W - 156L
748 MMR
Solo
Neith
Neith
Silver III
sNn SlimShady
Neith
Silver III
Level 88
God Stats
2W - 2L
1,436 SR
Queue Stats
104W - 134L
738 MMR
Solo
Ravana
Ravana
Bronze I
vega_LP
Ravana
Bronze I
Level 98
God Stats
0W - 7L
1,469 SR
Queue Stats
42W - 45L
730 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,456 SR
744 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,437 SR
742 MMR
Ra
Ra
Silver III
Abyssalwolf6009
Ra
Silver III
Level 147
God Stats
10W - 10L
1,267 SR
Queue Stats
108W - 125L
841 MMR
Solo
Chiron
Chiron
Silver III
Kruciphy
Chiron
Silver III
Level 87
God Stats
32W - 17L
1,615 SR
Queue Stats
388W - 393L
715 MMR
Solo
Fenrir
Fenrir
Silver III
LFM_Brandon
Fenrir
Silver III
Level 112
God Stats
2W - 2L
1,337 SR
Queue Stats
349W - 374L
800 MMR
Party 1
Thanatos
Thanatos
Silver IV
LFM_Josue
Thanatos
Silver IV
Level 120
God Stats
34W - 47L
1,466 SR
Queue Stats
555W - 590L
648 MMR
Party 1
Cerberus
Cerberus
Silver IV
smallgirl4ever
Cerberus
Silver IV
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 33L
706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
1 / 4 / 2
8,098
386
3,659
10,541
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 3 / 1
9,382
447
8,583
19,048
15,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
14
1 / 10 / 2
8,750
417
10,439
15,557
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 1
7,887
376
9,359
11,235
2,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
vega_LP
Ravana
14
3 / 6 / 2
8,895
424
6,577
12,068
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebMorgan Le FayOdinArachneCharybdis

VS

Bans
AthenaCthulhuArtioIzanamiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
11,664
555
8,807
20,572
8,394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Kruciphy
Chiron
18
5 / 0 / 6
12,073
575
12,887
13,089
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
18
4 / 2 / 1
11,946
569
11,727
14,374
14,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
LFM_Josue
Thanatos
20
9 / 2 / 10
13,151
626
14,034
16,673
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
17
6 / 1 / 12
12,013
572
7,712
18,086
20,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
28
28
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
Aphrodite
1
4
2
0.5
L
2
3
1
0.83
W
Chiron
Kruciphy
Chiron
5
0
6
8
W
Fenrir
4
2
1
2.25
W
Thanatos
LFM_Josue
Thanatos
9
2
10
7
L
Merlin
1
10
2
0.2
L
0
5
1
0.1
W
Cerberus
6
1
12
12
L
Ravana
vega_LP
Ravana
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,617
Damage
55,167
68,449
Taken
82,794
28,288
Mitigated
56,203
15,340
Healing
47,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,807
1,147
1,582
9,353
20,572
8,394
1,533
7,198
13,374
77,011
0
L
Aphrodite
3,659
894
2,062
3,599
10,541
3,614
18
3,420
7,121
26,147
0
L
8,583
751
0
3,450
19,048
15,140
0
3,584
15,464
10,118
46,914
W
Chiron
Kruciphy
Chiron
12,887
2,847
780
8,261
13,089
4,691
5,188
2,348
10,741
0
102,184
W
Fenrir
11,727
1,889
0
4,332
14,374
14,427
1,588
3,310
11,064
17,297
58,963
W
Thanatos
LFM_Josue
Thanatos
14,034
2,870
0
17,656
16,673
7,968
170
2,940
13,733
0
96,104
L
Merlin
10,439
280
0
643
15,557
4,021
0
6,694
8,863
58,113
0
L
9,359
3,896
0
2,864
11,235
2,519
0
1,708
9,527
0
44,485
W
Cerberus
7,712
488
0
5,302
18,086
20,723
910
4,365
13,721
43,991
0
L
Ravana
vega_LP
Ravana
6,577
2,077
0
2,722
12,068
2,994
0
3,135
8,933
0
52,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,012
Gold Earned
60,847
449
Minions Killed
664
0
Camps Cleared
0
1,710,091
Distance Traveled
2,027,248
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,664
555
108
5
0
391,176
7
L
Aphrodite
8,098
386
66
3
0
319,871
6
L
Nike
9,382
447
109
5
0
332,903
0
W
Chiron
12,073
575
145
7
0
352,210
6
W
Fenrir
11,946
569
150
7
0
402,320
5
W
Thanatos
13,151
626
138
7
0
468,715
2
L
Merlin
8,750
417
112
5
0
314,480
8
L
Neith
7,887
376
79
4
0
352,528
3
W
Cerberus
12,013
572
123
6
0
412,827
7
L
Ravana
8,895
424
83
4
0
390,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role